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| PrsDim_DiameterDimension (const gp_Circ &theCircle) |
| Construct diameter dimension for the circle. More...
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| PrsDim_DiameterDimension (const gp_Circ &theCircle, const gp_Pln &thePlane) |
| Construct diameter dimension for the circle and orient it correspondingly to the passed plane. More...
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| PrsDim_DiameterDimension (const TopoDS_Shape &theShape) |
| Construct diameter on the passed shape, if applicable. More...
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| PrsDim_DiameterDimension (const TopoDS_Shape &theShape, const gp_Pln &thePlane) |
| Construct diameter on the passed shape, if applicable - and define the preferred plane to orient the dimension. More...
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const gp_Circ & | Circle () const |
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gp_Pnt | AnchorPoint () |
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const TopoDS_Shape & | Shape () const |
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void | SetMeasuredGeometry (const gp_Circ &theCircle) |
| Measure diameter of the circle. The actual dimension plane is used for determining anchor points on the circle to attach the dimension lines to. The dimension will become invalid if the diameter of the circle is less than Precision::Confusion(). More...
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void | SetMeasuredGeometry (const TopoDS_Shape &theShape) |
| Measure diameter on the passed shape, if applicable. The dimension will become invalid if the passed shape is not measurable or if measured diameter value is less than Precision::Confusion(). More...
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virtual const TCollection_AsciiString & | GetDisplayUnits () const override |
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virtual const TCollection_AsciiString & | GetModelUnits () const override |
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virtual void | SetDisplayUnits (const TCollection_AsciiString &theUnits) override |
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virtual void | SetModelUnits (const TCollection_AsciiString &theUnits) override |
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virtual void | SetTextPosition (const gp_Pnt &theTextPos) override |
| Fixes the absolute text position and adjusts flyout, plane and text alignment according to it. Updates presentation if the text position is valid. ATTENTION! It does not change vertical text alignment. More...
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virtual gp_Pnt | GetTextPosition () const override |
| Computes absolute text position from dimension parameters (flyout, plane and text alignment). More...
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| PrsDim_Dimension (const PrsDim_KindOfDimension theType) |
| Constructor with default parameters values. More...
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Standard_Real | GetValue () const |
| Gets dimension measurement value. If the value to display is not specified by user, then the dimension object is responsible to compute it on its own in model space coordinates. More...
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void | SetComputedValue () |
| Sets computed dimension value. Resets custom value mode if it was set. More...
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void | SetCustomValue (const Standard_Real theValue) |
| Sets user-defined dimension value. The user-defined dimension value is specified in model space, and affect by unit conversion during the display. More...
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void | SetCustomValue (const TCollection_ExtendedString &theValue) |
| Sets user-defined dimension value. Unit conversion during the display is not applied. More...
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const TCollection_ExtendedString & | GetCustomValue () const |
| Gets user-defined dimension value. More...
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const gp_Pln & | GetPlane () const |
| Get the dimension plane in which the 2D dimension presentation is computed. By default, if plane is not defined by user, it is computed automatically after dimension geometry is computed. If computed dimension geometry (points) can't be placed on the user-defined plane, dimension geometry was set as invalid (validity flag is set to false) and dimension presentation will not be computed. If user-defined plane allow geometry placement on it, it will be used for computing of the dimension presentation. More...
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Standard_Integer | GetGeometryType () const |
| Geometry type defines type of shapes on which the dimension is to be built. More...
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virtual void | SetCustomPlane (const gp_Pln &thePlane) |
| Sets user-defined plane where the 2D dimension presentation will be placed. Checks validity of this plane if geometry has been set already. Validity of the plane is checked according to the geometry set and has different criteria for different kinds of dimensions. More...
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void | UnsetCustomPlane () |
| Unsets user-defined plane. Therefore the plane for dimension will be computed automatically. More...
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Standard_Boolean | IsTextPositionCustom () const |
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Handle< Prs3d_DimensionAspect > | DimensionAspect () const |
| Gets the dimension aspect from AIS object drawer. Dimension aspect contains aspects of line, text and arrows for dimension presentation. More...
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void | SetDimensionAspect (const Handle< Prs3d_DimensionAspect > &theDimensionAspect) |
| Sets new dimension aspect for the interactive object drawer. The dimension aspect provides dynamic properties which are generally used during computation of dimension presentations. More...
