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|   | gp_Vec2d () | 
|   | Creates a zero vector.  More...
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|   | gp_Vec2d (const gp_Dir2d &V) | 
|   | Creates a unitary vector from a direction V.  More...
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|   | gp_Vec2d (const gp_XY &Coord) | 
|   | Creates a vector with a doublet of coordinates.  More...
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|   | gp_Vec2d (const Standard_Real Xv, const Standard_Real Yv) | 
|   | Creates a point with its two Cartesian coordinates.  More...
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|   | gp_Vec2d (const gp_Pnt2d &P1, const gp_Pnt2d &P2) | 
|   | Creates a vector from two points. The length of the vector is the distance between P1 and P2.  More...
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| void  | SetCoord (const Standard_Integer Index, const Standard_Real Xi) | 
|   | Changes the coordinate of range Index Index = 1 => X is modified Index = 2 => Y is modified Raises OutOfRange if Index != {1, 2}.  More...
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| void  | SetCoord (const Standard_Real Xv, const Standard_Real Yv) | 
|   | For this vector, assigns the values Xv and Yv to its two coordinates.  More...
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| void  | SetX (const Standard_Real X) | 
|   | Assigns the given value to the X coordinate of this vector.  More...
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| void  | SetY (const Standard_Real Y) | 
|   | Assigns the given value to the Y coordinate of this vector.  More...
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| void  | SetXY (const gp_XY &Coord) | 
|   | Assigns the two coordinates of Coord to this vector.  More...
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| Standard_Real  | Coord (const Standard_Integer Index) const | 
|   | Returns the coordinate of range Index : Index = 1 => X is returned Index = 2 => Y is returned Raised if Index != {1, 2}.  More...
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| void  | Coord (Standard_Real &Xv, Standard_Real &Yv) const | 
|   | For this vector, returns its two coordinates Xv and Yv.  More...
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| Standard_Real  | X () const | 
|   | For this vector, returns its X coordinate.  More...
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| Standard_Real  | Y () const | 
|   | For this vector, returns its Y coordinate.  More...
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| const gp_XY &  | XY () const | 
|   | For this vector, returns its two coordinates as a number pair.  More...
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| Standard_Boolean  | IsEqual (const gp_Vec2d &Other, const Standard_Real LinearTolerance, const Standard_Real AngularTolerance) const | 
|   | Returns True if the two vectors have the same magnitude value and the same direction. The precision values are LinearTolerance for the magnitude and AngularTolerance for the direction.  More...
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| Standard_Boolean  | IsNormal (const gp_Vec2d &Other, const Standard_Real AngularTolerance) const | 
|   | Returns True if abs(Abs(<me>.Angle(Other)) - PI/2.) <= AngularTolerance Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or Other.Magnitude() <= Resolution from gp.  More...
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| Standard_Boolean  | IsOpposite (const gp_Vec2d &Other, const Standard_Real AngularTolerance) const | 
|   | Returns True if PI - Abs(<me>.Angle(Other)) <= AngularTolerance Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or Other.Magnitude() <= Resolution from gp.  More...
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| Standard_Boolean  | IsParallel (const gp_Vec2d &Other, const Standard_Real AngularTolerance) const | 
|   | Returns true if Abs(Angle(<me>, Other)) <= AngularTolerance or PI - Abs(Angle(<me>, Other)) <= AngularTolerance Two vectors with opposite directions are considered as parallel. Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or Other.Magnitude() <= Resolution from gp.  More...
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| Standard_Real  | Angle (const gp_Vec2d &Other) const | 
|   | Computes the angular value between <me> and <Other> returns the angle value between -PI and PI in radian. The orientation is from <me> to Other. The positive sense is the trigonometric sense. Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution from gp or Other.Magnitude() <= Resolution because the angular value is indefinite if one of the vectors has a null magnitude.  More...
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| Standard_Real  | Magnitude () const | 
|   | Computes the magnitude of this vector.  More...
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| Standard_Real  | SquareMagnitude () const | 
|   | Computes the square magnitude of this vector.  More...
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| void  | Add (const gp_Vec2d &Other) | 
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| void  | operator+= (const gp_Vec2d &Other) | 
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| gp_Vec2d  | Added (const gp_Vec2d &Other) const | 
|   | Adds two vectors.  More...
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| gp_Vec2d  | operator+ (const gp_Vec2d &Other) const | 
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| Standard_Real  | Crossed (const gp_Vec2d &Right) const | 
|   | Computes the crossing product between two vectors.  More...
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| Standard_Real  | operator^ (const gp_Vec2d &Right) const | 
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| Standard_Real  | CrossMagnitude (const gp_Vec2d &Right) const | 
|   | Computes the magnitude of the cross product between <me> and Right. Returns || <me> ^ Right ||.  More...
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| Standard_Real  | CrossSquareMagnitude (const gp_Vec2d &Right) const | 
|   | Computes the square magnitude of the cross product between <me> and Right. Returns || <me> ^ Right ||**2.  More...
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| void  | Divide (const Standard_Real Scalar) | 
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| void  | operator/= (const Standard_Real Scalar) | 
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| gp_Vec2d  | Divided (const Standard_Real Scalar) const | 
|   | divides a vector by a scalar  More...
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| gp_Vec2d  | operator/ (const Standard_Real Scalar) const | 
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| Standard_Real  | Dot (const gp_Vec2d &Other) const | 
|   | Computes the scalar product.  More...
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| Standard_Real  | operator* (const gp_Vec2d &Other) const | 
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| gp_Vec2d  | GetNormal () const | 
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| void  | Multiply (const Standard_Real Scalar) | 
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| void  | operator*= (const Standard_Real Scalar) | 
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| gp_Vec2d  | Multiplied (const Standard_Real Scalar) const | 
|   | Normalizes a vector Raises an exception if the magnitude of the vector is lower or equal to Resolution from package gp.  More...
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| gp_Vec2d  | operator* (const Standard_Real Scalar) const | 
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| void  | Normalize () | 
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| gp_Vec2d  | Normalized () const | 
|   | Normalizes a vector Raises an exception if the magnitude of the vector is lower or equal to Resolution from package gp. Reverses the direction of a vector.  More...
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| void  | Reverse () | 
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| gp_Vec2d  | Reversed () const | 
|   | Reverses the direction of a vector.  More...
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| gp_Vec2d  | operator- () const | 
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| void  | Subtract (const gp_Vec2d &Right) | 
|   | Subtracts two vectors.  More...
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| void  | operator-= (const gp_Vec2d &Right) | 
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| gp_Vec2d  | Subtracted (const gp_Vec2d &Right) const | 
|   | Subtracts two vectors.  More...
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| gp_Vec2d  | operator- (const gp_Vec2d &Right) const | 
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| void  | SetLinearForm (const Standard_Real A1, const gp_Vec2d &V1, const Standard_Real A2, const gp_Vec2d &V2, const gp_Vec2d &V3) | 
|   | <me> is set to the following linear form : A1 * V1 + A2 * V2 + V3  More...
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| void  | SetLinearForm (const Standard_Real A1, const gp_Vec2d &V1, const Standard_Real A2, const gp_Vec2d &V2) | 
|   | <me> is set to the following linear form : A1 * V1 + A2 * V2  More...
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| void  | SetLinearForm (const Standard_Real A1, const gp_Vec2d &V1, const gp_Vec2d &V2) | 
|   | <me> is set to the following linear form : A1 * V1 + V2  More...
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| void  | SetLinearForm (const gp_Vec2d &Left, const gp_Vec2d &Right) | 
|   | <me> is set to the following linear form : Left + Right  More...
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| void  | Mirror (const gp_Vec2d &V) | 
|   | Performs the symmetrical transformation of a vector with respect to the vector V which is the center of the symmetry.  More...
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| gp_Vec2d  | Mirrored (const gp_Vec2d &V) const | 
|   | Performs the symmetrical transformation of a vector with respect to the vector V which is the center of the symmetry.  More...
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| void  | Mirror (const gp_Ax2d &A1) | 
|   | Performs the symmetrical transformation of a vector with respect to an axis placement which is the axis of the symmetry.  More...
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| gp_Vec2d  | Mirrored (const gp_Ax2d &A1) const | 
|   | Performs the symmetrical transformation of a vector with respect to an axis placement which is the axis of the symmetry.  More...
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| void  | Rotate (const Standard_Real Ang) | 
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| gp_Vec2d  | Rotated (const Standard_Real Ang) const | 
|   | Rotates a vector. Ang is the angular value of the rotation in radians.  More...
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| void  | Scale (const Standard_Real S) | 
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| gp_Vec2d  | Scaled (const Standard_Real S) const | 
|   | Scales a vector. S is the scaling value.  More...
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| void  | Transform (const gp_Trsf2d &T) | 
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| gp_Vec2d  | Transformed (const gp_Trsf2d &T) const | 
|   | Transforms a vector with a Trsf from gp.  More...
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Defines a non-persistent vector in 2D space.