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| BRepPrim_Revolution (const gp_Ax2 &A, const Standard_Real VMin, const Standard_Real VMax, const Handle< Geom_Curve > &M, const Handle< Geom2d_Curve > &PM) |
| Create a revolution body <M> is the meridian nd must be in the XZ plane of . <PM> is the meridian in the XZ plane. More...
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virtual TopoDS_Face | MakeEmptyLateralFace () const |
| The surface normal should be directed towards the outside. More...
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virtual TopoDS_Edge | MakeEmptyMeridianEdge (const Standard_Real Ang) const |
| Returns an edge with a 3D curve made from the meridian in the XZ plane rotated by <Ang> around the Z-axis. Ang may be 0 or myAngle. More...
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virtual gp_Pnt2d | MeridianValue (const Standard_Real V) const |
| Returns the meridian point at parameter <V> in the plane XZ. More...
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virtual void | SetMeridianPCurve (TopoDS_Edge &E, const TopoDS_Face &F) const |
| Sets the parametric urve of the edge <E> in the face <F> to be the 2d representation of the meridian. More...
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void | SetMeridianOffset (const Standard_Real MeridianOffset=0) |
| The MeridianOffset is added to the parameters on the meridian curve and to the V values of the pcurves. This is used for the sphere for example, to give a range on the meridian edge which is not VMin, VMax. More...
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const gp_Ax2 & | Axes () const |
| Returns the Ax2 from <me>. More...
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void | Axes (const gp_Ax2 &A) |
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Standard_Real | Angle () const |
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void | Angle (const Standard_Real A) |
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Standard_Real | VMin () const |
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void | VMin (const Standard_Real V) |
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Standard_Real | VMax () const |
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void | VMax (const Standard_Real V) |
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virtual Standard_Boolean | MeridianOnAxis (const Standard_Real V) const |
| Returns True if the point of parameter <V> on the meridian is on the Axis. Default implementation is Abs(MeridianValue(V).X()) < Precision::Confusion() More...
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virtual Standard_Boolean | MeridianClosed () const |
| Returns True if the meridian is closed. Default implementation is MeridianValue(VMin).IsEqual(MeridianValue(VMax), Precision::Confusion()) More...
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virtual Standard_Boolean | VMaxInfinite () const |
| Returns True if VMax is infinite. Default Precision::IsPositiveInfinite(VMax);. More...
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virtual Standard_Boolean | VMinInfinite () const |
| Returns True if VMin is infinite. Default Precision::IsNegativeInfinite(VMax);. More...
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virtual Standard_Boolean | HasTop () const |
| Returns True if there is a top face. More...
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virtual Standard_Boolean | HasBottom () const |
| Returns True if there is a bottom face. More...
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virtual Standard_Boolean | HasSides () const |
| Returns True if there are Start and End faces. More...
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const TopoDS_Shell & | Shell () |
| Returns the Shell containing all the Faces of the primitive. More...
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const TopoDS_Face & | LateralFace () |
| Returns the lateral Face. It is oriented toward the outside of the primitive. More...
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const TopoDS_Face & | TopFace () |
| Returns the top planar Face. It is Oriented toward the +Z axis (outside). More...
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const TopoDS_Face & | BottomFace () |
| Returns the Bottom planar Face. It is Oriented toward the -Z axis (outside). More...
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const TopoDS_Face & | StartFace () |
| Returns the Face starting the slice, it is oriented toward the exterior of the primitive. More...
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const TopoDS_Face & | EndFace () |
| Returns the Face ending the slice, it is oriented toward the exterior of the primitive. More...
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const TopoDS_Wire & | LateralWire () |
| Returns the wire in the lateral face. More...
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const TopoDS_Wire & | LateralStartWire () |
| Returns the wire in the lateral face with the start edge. More...
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const TopoDS_Wire & | LateralEndWire () |
| Returns the wire with in lateral face with the end edge. More...
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const TopoDS_Wire & | TopWire () |
| Returns the wire in the top face. More...
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const TopoDS_Wire & | BottomWire () |
| Returns the wire in the bottom face. More...
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const TopoDS_Wire & | StartWire () |
| Returns the wire in the start face. More...
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const TopoDS_Wire & | AxisStartWire () |
| Returns the wire in the start face with the AxisEdge. More...
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const TopoDS_Wire & | EndWire () |
| Returns the Wire in the end face. More...
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const TopoDS_Wire & | AxisEndWire () |
| Returns the Wire in the end face with the AxisEdge. More...
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const TopoDS_Edge & | AxisEdge () |
| Returns the Edge built along the Axis and oriented on +Z of the Axis. More...
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const TopoDS_Edge & | StartEdge () |
| Returns the Edge at angle 0. More...
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const TopoDS_Edge & | EndEdge () |
| Returns the Edge at angle Angle. If !HasSides() the StartEdge and the EndEdge are the same edge. More...
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const TopoDS_Edge & | StartTopEdge () |
| Returns the linear Edge between start Face and top Face. More...
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const TopoDS_Edge & | StartBottomEdge () |
| Returns the linear Edge between start Face and bottom Face. More...
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const TopoDS_Edge & | EndTopEdge () |
| Returns the linear Edge between end Face and top Face. More...
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const TopoDS_Edge & | EndBottomEdge () |
| Returns the linear Edge between end Face and bottom Face. More...
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const TopoDS_Edge & | TopEdge () |
| Returns the edge at VMax. If MeridianClosed() the TopEdge and the BottomEdge are the same edge. More...
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const TopoDS_Edge & | BottomEdge () |
| Returns the edge at VMin. If MeridianClosed() the TopEdge and the BottomEdge are the same edge. More...
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const TopoDS_Vertex & | AxisTopVertex () |
| Returns the Vertex at the Top altitude on the axis. More...
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const TopoDS_Vertex & | AxisBottomVertex () |
| Returns the Vertex at the Bottom altitude on the axis. More...
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const TopoDS_Vertex & | TopStartVertex () |
| Returns the vertex (0,VMax) More...
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const TopoDS_Vertex & | TopEndVertex () |
| Returns the vertex (angle,VMax) More...
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const TopoDS_Vertex & | BottomStartVertex () |
| Returns the vertex (0,VMin) More...
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const TopoDS_Vertex & | BottomEndVertex () |
| Returns the vertex (angle,VMax) More...
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virtual | ~BRepPrim_OneAxis () |
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Implement the OneAxis algorithm for a revolution surface.