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PrsDim_KindOfDimension | KindOfDimension () const |
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virtual AIS_KindOfInteractive | Type () const override |
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virtual Standard_Boolean | AcceptDisplayMode (const Standard_Integer theMode) const override |
| Returns true if the class of objects accepts the display mode theMode. The interactive context can have a default mode of representation for the set of Interactive Objects. This mode may not be accepted by object. More...
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PrsDim_DisplaySpecialSymbol | DisplaySpecialSymbol () const |
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void | SetDisplaySpecialSymbol (const PrsDim_DisplaySpecialSymbol theDisplaySpecSymbol) |
| Specifies whether to display special symbol or not. More...
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Standard_ExtCharacter | SpecialSymbol () const |
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void | SetSpecialSymbol (const Standard_ExtCharacter theSpecialSymbol) |
| Specifies special symbol. More...
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void | UnsetFixedTextPosition () |
| Unsets user defined text positioning and enables text positioning by other parameters: text alignment, extension size, flyout and custom plane. More...
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Standard_Real | SelToleranceForText2d () const |
| Returns selection tolerance for text2d: For 2d text selection detection sensitive point with tolerance is used Important! Only for 2d text. More...
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void | SetSelToleranceForText2d (const Standard_Real theTol) |
| Sets selection tolerance for text2d: For 2d text selection detection sensitive point with tolerance is used to change this tolerance use this method Important! Only for 2d text. More...
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Standard_Real | GetFlyout () const |
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void | SetFlyout (const Standard_Real theFlyout) |
| Sets flyout value for dimension. More...
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virtual Standard_Boolean | IsValid () const |
| Check that the input geometry for dimension is valid and the presentation can be successfully computed. More...
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virtual Standard_Integer | Signature () const |
| Specifies additional characteristics of Interactive Object of Type(); -1 by default. Among the datums, this signature is attributed to the shape. The remaining datums have the following default signatures: More...
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void | Redisplay (const Standard_Boolean AllModes=Standard_False) |
| Updates the active presentation; if <AllModes> = Standard_True all the presentations inside are recomputed. IMPORTANT: It is preferable to call Redisplay method of corresponding AIS_InteractiveContext instance for cases when it is accessible. This method just redirects call to myCTXPtr, so this class field must be up to date for proper result. More...
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Standard_Boolean | HasInteractiveContext () const |
| Indicates whether the Interactive Object has a pointer to an interactive context. More...
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AIS_InteractiveContext * | InteractiveContext () const |
| Returns the context pointer to the interactive context. More...
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virtual void | SetContext (const Handle< AIS_InteractiveContext > &aCtx) |
| Sets the interactive context aCtx and provides a link to the default drawing tool or "Drawer" if there is none. More...
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Standard_Boolean | HasOwner () const |
| Returns true if the object has an owner attributed to it. The owner can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of, and takes the form of a transient. More...
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const Handle< Standard_Transient > & | GetOwner () const |
| Returns the owner of the Interactive Object. The owner can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of, and takes the form of a transient. There are two types of owners: More...
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void | SetOwner (const Handle< Standard_Transient > &theApplicativeEntity) |
| Allows you to attribute the owner theApplicativeEntity to an Interactive Object. This can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of. The owner takes the form of a transient. More...
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void | ClearOwner () |
| Each Interactive Object has methods which allow us to attribute an Owner to it in the form of a Transient. This method removes the owner from the graphic entity. More...
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virtual Standard_Boolean | ProcessDragging (const Handle< AIS_InteractiveContext > &theCtx, const Handle< V3d_View > &theView, const Handle< SelectMgr_EntityOwner > &theOwner, const Graphic3d_Vec2i &theDragFrom, const Graphic3d_Vec2i &theDragTo, const AIS_DragAction theAction) |
| Drag object in the viewer. More...
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Handle< AIS_InteractiveContext > | GetContext () const |
| Returns the context pointer to the interactive context. More...
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Standard_Boolean | HasPresentation () const |
| Returns TRUE when this object has a presentation in the current DisplayMode() More...
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Handle< Prs3d_Presentation > | Presentation () const |
| Returns the current presentation of this object according to the current DisplayMode() More...
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void | SetAspect (const Handle< Prs3d_BasicAspect > &anAspect) |
| Sets the graphic basic aspect to the current presentation. More...
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override |
| Dumps the content of me into the stream. More...
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virtual | ~SelectMgr_SelectableObject () |
| Clears all selections of the object. More...
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virtual Standard_Boolean | AcceptShapeDecomposition () const |
| Informs the graphic context that the interactive Object may be decomposed into sub-shapes for dynamic selection. The most used Interactive Object is AIS_Shape. More...
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void | RecomputePrimitives () |
| Re-computes the sensitive primitives for all modes. IMPORTANT: Do not use this method to update selection primitives except implementing custom selection manager! This method does not take into account necessary BVH updates, but may invalidate the pointers it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. More...
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void | RecomputePrimitives (const Standard_Integer theMode) |
| Re-computes the sensitive primitives which correspond to the <theMode>th selection mode. IMPORTANT: Do not use this method to update selection primitives except implementing custom selection manager! selection manager! This method does not take into account necessary BVH updates, but may invalidate the pointers it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. More...
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void | AddSelection (const Handle< SelectMgr_Selection > &aSelection, const Standard_Integer aMode) |
| Adds the selection aSelection with the selection mode index aMode to this framework. More...
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void | ClearSelections (const Standard_Boolean update=Standard_False) |
| Empties all the selections in the SelectableObject <update> parameter defines whether all object's selections should be flagged for further update or not. This improved method can be used to recompute an object's selection (without redisplaying the object completely) when some selection mode is activated not for the first time. More...
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const Handle< SelectMgr_Selection > & | Selection (const Standard_Integer theMode) const |
| Returns the selection having specified selection mode or NULL. More...
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Standard_Boolean | HasSelection (const Standard_Integer theMode) const |
| Returns true if a selection corresponding to the selection mode theMode was computed for this object. More...
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const SelectMgr_SequenceOfSelection & | Selections () const |
| Return the sequence of selections. More...
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void | ResetTransformation () override |
| resets local transformation to identity. More...
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virtual void | UpdateTransformation () override |
| Recomputes the location of the selection aSelection. More...
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virtual void | UpdateTransformations (const Handle< SelectMgr_Selection > &aSelection) |
| Updates locations in all sensitive entities from <aSelection> and in corresponding entity owners. More...
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virtual void | HilightSelected (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const SelectMgr_SequenceOfOwner &theSeq) |
| Method which draws selected owners ( for fast presentation draw ) More...
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virtual void | ClearSelected () |
| Method which clear all selected owners belonging to this selectable object ( for fast presentation draw ) More...
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virtual void | ClearDynamicHighlight (const Handle< PrsMgr_PresentationManager > &theMgr) |
| Method that needs to be implemented when the object manages selection and dynamic highlighting on its own. Clears or invalidates dynamic highlight presentation. By default it clears immediate draw of given presentation manager. More...
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virtual void | HilightOwnerWithColor (const Handle< PrsMgr_PresentationManager > &thePM, const Handle< Prs3d_Drawer > &theStyle, const Handle< SelectMgr_EntityOwner > &theOwner) |
| Method which hilight an owner belonging to this selectable object ( for fast presentation draw ) More...
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virtual Standard_Boolean | IsAutoHilight () const |
| If returns True, the old mechanism for highlighting selected objects is used (HilightSelected Method may be empty). If returns False, the HilightSelected method will be fully responsible for highlighting selected entity owners belonging to this selectable object. More...
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virtual void | SetAutoHilight (const Standard_Boolean theAutoHilight) |
| Set AutoHilight property to true or false. More...
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Handle< Prs3d_Presentation > | GetHilightPresentation (const Handle< PrsMgr_PresentationManager > &thePrsMgr) |
| Creates or returns existing presentation for highlighting detected object. More...
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Handle< Prs3d_Presentation > | GetSelectPresentation (const Handle< PrsMgr_PresentationManager > &thePrsMgr) |
| Creates or returns existing presentation for highlighting selected object. More...
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virtual void | ErasePresentations (Standard_Boolean theToRemove) |
| Removes presentations returned by GetHilightPresentation() and GetSelectPresentation(). More...
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virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) override |
| Set Z layer ID and update all presentations of the selectable object. The layers mechanism allows drawing objects in higher layers in overlay of objects in lower layers. More...
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void | UpdateSelection (const Standard_Integer theMode=-1) |
| Sets update status FULL to selections of the object. Must be used as the only method of UpdateSelection from outer classes to prevent BVH structures from being outdated. More...
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void | SetAssemblyOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer theMode=-1) |
| Sets common entity owner for assembly sensitive object entities. More...
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Bnd_Box | BndBoxOfSelected (const Handle< SelectMgr_IndexedMapOfOwner > &theOwners) |
| Returns a bounding box of sensitive entities with the owners given if they are a part of activated selection. More...
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Standard_Integer | GlobalSelectionMode () const |
| Returns the mode for selection of object as a whole; 0 by default. More...
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virtual Handle< SelectMgr_EntityOwner > | GlobalSelOwner () const |
| Returns the owner of mode for selection of object as a whole. More...
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virtual const Handle< SelectMgr_EntityOwner > & | GetAssemblyOwner () const |
| Returns common entity owner if the object is an assembly. More...
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PrsMgr_Presentations & | Presentations () |
| Return presentations. More...
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Graphic3d_ZLayerId | ZLayer () const |
| Get ID of Z layer for main presentation. More...
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Standard_Boolean | IsMutable () const |
| Returns true if object has mutable nature (content or location are be changed regularly). Mutable object will be managed in different way than static onces (another optimizations). More...
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virtual void | SetMutable (const Standard_Boolean theIsMutable) |
| Sets if the object has mutable nature (content or location will be changed regularly). This method should be called before object displaying to take effect. More...
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Standard_Boolean | HasDisplayMode () const |
| Returns true if the Interactive Object has display mode setting overriding global setting (within Interactive Context). More...
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Standard_Integer | DisplayMode () const |
| Returns the display mode setting of the Interactive Object. The range of supported display mode indexes should be specified within object definition and filtered by AccepDisplayMode(). More...
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void | SetDisplayMode (const Standard_Integer theMode) |
| Sets the display mode for the interactive object. An object can have its own temporary display mode, which is different from that proposed by the interactive context. More...
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void | UnsetDisplayMode () |
| Removes display mode settings from the interactive object. More...
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Standard_Boolean | HasHilightMode () const |
| Returns true if the Interactive Object is in highlight mode. More...
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Standard_Integer | HilightMode () const |
| Returns highlight display mode. This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead. More...
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void | SetHilightMode (const Standard_Integer theMode) |
| Sets highlight display mode. This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead. More...
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void | UnsetHilightMode () |
| Unsets highlight display mode. More...
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virtual Standard_Integer | DefaultDisplayMode () const |
| Returns the default display mode. More...
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Standard_Boolean | ToBeUpdated (Standard_Boolean theToIncludeHidden=Standard_False) const |
| Returns TRUE if any active presentation has invalidation flag. More...
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void | SetToUpdate (Standard_Integer theMode) |
| Flags presentation to be updated; UpdatePresentations() will recompute these presentations. More...
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void | SetToUpdate () |
| flags all the Presentations to be Updated. More...
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Standard_Boolean | IsInfinite () const |
| Returns true if the interactive object is infinite; FALSE by default. This flag affects various operations operating on bounding box of graphic presentations of this object. For instance, infinite objects are not taken in account for View FitAll. This does not necessarily means that object is actually infinite, auxiliary objects might be also marked with this flag to achieve desired behavior. More...
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void | SetInfiniteState (const Standard_Boolean theFlag=Standard_True) |
| Sets if object should be considered as infinite. More...
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PrsMgr_TypeOfPresentation3d | TypeOfPresentation3d () const |
| Returns information on whether the object accepts display in HLR mode or not. More...
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void | SetTypeOfPresentation (const PrsMgr_TypeOfPresentation3d theType) |
| Set type of presentation. More...
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PrsMgr_DisplayStatus | DisplayStatus () const |
| Return presentation display status; PrsMgr_DisplayStatus_None by default. More...
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const Handle< Prs3d_Drawer > & | Attributes () const |
| Returns the attributes settings. More...
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virtual void | SetAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
| Initializes the drawing tool theDrawer. More...
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const Handle< Prs3d_Drawer > & | HilightAttributes () const |
| Returns the hilight attributes settings. When not NULL, overrides both Prs3d_TypeOfHighlight_LocalSelected and Prs3d_TypeOfHighlight_Selected defined within AIS_InteractiveContext::HighlightStyle(). More...
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virtual void | SetHilightAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
| Initializes the hilight drawing tool theDrawer. More...
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const Handle< Prs3d_Drawer > & | DynamicHilightAttributes () const |
| Returns the hilight attributes settings. When not NULL, overrides both Prs3d_TypeOfHighlight_LocalDynamic and Prs3d_TypeOfHighlight_Dynamic defined within AIS_InteractiveContext::HighlightStyle(). More...
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virtual void | SetDynamicHilightAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
| Initializes the dynamic hilight drawing tool. More...
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virtual void | UnsetHilightAttributes () |
| Clears settings provided by the hilight drawing tool theDrawer. More...
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void | SynchronizeAspects () |
| Synchronize presentation aspects after their modification. More...
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const Handle< Graphic3d_TransformPers > & | TransformPersistence () const |
| Returns Transformation Persistence defining a special Local Coordinate system where this presentable object is located or NULL handle if not defined. Position of the object having Transformation Persistence is mutable and depends on camera position. The same applies to a bounding box of the object. More...
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virtual void | SetTransformPersistence (const Handle< Graphic3d_TransformPers > &theTrsfPers) |
| Sets up Transform Persistence defining a special Local Coordinate system where this object should be located. Note that management of Transform Persistence object is more expensive than of the normal one, because it requires its position being recomputed basing on camera position within each draw call / traverse. More...
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const Handle< TopLoc_Datum3D > & | LocalTransformationGeom () const |
| Return the local transformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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void | SetLocalTransformation (const gp_Trsf &theTrsf) |
| Sets local transformation to theTransformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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void | SetLocalTransformation (const Handle< TopLoc_Datum3D > &theTrsf) |
| Sets local transformation to theTransformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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Standard_Boolean | HasTransformation () const |
| Returns true if object has a transformation that is different from the identity. More...
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const Handle< TopLoc_Datum3D > & | TransformationGeom () const |
| Return the transformation taking into account transformation of parent object(s). Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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const gp_Trsf & | LocalTransformation () const |
| Return the local transformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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const gp_Trsf & | Transformation () const |
| Return the transformation taking into account transformation of parent object(s). Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More...
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const gp_GTrsf & | InversedTransformation () const |
| Return inversed transformation. More...
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const Handle< TopLoc_Datum3D > & | CombinedParentTransformation () const |
| Return combined parent transformation. More...
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const Handle< Graphic3d_SequenceOfHClipPlane > & | ClipPlanes () const |
| Get clip planes. More...
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virtual void | SetClipPlanes (const Handle< Graphic3d_SequenceOfHClipPlane > &thePlanes) |
| Set clip planes for graphical clipping for all display mode presentations. The composition of clip planes truncates the rendering space to convex volume. Please be aware that number of supported clip plane is limited. The planes which exceed the limit are ignored. Besides of this, some planes can be already set in view where the object is shown: the number of these planes should be subtracted from limit to predict the maximum possible number of object clipping planes. More...
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virtual void | AddClipPlane (const Handle< Graphic3d_ClipPlane > &thePlane) |
| Adds clip plane for graphical clipping for all display mode presentations. The composition of clip planes truncates the rendering space to convex volume. Please be aware that number of supported clip plane is limited. The planes which exceed the limit are ignored. Besides of this, some planes can be already set in view where the object is shown: the number of these planes should be subtracted from limit to predict the maximum possible number of object clipping planes. More...
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virtual void | RemoveClipPlane (const Handle< Graphic3d_ClipPlane > &thePlane) |
| Removes previously added clip plane. More...
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PrsMgr_PresentableObject * | Parent () const |
| Returns parent of current object in scene hierarchy. More...
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const PrsMgr_ListOfPresentableObjects & | Children () const |
| Returns children of the current object. More...
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virtual void | AddChild (const Handle< PrsMgr_PresentableObject > &theObject) |
| Makes theObject child of current object in scene hierarchy. More...
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void | AddChildWithCurrentTransformation (const Handle< PrsMgr_PresentableObject > &theObject) |
| Makes theObject child of current object in scene hierarchy with keeping the current global transformation So the object keeps the same position/orientation in the global CS. More...
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virtual void | RemoveChild (const Handle< PrsMgr_PresentableObject > &theObject) |
| Removes theObject from children of current object in scene hierarchy. More...
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void | RemoveChildWithRestoreTransformation (const Handle< PrsMgr_PresentableObject > &theObject) |
| Removes theObject from children of current object in scene hierarchy with keeping the current global transformation. So the object keeps the same position/orientation in the global CS. More...
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Standard_Boolean | HasOwnPresentations () const |
| Returns true if object should have own presentations. More...
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virtual void | BoundingBox (Bnd_Box &theBndBox) |
| Returns bounding box of object correspondingly to its current display mode. This method requires presentation to be already computed, since it relies on bounding box of presentation structures, which are supposed to be same/close amongst different display modes of this object. More...
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void | SetIsoOnTriangulation (const Standard_Boolean theIsEnabled) |
| Enables or disables on-triangulation build of isolines according to the flag given. More...
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Aspect_TypeOfFacingModel | CurrentFacingModel () const |
| Returns the current facing model which is in effect. More...
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void | SetCurrentFacingModel (const Aspect_TypeOfFacingModel theModel=Aspect_TOFM_BOTH_SIDE) |
| change the current facing model apply on polygons for SetColor(), SetTransparency(), SetMaterial() methods default facing model is Aspect_TOFM_TWO_SIDE. This mean that attributes is applying both on the front and back face. More...
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Standard_Boolean | HasColor () const |
| Returns true if the Interactive Object has color. More...
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virtual void | Color (Quantity_Color &theColor) const |
| Returns the color setting of the Interactive Object. More...
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virtual void | SetColor (const Quantity_Color &theColor) |
| Only the interactive object knowns which Drawer attribute is affected by the color, if any (ex: for a wire,it's the wireaspect field of the drawer, but for a vertex, only the point aspect field is affected by the color). WARNING : Do not forget to set the corresponding fields here (hasOwnColor and myDrawer->SetColor()) More...
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virtual void | UnsetColor () |
| Removes color settings. Only the Interactive Object knows which Drawer attribute is affected by the color setting. For a wire, for example, wire aspect is the attribute affected. For a vertex, however, only point aspect is affected by the color setting. More...
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Standard_Boolean | HasWidth () const |
| Returns true if the Interactive Object has width. More...
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Standard_Real | Width () const |
| Returns the width setting of the Interactive Object. More...
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virtual void | SetWidth (const Standard_Real theWidth) |
| Allows you to provide the setting aValue for width. Only the Interactive Object knows which Drawer attribute is affected by the width setting. More...
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virtual void | UnsetWidth () |
| Reset width to default value. More...
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Standard_Boolean | HasMaterial () const |
| Returns true if the Interactive Object has a setting for material. More...
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virtual Graphic3d_NameOfMaterial | Material () const |
| Returns the current material setting as enumeration value. More...
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virtual void | SetMaterial (const Graphic3d_MaterialAspect &aName) |
| Sets the material aMat defining this display attribute for the interactive object. Material aspect determines shading aspect, color and transparency of visible entities. More...
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virtual void | UnsetMaterial () |
| Removes the setting for material. More...
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Standard_Boolean | IsTransparent () const |
| Returns true if there is a transparency setting. More...
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virtual Standard_Real | Transparency () const |
| Returns the transparency setting. This will be between 0.0 and 1.0. At 0.0 an object will be totally opaque, and at 1.0, fully transparent. More...
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virtual void | SetTransparency (const Standard_Real aValue=0.6) |
| Attributes a setting aValue for transparency. The transparency value should be between 0.0 and 1.0. At 0.0 an object will be totally opaque, and at 1.0, fully transparent. Warning At a value of 1.0, there may be nothing visible. More...
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virtual void | UnsetTransparency () |
| Removes the transparency setting. The object is opaque by default. More...
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virtual Standard_Boolean | HasPolygonOffsets () const |
| Returns Standard_True if <myDrawer> has non-null shading aspect. More...
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virtual void | PolygonOffsets (Standard_Integer &aMode, Standard_ShortReal &aFactor, Standard_ShortReal &aUnits) const |
| Retrieves current polygon offsets settings from <myDrawer>. More...
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virtual void | SetPolygonOffsets (const Standard_Integer aMode, const Standard_ShortReal aFactor=1.0, const Standard_ShortReal aUnits=0.0) |
| Sets up polygon offsets for this object. More...
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virtual void | UnsetAttributes () |
| Clears settings provided by the drawing tool aDrawer. More...
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void | ToBeUpdated (TColStd_ListOfInteger &ListOfMode) const |
| gives the list of modes which are flagged "to be updated". More...
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Standard_Boolean | ToPropagateVisualState () const |
| Get value of the flag "propagate visual state" It means that the display/erase/color visual state is propagated automatically to all children; by default, the flag is true. More...
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void | SetPropagateVisualState (const Standard_Boolean theFlag) |
| Change the value of the flag "propagate visual state". More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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virtual void | ComputeAnchorPoint () |
| Override this method to change logic of anchor point computation. Computes anchor point. Its computation is based on the current dimension plane. Therfore, anchor point is an intersection of plane and circle. ATTENTION! 1) The plane should be set or computed before. 2) The plane should inclide th ecircle center to be valid. More...
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virtual void | ComputePlane () |
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virtual Standard_Boolean | CheckPlane (const gp_Pln &thePlane) const override |
| Checks if the center of the circle is on the plane. More...
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virtual Standard_Real | ComputeValue () const override |
| Override this method to computed value of dimension. More...
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virtual void | Compute (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const Handle< Prs3d_Presentation > &thePresentation, const Standard_Integer theMode) override |
| Calculates the 3D view presentation for specified display mode. This is a key interface for implementing Presentable Object interface. More...
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virtual void | ComputeFlyoutSelection (const Handle< SelectMgr_Selection > &theSelection, const Handle< SelectMgr_EntityOwner > &theEntityOwner) override |
| Override this method to compute selection primitives for flyout lines (if the dimension provides it). This callback is a only a part of base selection computation routine. More...
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void | ComputeSidePoints (const gp_Circ &theCircle, gp_Pnt &theFirstPnt, gp_Pnt &theSecondPnt) |
| Compute points on the circle sides for the dimension plane. Program error exception is raised if the dimension plane "x" direction is orthogonal to plane (the "impossible" case). The passed dimension plane is the one specially computed to locate dimension presentation in circle. More...
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Standard_Boolean | IsValidCircle (const gp_Circ &theCircle) const |
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Standard_Boolean | IsValidAnchor (const gp_Circ &theCircle, const gp_Pnt &thePnt) const |
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Standard_Real | ValueToDisplayUnits () const |
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TCollection_ExtendedString | GetValueString (Standard_Real &theWidth) const |
| Get formatted value string and its model space width. More...
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void | DrawArrow (const Handle< Prs3d_Presentation > &thePresentation, const gp_Pnt &theLocation, const gp_Dir &theDirection) |
| Performs drawing of 2d or 3d arrows on the working plane. More...
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void | drawText (const Handle< Prs3d_Presentation > &thePresentation, const gp_Pnt &theTextPos, const gp_Dir &theTextDir, const TCollection_ExtendedString &theText, const Standard_Integer theLabelPosition) |
| Performs drawing of 2d or 3d text on the working plane. More...
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void | DrawExtension (const Handle< Prs3d_Presentation > &thePresentation, const Standard_Real theExtensionSize, const gp_Pnt &theExtensionStart, const gp_Dir &theExtensionDir, const TCollection_ExtendedString &theLabelString, const Standard_Real theLabelWidth, const Standard_Integer theMode, const Standard_Integer theLabelPosition) |
| Performs computing of dimension linear extension with text. More...
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void | DrawLinearDimension (const Handle< Prs3d_Presentation > &thePresentation, const Standard_Integer theMode, const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint, const Standard_Boolean theIsOneSide=Standard_False) |
| Performs computing of linear dimension (for length, diameter, radius and so on). Please note that this method uses base dimension properties, like working plane flyout length, drawer attributes. More...
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virtual void | ComputeFlyoutLinePoints (const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint, gp_Pnt &theLineBegPoint, gp_Pnt &theLineEndPoint) |
| Computes points bounded the flyout line for linear dimension. More...
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void | ComputeLinearFlyouts (const Handle< SelectMgr_Selection > &theSelection, const Handle< SelectMgr_EntityOwner > &theOwner, const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint) |
| Compute selection sensitives for linear dimension flyout lines (length, diameter, radius). Please note that this method uses base dimension properties: working plane and flyout length. More...
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Standard_Boolean | InitCircularDimension (const TopoDS_Shape &theShape, gp_Circ &theCircle, gp_Pnt &theMiddleArcPoint, Standard_Boolean &theIsClosed) |
| Performs initialization of circle and middle arc point from the passed shape which is assumed to contain circular geometry. More...
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void | PointsForArrow (const gp_Pnt &thePeakPnt, const gp_Dir &theDirection, const gp_Dir &thePlane, const Standard_Real theArrowLength, const Standard_Real theArrowAngle, gp_Pnt &theSidePnt1, gp_Pnt &theSidePnt2) |
| Produce points for triangular arrow face. More...
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gp_Pnt | GetTextPositionForLinear (const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint, const Standard_Boolean theIsOneSide=Standard_False) const |
| Compute point of text position for dimension parameters for linear kinds of dimensions (length, radius, diameter). More...
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void | FitTextAlignmentForLinear (const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint, const Standard_Boolean theIsOneSide, const Prs3d_DimensionTextHorizontalPosition &theHorizontalTextPos, Standard_Integer &theLabelPosition, Standard_Boolean &theIsArrowsExternal) const |
| Fits text alignment relatively to the dimension line. More...
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Standard_Boolean | AdjustParametersForLinear (const gp_Pnt &theTextPos, const gp_Pnt &theFirstPoint, const gp_Pnt &theSecondPoint, Standard_Real &theExtensionSize, Prs3d_DimensionTextHorizontalPosition &theAlignment, Standard_Real &theFlyout, gp_Pln &thePlane, Standard_Boolean &theIsPlaneOld) const |
| Adjusts aspect parameters according the text position: extension size, vertical text alignment and flyout. More...
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virtual void | ComputeSelection (const Handle< SelectMgr_Selection > &theSelection, const Standard_Integer theMode) override |
| Base procedure of computing selection (based on selection geometry data). More...
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| AIS_InteractiveObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) |
| The TypeOfPresention3d means that the interactive object may have a presentation dependent on the view of Display. More...
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void | SetDisplayStatus (PrsMgr_DisplayStatus theStatus) |
| Set presentation display status. More...
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| SelectMgr_SelectableObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) |
| Protected empty constructor. More...
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void | setGlobalSelMode (const Standard_Integer theMode) |
| Override global selection mode. More...
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virtual void | UpdateClipping () override |
| Update clipping planes state. More...
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virtual void | updateSelection (const Standard_Integer theMode) |
| Sets update status FULL to selections of the object. Must be used as the only method of UpdateSelection from outer classes to prevent BVH structures from being outdated. More...
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void | Update (Standard_Boolean theToIncludeHidden=Standard_False) |
| Recomputes all presentations of the object. More...
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void | Update (Standard_Integer theMode, Standard_Boolean theToClearOther) |
| Recomputes the presentation in the given mode. More...
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| PrsMgr_PresentableObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) |
| Protected empty constructor. More...
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virtual | ~PrsMgr_PresentableObject () |
| Destructor. More...
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virtual void | Fill (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const Handle< PrsMgr_Presentation > &thePrs, const Standard_Integer theMode) |
| Fills the given 3D view presentation for specified display mode using Compute() method. In addition, configures other properties of presentation (transformation, clipping planes). More...
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virtual void | computeHLR (const Handle< Graphic3d_Camera > &theProjector, const Handle< TopLoc_Datum3D > &theTrsf, const Handle< Prs3d_Presentation > &thePrs) |
| Calculates hidden line removal presentation for specific camera position. Each of the views in the viewer and every modification such as rotation, for example, entails recalculation. Default implementation throws Standard_NotImplemented exception Warning! The transformation must be applied to the object before computation. More...
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Standard_Boolean | UpdatePresentations (Standard_Boolean theToIncludeHidden=Standard_False) |
| Recomputes invalidated presentations of the object. More...
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virtual void | SetCombinedParentTransform (const Handle< TopLoc_Datum3D > &theTrsf) |
| Sets myCombinedParentTransform to theTransformation. Thus object receives transformation from parent node and able to derive its own. More...
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virtual void | setLocalTransformation (const Handle< TopLoc_Datum3D > &theTransformation) |
| Sets local transformation to theTransformation. More...
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void | recomputeComputed () const |
| Recompute computed (HLR) presentations (when view is in computed mode). More...
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void | replaceAspects (const Graphic3d_MapOfAspectsToAspects &theMap) |
| Replace aspects of existing (computed) presentation groups, so that the new aspects can be applied without recomputing presentation. It is NOT recommended approach, because user has to fill such map and then search for each occurrence in computed groups. The recommended approach is computing presentation with necessary customized aspects, and then modify them directly followed by SynchronizeAspects() call. More...
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