Open CASCADE Technology
7.7.0
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Instancing is available on OpenGL 3.0+ hardware (in core since OpenGL 3.1 or GL_ARB_draw_instanced extension). More...
#include <OpenGl_ArbIns.hxx>
Additional Inherited Members | |
Protected Types inherited from OpenGl_GlFunctions | |
typedef GLclampf | theGreen |
typedef GLclampf GLclampf | theBlue |
typedef GLclampf GLclampf GLclampf | theAlpha |
typedef GLboolean | theGreen |
typedef GLboolean GLboolean | theBlue |
typedef GLboolean GLboolean GLboolean | theAlpha |
typedef GLenum | dfactor |
typedef GLfloat | theUnits |
typedef GLint | theY |
typedef GLint GLsizei | theWidth |
typedef GLint GLsizei GLsizei | theHeight |
typedef GLboolean * | theValues |
typedef GLfloat * | theValues |
typedef GLint * | theValues |
typedef const GLubyte *APIENTRYP | glGetString_t(GLenum theName) |
typedef GLenum | theMode |
typedef GLvoid ** | params |
typedef GLint | param |
typedef GLclampd | theFarValue |
typedef GLint | theY |
typedef GLint GLsizei | theWidth |
typedef GLint GLsizei GLsizei | theHeight |
typedef GLint | theFirst |
typedef GLint GLsizei | theCount |
typedef GLsizei | theCount |
typedef GLsizei GLenum | theType |
typedef GLsizei GLenum const GLvoid * | theIndices |
typedef GLint | theParam |
typedef GLint | y |
typedef GLint GLsizei | width |
typedef GLint GLsizei GLsizei | height |
typedef GLint GLsizei GLsizei GLenum | format |
typedef GLint GLsizei GLsizei GLenum GLenum | type |
typedef GLint GLsizei GLsizei GLenum GLenum GLvoid * | pixels |
typedef GLint | ref |
typedef GLint GLuint | mask |
typedef GLenum | zfail |
typedef GLenum GLenum | zpass |
typedef GLenum | pname |
typedef GLenum GLfloat | param |
typedef GLenum | pname |
typedef GLenum GLint | param |
typedef GLenum | pname |
typedef GLenum const GLfloat * | params |
typedef GLenum | pname |
typedef GLenum const GLint * | params |
typedef GLenum | pname |
typedef GLenum GLfloat * | params |
typedef GLenum | pname |
typedef GLenum GLint * | params |
typedef GLint | level |
typedef GLint GLint | internalFormat |
typedef GLint GLint GLsizei | width |
typedef GLint GLint GLsizei GLsizei | height |
typedef GLint GLint GLsizei GLsizei GLint | border |
typedef GLint GLint GLsizei GLsizei GLint GLenum | format |
typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum | type |
typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid * | pixels |
typedef GLuint * | textures |
typedef const GLuint * | textures |
typedef GLuint | texture |
typedef GLint | level |
typedef GLint GLint | xoffset |
typedef GLint GLint GLint | yoffset |
typedef GLint GLint GLint GLsizei | width |
typedef GLint GLint GLint GLsizei GLsizei | height |
typedef GLint GLint GLint GLsizei GLsizei GLenum | format |
typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum | type |
typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid * | pixels |
typedef GLint | level |
typedef GLint GLenum | internalformat |
typedef GLint GLenum GLint | x |
typedef GLint GLenum GLint GLint | y |
typedef GLint GLenum GLint GLint GLsizei | width |
typedef GLint GLenum GLint GLint GLsizei GLsizei | height |
typedef GLint GLenum GLint GLint GLsizei GLsizei GLint | border |
typedef GLint | level |
typedef GLint GLint | xoffset |
typedef GLint GLint GLint | yoffset |
typedef GLint GLint GLint GLint | x |
typedef GLint GLint GLint GLint GLint | y |
typedef GLint GLint GLint GLint GLint GLsizei | width |
typedef GLint GLint GLint GLint GLint GLsizei GLsizei | height |
typedef GLint | level |
typedef GLint GLint | internalFormat |
typedef GLint GLint GLsizei | width |
typedef GLint GLint GLsizei GLint | border |
typedef GLint GLint GLsizei GLint GLenum | format |
typedef GLint GLint GLsizei GLint GLenum GLenum | type |
typedef GLint GLint GLsizei GLint GLenum GLenum const GLvoid * | pixels |
typedef GLint | level |
typedef GLint GLint | xoffset |
typedef GLint GLint GLsizei | width |
typedef GLint GLint GLsizei GLenum | format |
typedef GLint GLint GLsizei GLenum GLenum | type |
typedef GLint GLint GLsizei GLenum GLenum const GLvoid * | pixels |
typedef GLint | level |
typedef GLint GLenum | internalformat |
typedef GLint GLenum GLint | x |
typedef GLint GLenum GLint GLint | y |
typedef GLint GLenum GLint GLint GLsizei | width |
typedef GLint GLenum GLint GLint GLsizei GLint | border |
typedef GLint | level |
typedef GLint GLint | xoffset |
typedef GLint GLint GLint | x |
typedef GLint GLint GLint GLint | y |
typedef GLint GLint GLint GLint GLsizei | width |
typedef GLint | level |
typedef GLint GLenum | format |
typedef GLint GLenum GLenum | type |
typedef GLint GLenum GLenum GLvoid * | pixels |
typedef GLclampf | theRef |
typedef GLenum | pname |
typedef GLenum GLint | param |
typedef GLenum | pname |
typedef GLenum GLint * | params |
typedef GLushort | thePattern |
typedef GLenum | pname |
typedef GLenum GLfloat | param |
typedef GLenum | pname |
typedef GLenum const GLfloat * | params |
typedef GLint | param |
typedef const GLfloat * | params |
typedef GLenum | pname |
typedef GLenum GLfloat | param |
typedef GLenum | pname |
typedef GLenum const GLfloat * | params |
typedef GLenum | mode |
typedef const GLdouble * | theEquation |
typedef GLsizei | theRange |
typedef GLenum | theMode |
typedef GLenum | theType |
typedef GLenum const GLvoid * | theLists |
typedef GLint | y |
typedef GLenum | pname |
typedef GLenum GLint | param |
typedef GLenum | pname |
typedef GLenum const GLfloat * | params |
typedef GLsizei | height |
typedef GLsizei GLenum | format |
typedef GLsizei GLenum GLenum | type |
typedef GLsizei GLenum GLenum const GLvoid * | pixels |
typedef GLint | y |
typedef GLint GLsizei | width |
typedef GLint GLsizei GLsizei | height |
typedef GLint GLsizei GLsizei GLenum | type |
typedef GLsizei | height |
typedef GLsizei GLfloat | xorig |
typedef GLsizei GLfloat GLfloat | yorig |
typedef GLsizei GLfloat GLfloat GLfloat | xmove |
typedef GLsizei GLfloat GLfloat GLfloat GLfloat | ymove |
typedef GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * | bitmap |
typedef GLsizei | theStride |
typedef GLsizei const GLvoid * | thePtr |
typedef GLenum | theType |
typedef GLenum GLsizei | theStride |
typedef GLenum GLsizei const GLvoid * | thePtr |
typedef GLsizei | theStride |
typedef GLsizei const GLvoid * | thePtr |
typedef GLenum | theType |
typedef GLenum GLsizei | theStride |
typedef GLenum GLsizei const GLvoid * | thePtr |
typedef GLenum | theType |
typedef GLenum GLsizei | theStride |
typedef GLenum GLsizei const GLvoid * | thePtr |
typedef GLint | level |
typedef GLint GLenum | pname |
typedef GLint GLenum GLfloat * | params |
typedef GLint | level |
typedef GLint GLenum | pname |
typedef GLint GLenum GLint * | params |
typedef GLenum | mode |
typedef GLfloat | minY |
typedef GLfloat GLfloat | minZ |
typedef GLfloat GLfloat GLfloat | minW |
typedef GLfloat GLfloat GLfloat GLfloat | maxX |
typedef GLfloat GLfloat GLfloat GLfloat GLfloat | maxY |
typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxZ |
typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxW |
typedef int(* | glXSwapIntervalEXT_t) () |
typedef int(* | glXSwapIntervalSGI_t) (int theInterval) |
typedef int(* | glXQueryRendererIntegerMESA_t) (Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute, unsigned int *theValue) |
typedef int(* | glXQueryCurrentRendererIntegerMESA_t) (int theAttribute, unsigned int *theValue) |
typedef const char *(* | glXQueryRendererStringMESA_t) (Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute) |
typedef const char *(* | glXQueryCurrentRendererStringMESA_t) (int theAttribute) |
Protected Member Functions inherited from OpenGl_GlFunctions | |
void | load (OpenGl_Context &theCtx, Standard_Boolean theIsCoreProfile) |
Load functions. More... | |
typedef | void (APIENTRYP glClearColor_t)(GLclampf theRed |
typedef | void (APIENTRYP glClear_t)(GLbitfield theMask) |
typedef | void (APIENTRYP glColorMask_t)(GLboolean theRed |
typedef | void (APIENTRYP glBlendFunc_t)(GLenum sfactor |
typedef | void (APIENTRYP glCullFace_t)(GLenum theMode) |
typedef | void (APIENTRYP glFrontFace_t)(GLenum theMode) |
typedef | void (APIENTRYP glLineWidth_t)(GLfloat theWidth) |
typedef | void (APIENTRYP glPolygonOffset_t)(GLfloat theFactor |
typedef | void (APIENTRYP glScissor_t)(GLint theX |
typedef | void (APIENTRYP glEnable_t)(GLenum theCap) |
typedef | void (APIENTRYP glDisable_t)(GLenum theCap) |
typedef | GLboolean (APIENTRYP glIsEnabled_t)(GLenum theCap) |
typedef | void (APIENTRYP glGetBooleanv_t)(GLenum theParamName |
typedef | void (APIENTRYP glGetFloatv_t)(GLenum theParamName |
typedef | void (APIENTRYP glGetIntegerv_t)(GLenum theParamName |
typedef | GLenum (APIENTRYP glGetError_t)() |
typedef | void (APIENTRYP glFinish_t)() |
typedef | void (APIENTRYP glFlush_t)() |
typedef | void (APIENTRYP glHint_t)(GLenum theTarget |
typedef | void (APIENTRYP glGetPointerv_t)(GLenum pname |
typedef | void (APIENTRYP glReadBuffer_t)(GLenum src) |
typedef | void (APIENTRYP glDrawBuffer_t)(GLenum mode) |
typedef | void (APIENTRYP glPixelTransferi_t)(GLenum pname |
typedef | void (APIENTRYP glClearDepth_t)(GLclampd theDepth) |
typedef | void (APIENTRYP glDepthFunc_t)(GLenum theFunc) |
typedef | void (APIENTRYP glDepthMask_t)(GLboolean theFlag) |
typedef | void (APIENTRYP glDepthRange_t)(GLclampd theNearValue |
typedef | void (APIENTRYP glViewport_t)(GLint theX |
typedef | void (APIENTRYP glDrawArrays_t)(GLenum theMode |
typedef | void (APIENTRYP glDrawElements_t)(GLenum theMode |
typedef | void (APIENTRYP glPixelStorei_t)(GLenum theParamName |
typedef | void (APIENTRYP glReadPixels_t)(GLint x |
typedef | void (APIENTRYP glStencilFunc_t)(GLenum func |
typedef | void (APIENTRYP glStencilMask_t)(GLuint mask) |
typedef | void (APIENTRYP glStencilOp_t)(GLenum fail |
typedef | void (APIENTRYP glClearStencil_t)(GLint s) |
typedef | void (APIENTRYP glTexParameterf_t)(GLenum target |
typedef | void (APIENTRYP glTexParameteri_t)(GLenum target |
typedef | void (APIENTRYP glTexParameterfv_t)(GLenum target |
typedef | void (APIENTRYP glTexParameteriv_t)(GLenum target |
typedef | void (APIENTRYP glGetTexParameterfv_t)(GLenum target |
typedef | void (APIENTRYP glGetTexParameteriv_t)(GLenum target |
typedef | void (APIENTRYP glTexImage2D_t)(GLenum target |
typedef | void (APIENTRYP glGenTextures_t)(GLsizei n |
typedef | void (APIENTRYP glDeleteTextures_t)(GLsizei n |
typedef | void (APIENTRYP glBindTexture_t)(GLenum target |
typedef | GLboolean (APIENTRYP glIsTexture_t)(GLuint texture) |
typedef | void (APIENTRYP glTexSubImage2D_t)(GLenum target |
typedef | void (APIENTRYP glCopyTexImage2D_t)(GLenum target |
typedef | void (APIENTRYP glCopyTexSubImage2D_t)(GLenum target |
typedef | void (APIENTRYP glTexImage1D_t)(GLenum target |
typedef | void (APIENTRYP glTexSubImage1D_t)(GLenum target |
typedef | void (APIENTRYP glCopyTexImage1D_t)(GLenum target |
typedef | void (APIENTRYP glCopyTexSubImage1D_t)(GLenum target |
typedef | void (APIENTRYP glGetTexImage_t)(GLenum target |
typedef | void (APIENTRYP glAlphaFunc_t)(GLenum theFunc |
typedef | void (APIENTRYP glPointSize_t)(GLfloat theSize) |
typedef | void (APIENTRYP glTexEnvi_t)(GLenum target |
typedef | void (APIENTRYP glGetTexEnviv_t)(GLenum target |
typedef | void (APIENTRYP glLogicOp_t)(GLenum opcode) |
typedef | void (APIENTRYP glLineStipple_t)(GLint theFactor |
typedef | void (APIENTRYP glPolygonStipple_t)(const GLubyte *theMask) |
typedef | void (APIENTRYP glShadeModel_t)(GLenum theMode) |
typedef | void (APIENTRYP glLightf_t)(GLenum theLight |
typedef | void (APIENTRYP glLightfv_t)(GLenum theLight |
typedef | void (APIENTRYP glLightModeli_t)(GLenum pname |
typedef | void (APIENTRYP glLightModelfv_t)(GLenum pname |
typedef | void (APIENTRYP glMaterialf_t)(GLenum face |
typedef | void (APIENTRYP glMaterialfv_t)(GLenum face |
typedef | void (APIENTRYP glColorMaterial_t)(GLenum face |
typedef | void (APIENTRYP glClipPlane_t)(GLenum thePlane |
typedef | void (APIENTRYP glDeleteLists_t)(GLuint theList |
typedef | GLuint (APIENTRYP glGenLists_t)(GLsizei theRange) |
typedef | void (APIENTRYP glNewList_t)(GLuint theList |
typedef | void (APIENTRYP glEndList_t)() |
typedef | void (APIENTRYP glCallList_t)(GLuint theList) |
typedef | void (APIENTRYP glCallLists_t)(GLsizei theNb |
typedef | void (APIENTRYP glListBase_t)(GLuint theBase) |
typedef | void (APIENTRYP glRasterPos2i_t)(GLint x |
typedef | void (APIENTRYP glRasterPos3fv_t)(const GLfloat *theVec) |
typedef | void (APIENTRYP glTexGeni_t)(GLenum coord |
typedef | void (APIENTRYP glTexGenfv_t)(GLenum coord |
typedef | void (APIENTRYP glDrawPixels_t)(GLsizei width |
typedef | void (APIENTRYP glCopyPixels_t)(GLint x |
typedef | void (APIENTRYP glBitmap_t)(GLsizei width |
typedef | void (APIENTRYP glIndexPointer_t)(GLenum theType |
typedef | void (APIENTRYP glVertexPointer_t)(GLint theSize |
typedef | void (APIENTRYP glNormalPointer_t)(GLenum theType |
typedef | void (APIENTRYP glColorPointer_t)(GLint theSize |
typedef | void (APIENTRYP glTexCoordPointer_t)(GLint theSize |
typedef | void (APIENTRYP glEnableClientState_t)(GLenum theCap) |
typedef | void (APIENTRYP glDisableClientState_t)(GLenum theCap) |
typedef | void (APIENTRYP glGetTexLevelParameterfv_t)(GLenum target |
typedef | void (APIENTRYP glGetTexLevelParameteriv_t)(GLenum target |
typedef | void (APIENTRYP glPolygonMode_t)(GLenum face |
typedef | void (APIENTRYP glBlendBarrier_t)(void) |
typedef | void (APIENTRYP glPrimitiveBoundingBox_t)(GLfloat minX |
typedef | void (APIENTRYP glColor4fv_t)(const GLfloat *theVec) |
typedef | void (APIENTRYP glMatrixMode_t)(GLenum theMode) |
typedef | void (APIENTRYP glLoadIdentity_t)() |
typedef | void (APIENTRYP glLoadMatrixf_t)(const GLfloat *theMatrix) |
Static Protected Member Functions inherited from OpenGl_GlFunctions | |
static bool | debugPrintError (const char *theName) |
Check glGetError(); defined for debugging purposes. More... | |
static void | readGlVersion (Standard_Integer &theGlVerMajor, Standard_Integer &theGlVerMinor) |
Read OpenGL version. More... | |
Protected Attributes inherited from OpenGl_GlFunctions | |
PFNGLBLENDCOLORPROC | glBlendColor |
PFNGLBLENDEQUATIONPROC | glBlendEquation |
PFNGLDRAWRANGEELEMENTSPROC | glDrawRangeElements |
PFNGLTEXIMAGE3DPROC | glTexImage3D |
PFNGLTEXSUBIMAGE3DPROC | glTexSubImage3D |
PFNGLCOPYTEXSUBIMAGE3DPROC | glCopyTexSubImage3D |
PFNGLACTIVETEXTUREPROC | glActiveTexture |
PFNGLSAMPLECOVERAGEPROC | glSampleCoverage |
PFNGLCOMPRESSEDTEXIMAGE3DPROC | glCompressedTexImage3D |
PFNGLCOMPRESSEDTEXIMAGE2DPROC | glCompressedTexImage2D |
PFNGLCOMPRESSEDTEXIMAGE1DPROC | glCompressedTexImage1D |
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | glCompressedTexSubImage3D |
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | glCompressedTexSubImage2D |
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | glCompressedTexSubImage1D |
PFNGLGETCOMPRESSEDTEXIMAGEPROC | glGetCompressedTexImage |
PFNGLBLENDFUNCSEPARATEPROC | glBlendFuncSeparate |
PFNGLMULTIDRAWARRAYSPROC | glMultiDrawArrays |
PFNGLMULTIDRAWELEMENTSPROC | glMultiDrawElements |
PFNGLPOINTPARAMETERFPROC | glPointParameterf |
PFNGLPOINTPARAMETERFVPROC | glPointParameterfv |
PFNGLPOINTPARAMETERIPROC | glPointParameteri |
PFNGLPOINTPARAMETERIVPROC | glPointParameteriv |
PFNGLGENQUERIESPROC | glGenQueries |
PFNGLDELETEQUERIESPROC | glDeleteQueries |
PFNGLISQUERYPROC | glIsQuery |
PFNGLBEGINQUERYPROC | glBeginQuery |
PFNGLENDQUERYPROC | glEndQuery |
PFNGLGETQUERYIVPROC | glGetQueryiv |
PFNGLGETQUERYOBJECTIVPROC | glGetQueryObjectiv |
PFNGLGETQUERYOBJECTUIVPROC | glGetQueryObjectuiv |
PFNGLBINDBUFFERPROC | glBindBuffer |
PFNGLDELETEBUFFERSPROC | glDeleteBuffers |
PFNGLGENBUFFERSPROC | glGenBuffers |
PFNGLISBUFFERPROC | glIsBuffer |
PFNGLBUFFERDATAPROC | glBufferData |
PFNGLBUFFERSUBDATAPROC | glBufferSubData |
PFNGLGETBUFFERSUBDATAPROC | glGetBufferSubData |
PFNGLMAPBUFFERPROC | glMapBuffer |
PFNGLUNMAPBUFFERPROC | glUnmapBuffer |
PFNGLGETBUFFERPARAMETERIVPROC | glGetBufferParameteriv |
PFNGLGETBUFFERPOINTERVPROC | glGetBufferPointerv |
PFNGLBLENDEQUATIONSEPARATEPROC | glBlendEquationSeparate |
PFNGLDRAWBUFFERSPROC | glDrawBuffers |
PFNGLSTENCILOPSEPARATEPROC | glStencilOpSeparate |
PFNGLSTENCILFUNCSEPARATEPROC | glStencilFuncSeparate |
PFNGLSTENCILMASKSEPARATEPROC | glStencilMaskSeparate |
PFNGLATTACHSHADERPROC | glAttachShader |
PFNGLBINDATTRIBLOCATIONPROC | glBindAttribLocation |
PFNGLCOMPILESHADERPROC | glCompileShader |
PFNGLCREATEPROGRAMPROC | glCreateProgram |
PFNGLCREATESHADERPROC | glCreateShader |
PFNGLDELETEPROGRAMPROC | glDeleteProgram |
PFNGLDELETESHADERPROC | glDeleteShader |
PFNGLDETACHSHADERPROC | glDetachShader |
PFNGLDISABLEVERTEXATTRIBARRAYPROC | glDisableVertexAttribArray |
PFNGLENABLEVERTEXATTRIBARRAYPROC | glEnableVertexAttribArray |
PFNGLGETACTIVEATTRIBPROC | glGetActiveAttrib |
PFNGLGETACTIVEUNIFORMPROC | glGetActiveUniform |
PFNGLGETATTACHEDSHADERSPROC | glGetAttachedShaders |
PFNGLGETATTRIBLOCATIONPROC | glGetAttribLocation |
PFNGLGETPROGRAMIVPROC | glGetProgramiv |
PFNGLGETPROGRAMINFOLOGPROC | glGetProgramInfoLog |
PFNGLGETSHADERIVPROC | glGetShaderiv |
PFNGLGETSHADERINFOLOGPROC | glGetShaderInfoLog |
PFNGLGETSHADERSOURCEPROC | glGetShaderSource |
PFNGLGETUNIFORMLOCATIONPROC | glGetUniformLocation |
PFNGLGETUNIFORMFVPROC | glGetUniformfv |
PFNGLGETUNIFORMIVPROC | glGetUniformiv |
