Open CASCADE Technology  7.5.0
Public Member Functions

MeshVS_DeformedDataSource Class Reference

The class provides default class which helps to represent node displacements by deformed mesh This class has an internal handle to canonical non-deformed mesh data source and map of displacement vectors. The displacement can be magnified to useful size. All methods is implemented with calling the corresponding methods of non-deformed data source. More...

#include <MeshVS_DeformedDataSource.hxx>

Inheritance diagram for MeshVS_DeformedDataSource:
Inheritance graph
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Public Member Functions

 MeshVS_DeformedDataSource (const Handle< MeshVS_DataSource > &theNonDeformDS, const Standard_Real theMagnify)
 Constructor theNonDeformDS is canonical non-deformed data source, by which we are able to calculate deformed mesh geometry theMagnify is coefficient of displacement magnify. More...
 
virtual Standard_Boolean GetGeom (const Standard_Integer ID, const Standard_Boolean IsElement, TColStd_Array1OfReal &Coords, Standard_Integer &NbNodes, MeshVS_EntityType &Type) const override
 Returns geometry information about node or element ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True ) Coords is an array of co-ordinates of node(s). For node it is only 3 numbers: X, Y, Z in the strict order For element it is 3*n numbers, where n is number of this element vertices The order is strict also: X1, Y1, Z1, X2,...., where Xi, Yi, Zi are co-ordinates of vertices NbNodes is number of nodes. It is recommended this parameter to be set to 1 for node. Type is type of node or element (from enumeration). It is recommended this parameter to be set to MeshVS_ET_Node for node. More...
 
virtual Standard_Boolean GetGeomType (const Standard_Integer ID, const Standard_Boolean IsElement, MeshVS_EntityType &Type) const override
 This method is similar to GetGeom, but returns only element or node type. More...
 
virtual Standard_Boolean Get3DGeom (const Standard_Integer ID, Standard_Integer &NbNodes, Handle< MeshVS_HArray1OfSequenceOfInteger > &Data) const override
 This method returns topology information about 3D-element Returns false if element with ID isn't 3D or because other troubles. More...
 
virtual Standard_Address GetAddr (const Standard_Integer ID, const Standard_Boolean IsElement) const override
 This method returns pointer which represents element or node data structure. This address will be saved in MeshVS_MeshEntityOwner, so that you can access to data structure fast by the method Owner(). In the redefined method you can return NULL. ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True ) More...
 
virtual Standard_Boolean GetNodesByElement (const Standard_Integer ID, TColStd_Array1OfInteger &NodeIDs, Standard_Integer &NbNodes) const override
 This method returns information about nodes this element consist of. ID is the numerical identificator of element. NodeIDs is the output array of nodes IDs in correct order, the same as coordinates returned by GetGeom(). NbNodes is number of nodes (number of items set in NodeIDs). Returns False if element does not exist. More...
 
virtual const TColStd_PackedMapOfIntegerGetAllNodes () const override
 This method returns map of all nodes the object consist of. More...
 
virtual const TColStd_PackedMapOfIntegerGetAllElements () const override
 This method returns map of all elements the object consist of. More...
 
const MeshVS_DataMapOfIntegerVectorGetVectors () const
 This method returns map of nodal displacement vectors. More...
 
void SetVectors (const MeshVS_DataMapOfIntegerVector &Map)
 This method sets map of nodal displacement vectors (Map). More...
 
Standard_Boolean GetVector (const Standard_Integer ID, gp_Vec &Vect) const
 This method returns vector ( Vect ) assigned to node number ID. More...
 
void SetVector (const Standard_Integer ID, const gp_Vec &Vect)
 This method sets vector ( Vect ) assigned to node number ID. More...
 
void SetNonDeformedDataSource (const Handle< MeshVS_DataSource > &theDS)
 
Handle< MeshVS_DataSourceGetNonDeformedDataSource () const
 With this methods you can read and change internal canonical data source. More...
 
void SetMagnify (const Standard_Real theMagnify)
 
Standard_Real GetMagnify () const
 With this methods you can read and change magnify coefficient of nodal displacements. More...
 
- Public Member Functions inherited from MeshVS_DataSource
virtual Standard_Boolean GetNormal (const Standard_Integer Id, const Standard_Integer Max, Standard_Real &nx, Standard_Real &ny, Standard_Real &nz) const
 This method calculates normal of face, which is using for correct reflection presentation. There is default method, for advance reflection this method can be redefined. Id is the numerical identificator of only element! Max is maximal number of nodes an element can consist of nx, ny, nz are values whose represent co-ordinates of normal (will be returned) In the redefined method you can return normal with length more then 1, but in this case the appearance of element will be more bright than usual. For ordinary brightness you must return normal with length 1. More...
 
virtual Standard_Boolean GetNodeNormal (const Standard_Integer ranknode, const Standard_Integer ElementId, Standard_Real &nx, Standard_Real &ny, Standard_Real &nz) const
 This method return normal of node ranknode of face Id, which is using for smooth shading presentation. Returns false if normal isn't defined. More...
 
virtual Standard_Boolean GetNormalsByElement (const Standard_Integer Id, const Standard_Boolean IsNodal, const Standard_Integer MaxNodes, Handle< TColStd_HArray1OfReal > &Normals) const
 This method puts components of normal vectors at each node of a mesh face (at each face of a mesh volume) into the output array. Returns false if some problem was detected during calculation of normals. Id is an identifier of the mesh element. IsNodal, when true, means that normals at mesh element nodes are needed. If nodal normals are not available, or IsNodal is false, or the mesh element is a volume, then the output array contents depend on the element type: face: a normal calculated by GetNormal() is duplicated for each node of the face; volume: normals to all faces of the volume are computed (not for each node!). MaxNodes is maximal number of nodes an element can consist of. Normals contains the result. More...
 
virtual void GetAllGroups (TColStd_PackedMapOfInteger &Ids) const
 This method returns map of all groups the object contains. More...
 
virtual Standard_Boolean GetGroup (const Standard_Integer Id, MeshVS_EntityType &Type, TColStd_PackedMapOfInteger &Ids) const
 This method returns map of all group elements. More...
 
virtual Standard_Address GetGroupAddr (const Standard_Integer ID) const
 This method returns pointer which represents group data structure. This address will be saved in MeshVS_MeshOwner, so that you can access to data structure fast by the method Owner(). In the redefined method you can return NULL. ID is the numerical identificator of group. More...
 
virtual Standard_Boolean IsAdvancedSelectionEnabled () const
 Returns True if advanced mesh selection is enabled. Default implementation returns False. It should be redefined to return True for advanced mesh selection activation. More...
 
virtual Bnd_Box GetBoundingBox () const
 Returns the bounding box of the whole mesh. It is used in advanced selection mode to define roughly the sensitive area of the mesh. It can be redefined to get access to a box computed in advance. More...
 
virtual Standard_Boolean GetDetectedEntities (const Handle< MeshVS_Mesh > &Prs, const Standard_Real X, const Standard_Real Y, const Standard_Real aTol, Handle< TColStd_HPackedMapOfInteger > &Nodes, Handle< TColStd_HPackedMapOfInteger > &Elements, Standard_Real &DMin)
 Returns maps of entities (nodes and elements) detected by mouse click at the point (X,Y) on the current view plane, with the tolerance aTol. DMin - is out argument should return actual detection tolerance. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False. More...
 
virtual Standard_Boolean GetDetectedEntities (const Handle< MeshVS_Mesh > &Prs, const Standard_Real XMin, const Standard_Real YMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real aTol, Handle< TColStd_HPackedMapOfInteger > &Nodes, Handle< TColStd_HPackedMapOfInteger > &Elements)
 Returns maps of entities (nodes and elements) detected by mouse selection with rectangular box (XMin, YMin, XMax, YMax) on the current veiw plane, with the tolerance aTol. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False. More...
 
virtual Standard_Boolean GetDetectedEntities (const Handle< MeshVS_Mesh > &Prs, const TColgp_Array1OfPnt2d &Polyline, const Bnd_Box2d &aBox, const Standard_Real aTol, Handle< TColStd_HPackedMapOfInteger > &Nodes, Handle< TColStd_HPackedMapOfInteger > &Elements)
 Returns maps of entities (nodes and elements) detected by mouse selection with the polyline <Polyline> on the current veiw plane, with the tolerance aTol. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False. More...
 
virtual Standard_Boolean GetDetectedEntities (const Handle< MeshVS_Mesh > &Prs, Handle< TColStd_HPackedMapOfInteger > &Nodes, Handle< TColStd_HPackedMapOfInteger > &Elements)
 Filter out the maps of mesh entities so as to keep only the entities that are allowed to be selected according to the current context. Returns True if any of the maps has been changed. It should be redefined if the advanced mesh selection is activated. Default implementation returns False. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

The class provides default class which helps to represent node displacements by deformed mesh This class has an internal handle to canonical non-deformed mesh data source and map of displacement vectors. The displacement can be magnified to useful size. All methods is implemented with calling the corresponding methods of non-deformed data source.

Constructor & Destructor Documentation

◆ MeshVS_DeformedDataSource()

MeshVS_DeformedDataSource::MeshVS_DeformedDataSource ( const Handle< MeshVS_DataSource > &  theNonDeformDS,
const Standard_Real  theMagnify 
)

Constructor theNonDeformDS is canonical non-deformed data source, by which we are able to calculate deformed mesh geometry theMagnify is coefficient of displacement magnify.

Member Function Documentation

◆ Get3DGeom()

virtual Standard_Boolean MeshVS_DeformedDataSource::Get3DGeom ( const Standard_Integer  ID,
Standard_Integer NbNodes,
Handle< MeshVS_HArray1OfSequenceOfInteger > &  Data 
) const
overridevirtual

This method returns topology information about 3D-element Returns false if element with ID isn't 3D or because other troubles.

Reimplemented from MeshVS_DataSource.

◆ GetAddr()

virtual Standard_Address MeshVS_DeformedDataSource::GetAddr ( const Standard_Integer  ID,
const Standard_Boolean  IsElement 
) const
overridevirtual

This method returns pointer which represents element or node data structure. This address will be saved in MeshVS_MeshEntityOwner, so that you can access to data structure fast by the method Owner(). In the redefined method you can return NULL. ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True )

Implements MeshVS_DataSource.

◆ GetAllElements()

virtual const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllElements ( ) const
overridevirtual

This method returns map of all elements the object consist of.

Implements MeshVS_DataSource.

◆ GetAllNodes()

virtual const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllNodes ( ) const
overridevirtual

This method returns map of all nodes the object consist of.

Implements MeshVS_DataSource.

◆ GetGeom()

virtual Standard_Boolean MeshVS_DeformedDataSource::GetGeom ( const Standard_Integer  ID,
const Standard_Boolean  IsElement,
TColStd_Array1OfReal Coords,
Standard_Integer NbNodes,
MeshVS_EntityType Type 
) const
overridevirtual

Returns geometry information about node or element ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True ) Coords is an array of co-ordinates of node(s). For node it is only 3 numbers: X, Y, Z in the strict order For element it is 3*n numbers, where n is number of this element vertices The order is strict also: X1, Y1, Z1, X2,...., where Xi, Yi, Zi are co-ordinates of vertices NbNodes is number of nodes. It is recommended this parameter to be set to 1 for node. Type is type of node or element (from enumeration). It is recommended this parameter to be set to MeshVS_ET_Node for node.

Implements MeshVS_DataSource.

◆ GetGeomType()

virtual Standard_Boolean MeshVS_DeformedDataSource::GetGeomType ( const Standard_Integer  ID,
const Standard_Boolean  IsElement,
MeshVS_EntityType Type 
) const
overridevirtual

This method is similar to GetGeom, but returns only element or node type.

Implements MeshVS_DataSource.

◆ GetMagnify()

Standard_Real MeshVS_DeformedDataSource::GetMagnify ( ) const

With this methods you can read and change magnify coefficient of nodal displacements.

◆ GetNodesByElement()

virtual Standard_Boolean MeshVS_DeformedDataSource::GetNodesByElement ( const Standard_Integer  ID,
TColStd_Array1OfInteger NodeIDs,
Standard_Integer NbNodes 
) const
overridevirtual

This method returns information about nodes this element consist of. ID is the numerical identificator of element. NodeIDs is the output array of nodes IDs in correct order, the same as coordinates returned by GetGeom(). NbNodes is number of nodes (number of items set in NodeIDs). Returns False if element does not exist.

Implements MeshVS_DataSource.

◆ GetNonDeformedDataSource()

Handle< MeshVS_DataSource > MeshVS_DeformedDataSource::GetNonDeformedDataSource ( ) const

With this methods you can read and change internal canonical data source.

◆ GetVector()

Standard_Boolean MeshVS_DeformedDataSource::GetVector ( const Standard_Integer  ID,
gp_Vec Vect 
) const

This method returns vector ( Vect ) assigned to node number ID.

◆ GetVectors()

const MeshVS_DataMapOfIntegerVector& MeshVS_DeformedDataSource::GetVectors ( ) const

This method returns map of nodal displacement vectors.

◆ SetMagnify()

void MeshVS_DeformedDataSource::SetMagnify ( const Standard_Real  theMagnify)

◆ SetNonDeformedDataSource()

void MeshVS_DeformedDataSource::SetNonDeformedDataSource ( const Handle< MeshVS_DataSource > &  theDS)

◆ SetVector()

void MeshVS_DeformedDataSource::SetVector ( const Standard_Integer  ID,
const gp_Vec Vect 
)

This method sets vector ( Vect ) assigned to node number ID.

◆ SetVectors()

void MeshVS_DeformedDataSource::SetVectors ( const MeshVS_DataMapOfIntegerVector Map)

This method sets map of nodal displacement vectors (Map).


The documentation for this class was generated from the following file: