Open CASCADE Technology  7.4.0
Public Member Functions

TopOpeBRep_ShapeIntersector2d Class Reference

Intersect two shapes. More...

#include <TopOpeBRep_ShapeIntersector2d.hxx>

Public Member Functions

 TopOpeBRep_ShapeIntersector2d ()
 
void InitIntersection (const TopoDS_Shape &S1, const TopoDS_Shape &S2)
 Initialize the intersection of shapes S1,S2. More...
 
const TopoDS_ShapeShape (const Standard_Integer Index) const
 return the shape <Index> ( = 1 or 2) given to InitIntersection(). Index = 1 will return S1, Index = 2 will return S2. More...
 
Standard_Boolean MoreIntersection () const
 returns True if there are more intersection between two the shapes. More...
 
void NextIntersection ()
 search for the next intersection between the two shapes. More...
 
TopOpeBRep_EdgesIntersectorChangeEdgesIntersector ()
 return the current intersection of two Edges. More...
 
const TopoDS_ShapeCurrentGeomShape (const Standard_Integer Index) const
 return geometric shape <Index> ( = 1 or 2 ) of current intersection. More...
 
void DumpCurrent (const Standard_Integer K) const
 
Standard_Integer Index (const Standard_Integer K) const
 

Detailed Description

Intersect two shapes.

A GeomShape is a shape with a geometric domain, i.e. a Face or an Edge.

The purpose of the ShapeIntersector2d is to find couples of intersecting GeomShape in two Shapes (which can be any kind of topologies : Compound, Solid, Shell, etc... )

It is in charge of exploration of the shapes and rejection. For this it is provided with two tools :

Let S1,S2 the shapes sent to InitIntersection(S1,S2) method :

Constructor & Destructor Documentation

◆ TopOpeBRep_ShapeIntersector2d()

TopOpeBRep_ShapeIntersector2d::TopOpeBRep_ShapeIntersector2d ( )

Member Function Documentation

◆ ChangeEdgesIntersector()

TopOpeBRep_EdgesIntersector& TopOpeBRep_ShapeIntersector2d::ChangeEdgesIntersector ( )

return the current intersection of two Edges.

◆ CurrentGeomShape()

const TopoDS_Shape& TopOpeBRep_ShapeIntersector2d::CurrentGeomShape ( const Standard_Integer  Index) const

return geometric shape <Index> ( = 1 or 2 ) of current intersection.

◆ DumpCurrent()

void TopOpeBRep_ShapeIntersector2d::DumpCurrent ( const Standard_Integer  K) const

◆ Index()

Standard_Integer TopOpeBRep_ShapeIntersector2d::Index ( const Standard_Integer  K) const

◆ InitIntersection()

void TopOpeBRep_ShapeIntersector2d::InitIntersection ( const TopoDS_Shape S1,
const TopoDS_Shape S2 
)

Initialize the intersection of shapes S1,S2.

◆ MoreIntersection()

Standard_Boolean TopOpeBRep_ShapeIntersector2d::MoreIntersection ( ) const

returns True if there are more intersection between two the shapes.

◆ NextIntersection()

void TopOpeBRep_ShapeIntersector2d::NextIntersection ( )

search for the next intersection between the two shapes.

◆ Shape()

const TopoDS_Shape& TopOpeBRep_ShapeIntersector2d::Shape ( const Standard_Integer  Index) const

return the shape <Index> ( = 1 or 2) given to InitIntersection(). Index = 1 will return S1, Index = 2 will return S2.


The documentation for this class was generated from the following file: