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Open CASCADE Technology
7.4.0
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Low-level glTF data structure holding single Face (one primitive array) definition. More...
#include <RWGltf_GltfFace.hxx>
Data Fields | |
| RWGltf_GltfAccessor | NodePos |
| accessor for nodal positions More... | |
| RWGltf_GltfAccessor | NodeNorm |
| accessor for nodal normals More... | |
| RWGltf_GltfAccessor | NodeUV |
| accessor for nodal UV texture coordinates More... | |
| RWGltf_GltfAccessor | Indices |
| accessor for indexes More... | |
Low-level glTF data structure holding single Face (one primitive array) definition.
| RWGltf_GltfAccessor RWGltf_GltfFace::Indices |
accessor for indexes
| RWGltf_GltfAccessor RWGltf_GltfFace::NodeNorm |
accessor for nodal normals
| RWGltf_GltfAccessor RWGltf_GltfFace::NodePos |
accessor for nodal positions
| RWGltf_GltfAccessor RWGltf_GltfFace::NodeUV |
accessor for nodal UV texture coordinates
1.8.13