Open CASCADE Technology
7.4.0
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Texture image definition. The image can be stored as path to image file, as file path with the given offset and as a data buffer of encoded image. More...
#include <Image_Texture.hxx>
Public Member Functions | |
Image_Texture (const TCollection_AsciiString &theFileName) | |
Constructor pointing to file location. More... | |
Image_Texture (const TCollection_AsciiString &theFileName, int64_t theOffset, int64_t theLength) | |
Constructor pointing to file part. More... | |
Image_Texture (const Handle< NCollection_Buffer > &theBuffer, const TCollection_AsciiString &theId) | |
Constructor pointing to buffer. More... | |
const TCollection_AsciiString & | TextureId () const |
Return generated texture id. More... | |
const TCollection_AsciiString & | FilePath () const |
Return image file path. More... | |
int64_t | FileOffset () const |
Return offset within file. More... | |
int64_t | FileLength () const |
Return length of image data within the file after offset. More... | |
const Handle< NCollection_Buffer > & | DataBuffer () const |
Return buffer holding encoded image content. More... | |
TCollection_AsciiString | ProbeImageFileFormat () const |
Return image file format. More... | |
virtual Handle< Image_PixMap > | ReadImage () const |
Image reader. More... | |
virtual Standard_Boolean | WriteImage (const TCollection_AsciiString &theFile) |
Write image to specified file without decoding data. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
hasher interface | |
TCollection_AsciiString | myTextureId |
generated texture id More... | |
TCollection_AsciiString | myImagePath |
image file path More... | |
Handle< NCollection_Buffer > | myBuffer |
image buffer More... | |
int64_t | myOffset |
offset within file More... | |
int64_t | myLength |
length within file More... | |
static int | HashCode (const Handle< Image_Texture > &theTexture, const int theUpper) |
Hash value, for Map interface. More... | |
static Standard_Boolean | IsEqual (const Handle< Image_Texture > &theTex1, const Handle< Image_Texture > &theTex2) |
Matching two instances, for Map interface. More... | |
virtual Handle< Image_PixMap > | loadImageFile (const TCollection_AsciiString &thePath) const |
Read image from normal image file. More... | |
virtual Handle< Image_PixMap > | loadImageOffset (const TCollection_AsciiString &thePath, int64_t theOffset, int64_t theLength) const |
Read image from file with some offset. More... | |
virtual Handle< Image_PixMap > | loadImageBuffer (const Handle< NCollection_Buffer > &theBuffer, const TCollection_AsciiString &theId) const |
Read image from buffer. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Texture image definition. The image can be stored as path to image file, as file path with the given offset and as a data buffer of encoded image.
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explicit |
Constructor pointing to file location.
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explicit |
Constructor pointing to file part.
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explicit |
Constructor pointing to buffer.
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inline |
Return buffer holding encoded image content.
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inline |
Return length of image data within the file after offset.
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inline |
Return offset within file.
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inline |
Return image file path.
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inlinestatic |
Hash value, for Map interface.
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inlinestatic |
Matching two instances, for Map interface.
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protectedvirtual |
Read image from buffer.
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protectedvirtual |
Read image from normal image file.
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protectedvirtual |
Read image from file with some offset.
TCollection_AsciiString Image_Texture::ProbeImageFileFormat | ( | ) | const |
Return image file format.
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virtual |
Image reader.
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inline |
Return generated texture id.
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virtual |
Write image to specified file without decoding data.
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protected |
image buffer
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protected |
image file path
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protected |
length within file
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protected |
offset within file
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protected |
generated texture id