Open CASCADE Technology  7.3.0
Static Public Member Functions

StdPrs_WFDeflectionRestrictedFace Class Reference

A framework to provide display of U and V isoparameters of faces, while allowing you to impose a deflection on them. Computes the wireframe presentation of faces with restrictions by displaying a given number of U and/or V isoparametric curves. The isoparametric curves are drawn with respect to a maximal chordial deviation. The presentation includes the restriction curves. More...

#include <StdPrs_WFDeflectionRestrictedFace.hxx>

Inheritance diagram for StdPrs_WFDeflectionRestrictedFace:
Inheritance graph
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Static Public Member Functions

static void Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring U and V isoparameters. Adds the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U and V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
 
static void AddUIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring U isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
 
static void AddVIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring V isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
 
static void Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle< Prs3d_Drawer > &aDrawer, Prs3d_NListOfSequenceOfPnt &Curves)
 Defines a display of a delection-specified face. The display will feature U and V isoparameters. Adds the topology aShape to the StdPrs_WFRestrictedFace algorithm. This shape is found in the presentation object aPresentation, and its display attributes - except the number of U and V isoparameters - are set in the attribute manager aDrawer. The function sets the number of U and V isoparameters, NBUiso and NBViso, in the shape. To do this, the arguments DrawUIso and DrawVIso must be true. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. Curves give a sequence of face curves, it is used if the PrimitiveArray visualization approach is activated (it is activated by default). More...
 
static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 
static Standard_Boolean MatchUIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 
static Standard_Boolean MatchVIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 
static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso)
 
- Static Public Member Functions inherited from Prs3d_Root
static Handle< Graphic3d_GroupCurrentGroup (const Handle< Prs3d_Presentation > &thePrs3d)
 Returns the current (last created) group of primititves inside graphic objects in the display. A group also contains the attributes whose ranges are limited to the primitives in it. More...
 
static Handle< Graphic3d_GroupNewGroup (const Handle< Prs3d_Presentation > &thePrs3d)
 Returns the new group of primitives inside graphic objects in the display. A group also contains the attributes whose ranges are limited to the primitives in it. More...
 

Detailed Description

A framework to provide display of U and V isoparameters of faces, while allowing you to impose a deflection on them. Computes the wireframe presentation of faces with restrictions by displaying a given number of U and/or V isoparametric curves. The isoparametric curves are drawn with respect to a maximal chordial deviation. The presentation includes the restriction curves.

Member Function Documentation

◆ Add() [1/2]

static void StdPrs_WFDeflectionRestrictedFace::Add ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

Defines a display featuring U and V isoparameters. Adds the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U and V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface.

◆ Add() [2/2]

static void StdPrs_WFDeflectionRestrictedFace::Add ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Standard_Boolean  DrawUIso,
const Standard_Boolean  DrawVIso,
const Standard_Real  Deflection,
const Standard_Integer  NBUiso,
const Standard_Integer  NBViso,
const Handle< Prs3d_Drawer > &  aDrawer,
Prs3d_NListOfSequenceOfPnt Curves 
)
static

Defines a display of a delection-specified face. The display will feature U and V isoparameters. Adds the topology aShape to the StdPrs_WFRestrictedFace algorithm. This shape is found in the presentation object aPresentation, and its display attributes - except the number of U and V isoparameters - are set in the attribute manager aDrawer. The function sets the number of U and V isoparameters, NBUiso and NBViso, in the shape. To do this, the arguments DrawUIso and DrawVIso must be true. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. Curves give a sequence of face curves, it is used if the PrimitiveArray visualization approach is activated (it is activated by default).

◆ AddUIso()

static void StdPrs_WFDeflectionRestrictedFace::AddUIso ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

Defines a display featuring U isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface.

◆ AddVIso()

static void StdPrs_WFDeflectionRestrictedFace::AddVIso ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

Defines a display featuring V isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface.

◆ Match() [1/2]

static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z,
const Standard_Real  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

◆ Match() [2/2]

static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z,
const Standard_Real  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer,
const Standard_Boolean  DrawUIso,
const Standard_Boolean  DrawVIso,
const Standard_Real  aDeflection,
const Standard_Integer  NBUiso,
const Standard_Integer  NBViso 
)
static

◆ MatchUIso()

static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchUIso ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z,
const Standard_Real  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

◆ MatchVIso()

static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchVIso ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z,
const Standard_Real  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
)
static

The documentation for this class was generated from the following file: