|
Open CASCADE Technology
7.4.0
|
#include <Standard_Real.hxx>Typedefs | |
| typedef Standard_Real | Quantity_Pressure |
| Defined as the force perpendicular to a unit area. In a fluid it is defined as the product of the depth, density, and free fall acceleration. It is measured in pascals (newtons per square metre). More... | |
| typedef Standard_Real Quantity_Pressure |
Defined as the force perpendicular to a unit area. In a fluid it is defined as the product of the depth, density, and free fall acceleration. It is measured in pascals (newtons per square metre).
1.8.13