|
Open CASCADE Technology
7.4.0
|
#include <Graphic3d_NameOfMaterial.hxx>#include <Graphic3d_StructureManager.hxx>#include <Graphic3d_ZLayerId.hxx>#include <Standard_Transient.hxx>#include <PrsMgr_ListOfPresentations.hxx>#include <Quantity_Color.hxx>#include <Quantity_NameOfColor.hxx>#include <Standard.hxx>#include <Standard_Boolean.hxx>#include <Standard_Integer.hxx>#include <Standard_Type.hxx>Data Structures | |
| class | PrsMgr_PresentationManager |
| A framework to manage 3D displays, graphic entities and their updates. Used in the AIS package (Application Interactive Services), to enable the advanced user to define the default display mode of a new interactive object which extends the list of signatures and types. Definition of new display types is handled by calling the presentation algorithms provided by the StdPrs package. More... | |
Typedefs | |
| typedef Graphic3d_Structure | Prs3d_Presentation |
1.8.13