PFNGLGETVERTEXATTRIBDVPROC | glGetVertexAttribdv |
PFNGLGETVERTEXATTRIBFVPROC | glGetVertexAttribfv |
PFNGLGETVERTEXATTRIBIVPROC | glGetVertexAttribiv |
PFNGLGETVERTEXATTRIBPOINTERVPROC | glGetVertexAttribPointerv |
PFNGLISPROGRAMPROC | glIsProgram |
PFNGLISSHADERPROC | glIsShader |
PFNGLLINKPROGRAMPROC | glLinkProgram |
PFNGLSHADERSOURCEPROC | glShaderSource |
PFNGLUSEPROGRAMPROC | glUseProgram |
PFNGLUNIFORM1FPROC | glUniform1f |
PFNGLUNIFORM2FPROC | glUniform2f |
PFNGLUNIFORM3FPROC | glUniform3f |
PFNGLUNIFORM4FPROC | glUniform4f |
PFNGLUNIFORM1IPROC | glUniform1i |
PFNGLUNIFORM2IPROC | glUniform2i |
PFNGLUNIFORM3IPROC | glUniform3i |
PFNGLUNIFORM4IPROC | glUniform4i |
PFNGLUNIFORM1FVPROC | glUniform1fv |
PFNGLUNIFORM2FVPROC | glUniform2fv |
PFNGLUNIFORM3FVPROC | glUniform3fv |
PFNGLUNIFORM4FVPROC | glUniform4fv |
PFNGLUNIFORM1IVPROC | glUniform1iv |
PFNGLUNIFORM2IVPROC | glUniform2iv |
PFNGLUNIFORM3IVPROC | glUniform3iv |
PFNGLUNIFORM4IVPROC | glUniform4iv |
PFNGLUNIFORMMATRIX2FVPROC | glUniformMatrix2fv |
PFNGLUNIFORMMATRIX3FVPROC | glUniformMatrix3fv |
PFNGLUNIFORMMATRIX4FVPROC | glUniformMatrix4fv |
PFNGLVALIDATEPROGRAMPROC | glValidateProgram |
PFNGLVERTEXATTRIB1DPROC | glVertexAttrib1d |
PFNGLVERTEXATTRIB1DVPROC | glVertexAttrib1dv |
PFNGLVERTEXATTRIB1FPROC | glVertexAttrib1f |
PFNGLVERTEXATTRIB1FVPROC | glVertexAttrib1fv |
PFNGLVERTEXATTRIB1SPROC | glVertexAttrib1s |
PFNGLVERTEXATTRIB1SVPROC | glVertexAttrib1sv |
PFNGLVERTEXATTRIB2DPROC | glVertexAttrib2d |
PFNGLVERTEXATTRIB2DVPROC | glVertexAttrib2dv |
PFNGLVERTEXATTRIB2FPROC | glVertexAttrib2f |
PFNGLVERTEXATTRIB2FVPROC | glVertexAttrib2fv |
PFNGLVERTEXATTRIB2SPROC | glVertexAttrib2s |
PFNGLVERTEXATTRIB2SVPROC | glVertexAttrib2sv |
PFNGLVERTEXATTRIB3DPROC | glVertexAttrib3d |
PFNGLVERTEXATTRIB3DVPROC | glVertexAttrib3dv |
PFNGLVERTEXATTRIB3FPROC | glVertexAttrib3f |
PFNGLVERTEXATTRIB3FVPROC | glVertexAttrib3fv |
PFNGLVERTEXATTRIB3SPROC | glVertexAttrib3s |
PFNGLVERTEXATTRIB3SVPROC | glVertexAttrib3sv |
PFNGLVERTEXATTRIB4NBVPROC | glVertexAttrib4Nbv |
PFNGLVERTEXATTRIB4NIVPROC | glVertexAttrib4Niv |
PFNGLVERTEXATTRIB4NSVPROC | glVertexAttrib4Nsv |
PFNGLVERTEXATTRIB4NUBPROC | glVertexAttrib4Nub |
PFNGLVERTEXATTRIB4NUBVPROC | glVertexAttrib4Nubv |
PFNGLVERTEXATTRIB4NUIVPROC | glVertexAttrib4Nuiv |
PFNGLVERTEXATTRIB4NUSVPROC | glVertexAttrib4Nusv |
PFNGLVERTEXATTRIB4BVPROC | glVertexAttrib4bv |
PFNGLVERTEXATTRIB4DPROC | glVertexAttrib4d |
PFNGLVERTEXATTRIB4DVPROC | glVertexAttrib4dv |
PFNGLVERTEXATTRIB4FPROC | glVertexAttrib4f |
PFNGLVERTEXATTRIB4FVPROC | glVertexAttrib4fv |
PFNGLVERTEXATTRIB4IVPROC | glVertexAttrib4iv |
PFNGLVERTEXATTRIB4SPROC | glVertexAttrib4s |
PFNGLVERTEXATTRIB4SVPROC | glVertexAttrib4sv |
PFNGLVERTEXATTRIB4UBVPROC | glVertexAttrib4ubv |
PFNGLVERTEXATTRIB4UIVPROC | glVertexAttrib4uiv |
PFNGLVERTEXATTRIB4USVPROC | glVertexAttrib4usv |
PFNGLVERTEXATTRIBPOINTERPROC | glVertexAttribPointer |
PFNGLUNIFORMMATRIX2X3FVPROC | glUniformMatrix2x3fv |
PFNGLUNIFORMMATRIX3X2FVPROC | glUniformMatrix3x2fv |
PFNGLUNIFORMMATRIX2X4FVPROC | glUniformMatrix2x4fv |
PFNGLUNIFORMMATRIX4X2FVPROC | glUniformMatrix4x2fv |
PFNGLUNIFORMMATRIX3X4FVPROC | glUniformMatrix3x4fv |
PFNGLUNIFORMMATRIX4X3FVPROC | glUniformMatrix4x3fv |
PFNGLISRENDERBUFFERPROC | glIsRenderbuffer |
PFNGLBINDRENDERBUFFERPROC | glBindRenderbuffer |
PFNGLDELETERENDERBUFFERSPROC | glDeleteRenderbuffers |
PFNGLGENRENDERBUFFERSPROC | glGenRenderbuffers |
PFNGLRENDERBUFFERSTORAGEPROC | glRenderbufferStorage |
PFNGLGETRENDERBUFFERPARAMETERIVPROC | glGetRenderbufferParameteriv |
PFNGLISFRAMEBUFFERPROC | glIsFramebuffer |
PFNGLBINDFRAMEBUFFERPROC | glBindFramebuffer |
PFNGLDELETEFRAMEBUFFERSPROC | glDeleteFramebuffers |
PFNGLGENFRAMEBUFFERSPROC | glGenFramebuffers |
PFNGLCHECKFRAMEBUFFERSTATUSPROC | glCheckFramebufferStatus |
PFNGLFRAMEBUFFERTEXTURE1DPROC | glFramebufferTexture1D |
PFNGLFRAMEBUFFERTEXTURE2DPROC | glFramebufferTexture2D |
PFNGLFRAMEBUFFERTEXTURE3DPROC | glFramebufferTexture3D |
PFNGLFRAMEBUFFERRENDERBUFFERPROC | glFramebufferRenderbuffer |
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetFramebufferAttachmentParameteriv |
PFNGLGENERATEMIPMAPPROC | glGenerateMipmap |
PFNGLBLITFRAMEBUFFERPROC | glBlitFramebuffer |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | glRenderbufferStorageMultisample |
PFNGLFRAMEBUFFERTEXTURELAYERPROC | glFramebufferTextureLayer |
PFNGLBINDVERTEXARRAYPROC | glBindVertexArray |
PFNGLDELETEVERTEXARRAYSPROC | glDeleteVertexArrays |
PFNGLGENVERTEXARRAYSPROC | glGenVertexArrays |
PFNGLISVERTEXARRAYPROC | glIsVertexArray |
PFNGLMAPBUFFERRANGEPROC | glMapBufferRange |
PFNGLFLUSHMAPPEDBUFFERRANGEPROC | glFlushMappedBufferRange |
PFNGLCOLORMASKIPROC | glColorMaski |
PFNGLGETBOOLEANI_VPROC | glGetBooleani_v |
PFNGLGETINTEGERI_VPROC | glGetIntegeri_v |
PFNGLENABLEIPROC | glEnablei |
PFNGLDISABLEIPROC | glDisablei |
PFNGLISENABLEDIPROC | glIsEnabledi |
PFNGLBEGINTRANSFORMFEEDBACKPROC | glBeginTransformFeedback |
PFNGLENDTRANSFORMFEEDBACKPROC | glEndTransformFeedback |
PFNGLBINDBUFFERRANGEPROC | glBindBufferRange |
PFNGLBINDBUFFERBASEPROC | glBindBufferBase |
PFNGLTRANSFORMFEEDBACKVARYINGSPROC | glTransformFeedbackVaryings |
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | glGetTransformFeedbackVarying |
PFNGLCLAMPCOLORPROC | glClampColor |
PFNGLBEGINCONDITIONALRENDERPROC | glBeginConditionalRender |
PFNGLENDCONDITIONALRENDERPROC | glEndConditionalRender |
PFNGLVERTEXATTRIBIPOINTERPROC | glVertexAttribIPointer |
PFNGLGETVERTEXATTRIBIIVPROC | glGetVertexAttribIiv |
PFNGLGETVERTEXATTRIBIUIVPROC | glGetVertexAttribIuiv |
PFNGLVERTEXATTRIBI1IPROC | glVertexAttribI1i |
PFNGLVERTEXATTRIBI2IPROC | glVertexAttribI2i |
PFNGLVERTEXATTRIBI3IPROC | glVertexAttribI3i |
PFNGLVERTEXATTRIBI4IPROC | glVertexAttribI4i |
PFNGLVERTEXATTRIBI1UIPROC | glVertexAttribI1ui |
PFNGLVERTEXATTRIBI2UIPROC | glVertexAttribI2ui |
PFNGLVERTEXATTRIBI3UIPROC | glVertexAttribI3ui |
PFNGLVERTEXATTRIBI4UIPROC | glVertexAttribI4ui |
PFNGLVERTEXATTRIBI1IVPROC | glVertexAttribI1iv |
PFNGLVERTEXATTRIBI2IVPROC | glVertexAttribI2iv |
PFNGLVERTEXATTRIBI3IVPROC | glVertexAttribI3iv |
PFNGLVERTEXATTRIBI4IVPROC | glVertexAttribI4iv |
PFNGLVERTEXATTRIBI1UIVPROC | glVertexAttribI1uiv |
PFNGLVERTEXATTRIBI2UIVPROC | glVertexAttribI2uiv |
PFNGLVERTEXATTRIBI3UIVPROC | glVertexAttribI3uiv |
PFNGLVERTEXATTRIBI4UIVPROC | glVertexAttribI4uiv |
PFNGLVERTEXATTRIBI4BVPROC | glVertexAttribI4bv |
PFNGLVERTEXATTRIBI4SVPROC | glVertexAttribI4sv |
PFNGLVERTEXATTRIBI4UBVPROC | glVertexAttribI4ubv |
PFNGLVERTEXATTRIBI4USVPROC | glVertexAttribI4usv |
PFNGLGETUNIFORMUIVPROC | glGetUniformuiv |
PFNGLBINDFRAGDATALOCATIONPROC | glBindFragDataLocation |
PFNGLGETFRAGDATALOCATIONPROC | glGetFragDataLocation |
PFNGLUNIFORM1UIPROC | glUniform1ui |
PFNGLUNIFORM2UIPROC | glUniform2ui |
PFNGLUNIFORM3UIPROC | glUniform3ui |
PFNGLUNIFORM4UIPROC | glUniform4ui |
PFNGLUNIFORM1UIVPROC | glUniform1uiv |
PFNGLUNIFORM2UIVPROC | glUniform2uiv |
PFNGLUNIFORM3UIVPROC | glUniform3uiv |
PFNGLUNIFORM4UIVPROC | glUniform4uiv |
PFNGLTEXPARAMETERIIVPROC | glTexParameterIiv |
PFNGLTEXPARAMETERIUIVPROC | glTexParameterIuiv |
PFNGLGETTEXPARAMETERIIVPROC | glGetTexParameterIiv |
PFNGLGETTEXPARAMETERIUIVPROC | glGetTexParameterIuiv |
PFNGLCLEARBUFFERIVPROC | glClearBufferiv |
PFNGLCLEARBUFFERUIVPROC | glClearBufferuiv |
PFNGLCLEARBUFFERFVPROC | glClearBufferfv |
PFNGLCLEARBUFFERFIPROC | glClearBufferfi |
PFNGLGETSTRINGIPROC | glGetStringi |
PFNGLGETUNIFORMINDICESPROC | glGetUniformIndices |
PFNGLGETACTIVEUNIFORMSIVPROC | glGetActiveUniformsiv |
PFNGLGETACTIVEUNIFORMNAMEPROC | glGetActiveUniformName |
PFNGLGETUNIFORMBLOCKINDEXPROC | glGetUniformBlockIndex |
PFNGLGETACTIVEUNIFORMBLOCKIVPROC | glGetActiveUniformBlockiv |
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | glGetActiveUniformBlockName |
PFNGLUNIFORMBLOCKBINDINGPROC | glUniformBlockBinding |
PFNGLCOPYBUFFERSUBDATAPROC | glCopyBufferSubData |
PFNGLDRAWARRAYSINSTANCEDPROC | glDrawArraysInstanced |
PFNGLDRAWELEMENTSINSTANCEDPROC | glDrawElementsInstanced |
PFNGLTEXBUFFERPROC | glTexBuffer |
PFNGLPRIMITIVERESTARTINDEXPROC | glPrimitiveRestartIndex |
PFNGLDRAWELEMENTSBASEVERTEXPROC | glDrawElementsBaseVertex |
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | glDrawRangeElementsBaseVertex |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | glDrawElementsInstancedBaseVertex |
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | glMultiDrawElementsBaseVertex |
PFNGLPROVOKINGVERTEXPROC | glProvokingVertex |
PFNGLFENCESYNCPROC | glFenceSync |
PFNGLISSYNCPROC | glIsSync |
PFNGLDELETESYNCPROC | glDeleteSync |
PFNGLCLIENTWAITSYNCPROC | glClientWaitSync |
PFNGLWAITSYNCPROC | glWaitSync |
PFNGLGETINTEGER64VPROC | glGetInteger64v |
PFNGLGETSYNCIVPROC | glGetSynciv |
PFNGLTEXIMAGE2DMULTISAMPLEPROC | glTexImage2DMultisample |
PFNGLTEXIMAGE3DMULTISAMPLEPROC | glTexImage3DMultisample |
PFNGLGETMULTISAMPLEFVPROC | glGetMultisamplefv |
PFNGLSAMPLEMASKIPROC | glSampleMaski |
PFNGLGETINTEGER64I_VPROC | glGetInteger64i_v |
PFNGLGETBUFFERPARAMETERI64VPROC | glGetBufferParameteri64v |
PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture |
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | glBindFragDataLocationIndexed |
PFNGLGETFRAGDATAINDEXPROC | glGetFragDataIndex |
PFNGLGENSAMPLERSPROC | glGenSamplers |
PFNGLDELETESAMPLERSPROC | glDeleteSamplers |
PFNGLISSAMPLERPROC | glIsSampler |
PFNGLBINDSAMPLERPROC | glBindSampler |
PFNGLSAMPLERPARAMETERIPROC | glSamplerParameteri |
PFNGLSAMPLERPARAMETERIVPROC | glSamplerParameteriv |
PFNGLSAMPLERPARAMETERFPROC | glSamplerParameterf |
PFNGLSAMPLERPARAMETERFVPROC | glSamplerParameterfv |
PFNGLSAMPLERPARAMETERIIVPROC | glSamplerParameterIiv |
PFNGLSAMPLERPARAMETERIUIVPROC | glSamplerParameterIuiv |
PFNGLGETSAMPLERPARAMETERIVPROC | glGetSamplerParameteriv |
PFNGLGETSAMPLERPARAMETERIIVPROC | glGetSamplerParameterIiv |
PFNGLGETSAMPLERPARAMETERFVPROC | glGetSamplerParameterfv |
PFNGLGETSAMPLERPARAMETERIUIVPROC | glGetSamplerParameterIuiv |
PFNGLQUERYCOUNTERPROC | glQueryCounter |
PFNGLGETQUERYOBJECTI64VPROC | glGetQueryObjecti64v |
PFNGLGETQUERYOBJECTUI64VPROC | glGetQueryObjectui64v |
PFNGLVERTEXATTRIBP1UIPROC | glVertexAttribP1ui |
PFNGLVERTEXATTRIBP1UIVPROC | glVertexAttribP1uiv |
PFNGLVERTEXATTRIBP2UIPROC | glVertexAttribP2ui |
PFNGLVERTEXATTRIBP2UIVPROC | glVertexAttribP2uiv |
PFNGLVERTEXATTRIBP3UIPROC | glVertexAttribP3ui |
PFNGLVERTEXATTRIBP3UIVPROC | glVertexAttribP3uiv |
PFNGLVERTEXATTRIBP4UIPROC | glVertexAttribP4ui |
PFNGLVERTEXATTRIBP4UIVPROC | glVertexAttribP4uiv |
PFNGLVERTEXATTRIBDIVISORPROC | glVertexAttribDivisor |
PFNGLDRAWARRAYSINDIRECTPROC | glDrawArraysIndirect |
PFNGLDRAWELEMENTSINDIRECTPROC | glDrawElementsIndirect |
PFNGLUNIFORM1DPROC | glUniform1d |
PFNGLUNIFORM2DPROC | glUniform2d |
PFNGLUNIFORM3DPROC | glUniform3d |
PFNGLUNIFORM4DPROC | glUniform4d |
PFNGLUNIFORM1DVPROC | glUniform1dv |
PFNGLUNIFORM2DVPROC | glUniform2dv |
PFNGLUNIFORM3DVPROC | glUniform3dv |
PFNGLUNIFORM4DVPROC | glUniform4dv |
PFNGLUNIFORMMATRIX2DVPROC | glUniformMatrix2dv |
PFNGLUNIFORMMATRIX3DVPROC | glUniformMatrix3dv |
PFNGLUNIFORMMATRIX4DVPROC | glUniformMatrix4dv |
PFNGLUNIFORMMATRIX2X3DVPROC | glUniformMatrix2x3dv |
PFNGLUNIFORMMATRIX2X4DVPROC | glUniformMatrix2x4dv |
PFNGLUNIFORMMATRIX3X2DVPROC | glUniformMatrix3x2dv |
PFNGLUNIFORMMATRIX3X4DVPROC | glUniformMatrix3x4dv |
PFNGLUNIFORMMATRIX4X2DVPROC | glUniformMatrix4x2dv |
PFNGLUNIFORMMATRIX4X3DVPROC | glUniformMatrix4x3dv |
PFNGLGETUNIFORMDVPROC | glGetUniformdv |
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | glGetSubroutineUniformLocation |
PFNGLGETSUBROUTINEINDEXPROC | glGetSubroutineIndex |
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | glGetActiveSubroutineUniformiv |
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | glGetActiveSubroutineUniformName |
PFNGLGETACTIVESUBROUTINENAMEPROC | glGetActiveSubroutineName |
PFNGLUNIFORMSUBROUTINESUIVPROC | glUniformSubroutinesuiv |
PFNGLGETUNIFORMSUBROUTINEUIVPROC | glGetUniformSubroutineuiv |
PFNGLGETPROGRAMSTAGEIVPROC | glGetProgramStageiv |
PFNGLPATCHPARAMETERIPROC | glPatchParameteri |
PFNGLPATCHPARAMETERFVPROC | glPatchParameterfv |
PFNGLBINDTRANSFORMFEEDBACKPROC | glBindTransformFeedback |
PFNGLDELETETRANSFORMFEEDBACKSPROC | glDeleteTransformFeedbacks |
PFNGLGENTRANSFORMFEEDBACKSPROC | glGenTransformFeedbacks |
PFNGLISTRANSFORMFEEDBACKPROC | glIsTransformFeedback |
PFNGLPAUSETRANSFORMFEEDBACKPROC | glPauseTransformFeedback |
PFNGLRESUMETRANSFORMFEEDBACKPROC | glResumeTransformFeedback |
PFNGLDRAWTRANSFORMFEEDBACKPROC | glDrawTransformFeedback |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | glDrawTransformFeedbackStream |
PFNGLBEGINQUERYINDEXEDPROC | glBeginQueryIndexed |
PFNGLENDQUERYINDEXEDPROC | glEndQueryIndexed |
PFNGLGETQUERYINDEXEDIVPROC | glGetQueryIndexediv |
PFNGLMINSAMPLESHADINGPROC | glMinSampleShading |
PFNGLBLENDEQUATIONIPROC | glBlendEquationi |
PFNGLBLENDEQUATIONSEPARATEIPROC | glBlendEquationSeparatei |
PFNGLBLENDFUNCIPROC | glBlendFunci |
PFNGLBLENDFUNCSEPARATEIPROC | glBlendFuncSeparatei |
PFNGLRELEASESHADERCOMPILERPROC | glReleaseShaderCompiler |
PFNGLSHADERBINARYPROC | glShaderBinary |
PFNGLGETSHADERPRECISIONFORMATPROC | glGetShaderPrecisionFormat |
PFNGLDEPTHRANGEFPROC | glDepthRangef |
PFNGLCLEARDEPTHFPROC | glClearDepthf |
PFNGLGETPROGRAMBINARYPROC | glGetProgramBinary |
PFNGLPROGRAMBINARYPROC | glProgramBinary |
PFNGLPROGRAMPARAMETERIPROC | glProgramParameteri |
PFNGLUSEPROGRAMSTAGESPROC | glUseProgramStages |
PFNGLACTIVESHADERPROGRAMPROC | glActiveShaderProgram |
PFNGLCREATESHADERPROGRAMVPROC | glCreateShaderProgramv |
PFNGLBINDPROGRAMPIPELINEPROC | glBindProgramPipeline |
PFNGLDELETEPROGRAMPIPELINESPROC | glDeleteProgramPipelines |
PFNGLGENPROGRAMPIPELINESPROC | glGenProgramPipelines |
PFNGLISPROGRAMPIPELINEPROC | glIsProgramPipeline |
PFNGLGETPROGRAMPIPELINEIVPROC | glGetProgramPipelineiv |
PFNGLPROGRAMUNIFORM1IPROC | glProgramUniform1i |
PFNGLPROGRAMUNIFORM1IVPROC | glProgramUniform1iv |
PFNGLPROGRAMUNIFORM1FPROC | glProgramUniform1f |
PFNGLPROGRAMUNIFORM1FVPROC | glProgramUniform1fv |
PFNGLPROGRAMUNIFORM1DPROC | glProgramUniform1d |
PFNGLPROGRAMUNIFORM1DVPROC | glProgramUniform1dv |
PFNGLPROGRAMUNIFORM1UIPROC | glProgramUniform1ui |
PFNGLPROGRAMUNIFORM1UIVPROC | glProgramUniform1uiv |
PFNGLPROGRAMUNIFORM2IPROC | glProgramUniform2i |
PFNGLPROGRAMUNIFORM2IVPROC | glProgramUniform2iv |
PFNGLPROGRAMUNIFORM2FPROC | glProgramUniform2f |
PFNGLPROGRAMUNIFORM2FVPROC | glProgramUniform2fv |
PFNGLPROGRAMUNIFORM2DPROC | glProgramUniform2d |
PFNGLPROGRAMUNIFORM2DVPROC | glProgramUniform2dv |
PFNGLPROGRAMUNIFORM2UIPROC | glProgramUniform2ui |
PFNGLPROGRAMUNIFORM2UIVPROC | glProgramUniform2uiv |
PFNGLPROGRAMUNIFORM3IPROC | glProgramUniform3i |
PFNGLPROGRAMUNIFORM3IVPROC | glProgramUniform3iv |
PFNGLPROGRAMUNIFORM3FPROC | glProgramUniform3f |
PFNGLPROGRAMUNIFORM3FVPROC | glProgramUniform3fv |
PFNGLPROGRAMUNIFORM3DPROC | glProgramUniform3d |
PFNGLPROGRAMUNIFORM3DVPROC | glProgramUniform3dv |
PFNGLPROGRAMUNIFORM3UIPROC | glProgramUniform3ui |
PFNGLPROGRAMUNIFORM3UIVPROC | glProgramUniform3uiv |
PFNGLPROGRAMUNIFORM4IPROC | glProgramUniform4i |
PFNGLPROGRAMUNIFORM4IVPROC | glProgramUniform4iv |
PFNGLPROGRAMUNIFORM4FPROC | glProgramUniform4f |
PFNGLPROGRAMUNIFORM4FVPROC | glProgramUniform4fv |
PFNGLPROGRAMUNIFORM4DPROC | glProgramUniform4d |
PFNGLPROGRAMUNIFORM4DVPROC | glProgramUniform4dv |
PFNGLPROGRAMUNIFORM4UIPROC | glProgramUniform4ui |
PFNGLPROGRAMUNIFORM4UIVPROC | glProgramUniform4uiv |
PFNGLPROGRAMUNIFORMMATRIX2FVPROC | glProgramUniformMatrix2fv |
PFNGLPROGRAMUNIFORMMATRIX3FVPROC | glProgramUniformMatrix3fv |
PFNGLPROGRAMUNIFORMMATRIX4FVPROC | glProgramUniformMatrix4fv |
PFNGLPROGRAMUNIFORMMATRIX2DVPROC | glProgramUniformMatrix2dv |
PFNGLPROGRAMUNIFORMMATRIX3DVPROC | glProgramUniformMatrix3dv |
PFNGLPROGRAMUNIFORMMATRIX4DVPROC | glProgramUniformMatrix4dv |
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | glProgramUniformMatrix2x3fv |
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | glProgramUniformMatrix3x2fv |
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | glProgramUniformMatrix2x4fv |
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | glProgramUniformMatrix4x2fv |
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | glProgramUniformMatrix3x4fv |
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | glProgramUniformMatrix4x3fv |
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | glProgramUniformMatrix2x3dv |
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | glProgramUniformMatrix3x2dv |
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | glProgramUniformMatrix2x4dv |
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | glProgramUniformMatrix4x2dv |
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | glProgramUniformMatrix3x4dv |
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | glProgramUniformMatrix4x3dv |
PFNGLVALIDATEPROGRAMPIPELINEPROC | glValidateProgramPipeline |
PFNGLGETPROGRAMPIPELINEINFOLOGPROC | glGetProgramPipelineInfoLog |
PFNGLVERTEXATTRIBL1DPROC | glVertexAttribL1d |
PFNGLVERTEXATTRIBL2DPROC | glVertexAttribL2d |
PFNGLVERTEXATTRIBL3DPROC | glVertexAttribL3d |
PFNGLVERTEXATTRIBL4DPROC | glVertexAttribL4d |
PFNGLVERTEXATTRIBL1DVPROC | glVertexAttribL1dv |
PFNGLVERTEXATTRIBL2DVPROC | glVertexAttribL2dv |
PFNGLVERTEXATTRIBL3DVPROC | glVertexAttribL3dv |
PFNGLVERTEXATTRIBL4DVPROC | glVertexAttribL4dv |
PFNGLVERTEXATTRIBLPOINTERPROC | glVertexAttribLPointer |
PFNGLGETVERTEXATTRIBLDVPROC | glGetVertexAttribLdv |
PFNGLVIEWPORTARRAYVPROC | glViewportArrayv |
PFNGLVIEWPORTINDEXEDFPROC | glViewportIndexedf |
PFNGLVIEWPORTINDEXEDFVPROC | glViewportIndexedfv |
PFNGLSCISSORARRAYVPROC | glScissorArrayv |
PFNGLSCISSORINDEXEDPROC | glScissorIndexed |
PFNGLSCISSORINDEXEDVPROC | glScissorIndexedv |
PFNGLDEPTHRANGEARRAYVPROC | glDepthRangeArrayv |
PFNGLDEPTHRANGEINDEXEDPROC | glDepthRangeIndexed |
PFNGLGETFLOATI_VPROC | glGetFloati_v |
PFNGLGETDOUBLEI_VPROC | glGetDoublei_v |
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | glDrawArraysInstancedBaseInstance |
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | glDrawElementsInstancedBaseInstance |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | glDrawElementsInstancedBaseVertexBaseInstance |
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | glDrawTransformFeedbackInstanced |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | glDrawTransformFeedbackStreamInstanced |
PFNGLGETINTERNALFORMATIVPROC | glGetInternalformativ |
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | glGetActiveAtomicCounterBufferiv |
PFNGLBINDIMAGETEXTUREPROC | glBindImageTexture |
PFNGLMEMORYBARRIERPROC | glMemoryBarrier |
PFNGLTEXSTORAGE1DPROC | glTexStorage1D |
PFNGLTEXSTORAGE2DPROC | glTexStorage2D |
PFNGLTEXSTORAGE3DPROC | glTexStorage3D |
PFNGLCLEARBUFFERDATAPROC | glClearBufferData |
PFNGLCLEARBUFFERSUBDATAPROC | glClearBufferSubData |
PFNGLDISPATCHCOMPUTEPROC | glDispatchCompute |
PFNGLDISPATCHCOMPUTEINDIRECTPROC | glDispatchComputeIndirect |
PFNGLCOPYIMAGESUBDATAPROC | glCopyImageSubData |
PFNGLFRAMEBUFFERPARAMETERIPROC | glFramebufferParameteri |
PFNGLGETFRAMEBUFFERPARAMETERIVPROC | glGetFramebufferParameteriv |
PFNGLGETINTERNALFORMATI64VPROC | glGetInternalformati64v |
PFNGLINVALIDATETEXSUBIMAGEPROC | glInvalidateTexSubImage |
PFNGLINVALIDATETEXIMAGEPROC | glInvalidateTexImage |
PFNGLINVALIDATEBUFFERSUBDATAPROC | glInvalidateBufferSubData |
PFNGLINVALIDATEBUFFERDATAPROC | glInvalidateBufferData |
PFNGLINVALIDATEFRAMEBUFFERPROC | glInvalidateFramebuffer |
PFNGLINVALIDATESUBFRAMEBUFFERPROC | glInvalidateSubFramebuffer |
PFNGLMULTIDRAWARRAYSINDIRECTPROC | glMultiDrawArraysIndirect |
PFNGLMULTIDRAWELEMENTSINDIRECTPROC | glMultiDrawElementsIndirect |
PFNGLGETPROGRAMINTERFACEIVPROC | glGetProgramInterfaceiv |
PFNGLGETPROGRAMRESOURCEINDEXPROC | glGetProgramResourceIndex |
PFNGLGETPROGRAMRESOURCENAMEPROC | glGetProgramResourceName |
PFNGLGETPROGRAMRESOURCEIVPROC | glGetProgramResourceiv |
PFNGLGETPROGRAMRESOURCELOCATIONPROC | glGetProgramResourceLocation |
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | glGetProgramResourceLocationIndex |
PFNGLSHADERSTORAGEBLOCKBINDINGPROC | glShaderStorageBlockBinding |
PFNGLTEXBUFFERRANGEPROC | glTexBufferRange |
PFNGLTEXSTORAGE2DMULTISAMPLEPROC | glTexStorage2DMultisample |
PFNGLTEXSTORAGE3DMULTISAMPLEPROC | glTexStorage3DMultisample |
PFNGLTEXTUREVIEWPROC | glTextureView |
PFNGLBINDVERTEXBUFFERPROC | glBindVertexBuffer |
PFNGLVERTEXATTRIBFORMATPROC | glVertexAttribFormat |
PFNGLVERTEXATTRIBIFORMATPROC | glVertexAttribIFormat |
PFNGLVERTEXATTRIBLFORMATPROC | glVertexAttribLFormat |
PFNGLVERTEXATTRIBBINDINGPROC | glVertexAttribBinding |
PFNGLVERTEXBINDINGDIVISORPROC | glVertexBindingDivisor |
PFNGLDEBUGMESSAGECONTROLPROC | glDebugMessageControl |
PFNGLDEBUGMESSAGEINSERTPROC | glDebugMessageInsert |
PFNGLDEBUGMESSAGECALLBACKPROC | glDebugMessageCallback |
PFNGLGETDEBUGMESSAGELOGPROC | glGetDebugMessageLog |
PFNGLPUSHDEBUGGROUPPROC | glPushDebugGroup |
PFNGLPOPDEBUGGROUPPROC | glPopDebugGroup |
PFNGLOBJECTLABELPROC | glObjectLabel |
PFNGLGETOBJECTLABELPROC | glGetObjectLabel |
PFNGLOBJECTPTRLABELPROC | glObjectPtrLabel |
PFNGLGETOBJECTPTRLABELPROC | glGetObjectPtrLabel |
PFNGLBUFFERSTORAGEPROC | glBufferStorage |
PFNGLCLEARTEXIMAGEPROC | glClearTexImage |
PFNGLCLEARTEXSUBIMAGEPROC | glClearTexSubImage |
PFNGLBINDBUFFERSBASEPROC | glBindBuffersBase |
PFNGLBINDBUFFERSRANGEPROC | glBindBuffersRange |
PFNGLBINDTEXTURESPROC | glBindTextures |
PFNGLBINDSAMPLERSPROC | glBindSamplers |
PFNGLBINDIMAGETEXTURESPROC | glBindImageTextures |
PFNGLBINDVERTEXBUFFERSPROC | glBindVertexBuffers |
PFNGLCLIPCONTROLPROC | glClipControl |
PFNGLCREATETRANSFORMFEEDBACKSPROC | glCreateTransformFeedbacks |
PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC | glTransformFeedbackBufferBase |
PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC | glTransformFeedbackBufferRange |
PFNGLGETTRANSFORMFEEDBACKIVPROC | glGetTransformFeedbackiv |
PFNGLGETTRANSFORMFEEDBACKI_VPROC | glGetTransformFeedbacki_v |
PFNGLGETTRANSFORMFEEDBACKI64_VPROC | glGetTransformFeedbacki64_v |
PFNGLCREATEBUFFERSPROC | glCreateBuffers |
PFNGLNAMEDBUFFERSTORAGEPROC | glNamedBufferStorage |
PFNGLNAMEDBUFFERDATAPROC | glNamedBufferData |
PFNGLNAMEDBUFFERSUBDATAPROC | glNamedBufferSubData |
PFNGLCOPYNAMEDBUFFERSUBDATAPROC | glCopyNamedBufferSubData |
PFNGLCLEARNAMEDBUFFERDATAPROC | glClearNamedBufferData |
PFNGLCLEARNAMEDBUFFERSUBDATAPROC | glClearNamedBufferSubData |
PFNGLMAPNAMEDBUFFERPROC | glMapNamedBuffer |
PFNGLMAPNAMEDBUFFERRANGEPROC | glMapNamedBufferRange |
PFNGLUNMAPNAMEDBUFFERPROC | glUnmapNamedBuffer |
PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC | glFlushMappedNamedBufferRange |
PFNGLGETNAMEDBUFFERPARAMETERIVPROC | glGetNamedBufferParameteriv |
PFNGLGETNAMEDBUFFERPARAMETERI64VPROC | glGetNamedBufferParameteri64v |
PFNGLGETNAMEDBUFFERPOINTERVPROC | glGetNamedBufferPointerv |
PFNGLGETNAMEDBUFFERSUBDATAPROC | glGetNamedBufferSubData |
PFNGLCREATEFRAMEBUFFERSPROC | glCreateFramebuffers |
PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC | glNamedFramebufferRenderbuffer |
PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC | glNamedFramebufferParameteri |
PFNGLNAMEDFRAMEBUFFERTEXTUREPROC | glNamedFramebufferTexture |
PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC | glNamedFramebufferTextureLayer |
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC | glNamedFramebufferDrawBuffer |
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC | glNamedFramebufferDrawBuffers |
PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC | glNamedFramebufferReadBuffer |
PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC | glInvalidateNamedFramebufferData |
PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC | glInvalidateNamedFramebufferSubData |
PFNGLCLEARNAMEDFRAMEBUFFERIVPROC | glClearNamedFramebufferiv |
PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC | glClearNamedFramebufferuiv |
PFNGLCLEARNAMEDFRAMEBUFFERFVPROC | glClearNamedFramebufferfv |
PFNGLCLEARNAMEDFRAMEBUFFERFIPROC | glClearNamedFramebufferfi |
PFNGLBLITNAMEDFRAMEBUFFERPROC | glBlitNamedFramebuffer |
PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC | glCheckNamedFramebufferStatus |
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC | glGetNamedFramebufferParameteriv |
PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetNamedFramebufferAttachmentParameteriv |
PFNGLCREATERENDERBUFFERSPROC | glCreateRenderbuffers |
PFNGLNAMEDRENDERBUFFERSTORAGEPROC | glNamedRenderbufferStorage |
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC | glNamedRenderbufferStorageMultisample |
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC | glGetNamedRenderbufferParameteriv |
PFNGLCREATETEXTURESPROC | glCreateTextures |
PFNGLTEXTUREBUFFERPROC | glTextureBuffer |
PFNGLTEXTUREBUFFERRANGEPROC | glTextureBufferRange |
PFNGLTEXTURESTORAGE1DPROC | glTextureStorage1D |
PFNGLTEXTURESTORAGE2DPROC | glTextureStorage2D |
PFNGLTEXTURESTORAGE3DPROC | glTextureStorage3D |
PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC | glTextureStorage2DMultisample |
PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC | glTextureStorage3DMultisample |
PFNGLTEXTURESUBIMAGE1DPROC | glTextureSubImage1D |
PFNGLTEXTURESUBIMAGE2DPROC | glTextureSubImage2D |
PFNGLTEXTURESUBIMAGE3DPROC | glTextureSubImage3D |
PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC | glCompressedTextureSubImage1D |
PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC | glCompressedTextureSubImage2D |
PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC | glCompressedTextureSubImage3D |
PFNGLCOPYTEXTURESUBIMAGE1DPROC | glCopyTextureSubImage1D |
PFNGLCOPYTEXTURESUBIMAGE2DPROC | glCopyTextureSubImage2D |
PFNGLCOPYTEXTURESUBIMAGE3DPROC | glCopyTextureSubImage3D |
PFNGLTEXTUREPARAMETERFPROC | glTextureParameterf |
PFNGLTEXTUREPARAMETERFVPROC | glTextureParameterfv |
PFNGLTEXTUREPARAMETERIPROC | glTextureParameteri |
PFNGLTEXTUREPARAMETERIIVPROC | glTextureParameterIiv |
PFNGLTEXTUREPARAMETERIUIVPROC | glTextureParameterIuiv |
PFNGLTEXTUREPARAMETERIVPROC | glTextureParameteriv |
PFNGLGENERATETEXTUREMIPMAPPROC | glGenerateTextureMipmap |
PFNGLBINDTEXTUREUNITPROC | glBindTextureUnit |
PFNGLGETTEXTUREIMAGEPROC | glGetTextureImage |
PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC | glGetCompressedTextureImage |
PFNGLGETTEXTURELEVELPARAMETERFVPROC | glGetTextureLevelParameterfv |
PFNGLGETTEXTURELEVELPARAMETERIVPROC | glGetTextureLevelParameteriv |
PFNGLGETTEXTUREPARAMETERFVPROC | glGetTextureParameterfv |
PFNGLGETTEXTUREPARAMETERIIVPROC | glGetTextureParameterIiv |
PFNGLGETTEXTUREPARAMETERIUIVPROC | glGetTextureParameterIuiv |
PFNGLGETTEXTUREPARAMETERIVPROC | glGetTextureParameteriv |
PFNGLCREATEVERTEXARRAYSPROC | glCreateVertexArrays |
PFNGLDISABLEVERTEXARRAYATTRIBPROC | glDisableVertexArrayAttrib |
PFNGLENABLEVERTEXARRAYATTRIBPROC | glEnableVertexArrayAttrib |
PFNGLVERTEXARRAYELEMENTBUFFERPROC | glVertexArrayElementBuffer |
PFNGLVERTEXARRAYVERTEXBUFFERPROC | glVertexArrayVertexBuffer |
PFNGLVERTEXARRAYVERTEXBUFFERSPROC | glVertexArrayVertexBuffers |
PFNGLVERTEXARRAYATTRIBBINDINGPROC | glVertexArrayAttribBinding |
PFNGLVERTEXARRAYATTRIBFORMATPROC | glVertexArrayAttribFormat |
PFNGLVERTEXARRAYATTRIBIFORMATPROC | glVertexArrayAttribIFormat |
PFNGLVERTEXARRAYATTRIBLFORMATPROC | glVertexArrayAttribLFormat |
PFNGLVERTEXARRAYBINDINGDIVISORPROC | glVertexArrayBindingDivisor |
PFNGLGETVERTEXARRAYIVPROC | glGetVertexArrayiv |
PFNGLGETVERTEXARRAYINDEXEDIVPROC | glGetVertexArrayIndexediv |
PFNGLGETVERTEXARRAYINDEXED64IVPROC | glGetVertexArrayIndexed64iv |
PFNGLCREATESAMPLERSPROC | glCreateSamplers |
PFNGLCREATEPROGRAMPIPELINESPROC | glCreateProgramPipelines |
PFNGLCREATEQUERIESPROC | glCreateQueries |
PFNGLGETQUERYBUFFEROBJECTI64VPROC | glGetQueryBufferObjecti64v |
PFNGLGETQUERYBUFFEROBJECTIVPROC | glGetQueryBufferObjectiv |
PFNGLGETQUERYBUFFEROBJECTUI64VPROC | glGetQueryBufferObjectui64v |
PFNGLGETQUERYBUFFEROBJECTUIVPROC | glGetQueryBufferObjectuiv |
PFNGLMEMORYBARRIERBYREGIONPROC | glMemoryBarrierByRegion |
PFNGLGETTEXTURESUBIMAGEPROC | glGetTextureSubImage |
PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC | glGetCompressedTextureSubImage |
PFNGLGETGRAPHICSRESETSTATUSPROC | glGetGraphicsResetStatus |
PFNGLGETNCOMPRESSEDTEXIMAGEPROC | glGetnCompressedTexImage |
PFNGLGETNTEXIMAGEPROC | glGetnTexImage |
PFNGLGETNUNIFORMDVPROC | glGetnUniformdv |
PFNGLGETNUNIFORMFVPROC | glGetnUniformfv |
PFNGLGETNUNIFORMIVPROC | glGetnUniformiv |
PFNGLGETNUNIFORMUIVPROC | glGetnUniformuiv |
PFNGLREADNPIXELSPROC | glReadnPixels |
PFNGLTEXTUREBARRIERPROC | glTextureBarrier |
PFNGLSPECIALIZESHADERPROC | glSpecializeShader |
PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC | glMultiDrawArraysIndirectCount |
PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC | glMultiDrawElementsIndirectCount |
PFNGLPOLYGONOFFSETCLAMPPROC | glPolygonOffsetClamp |
PFNGLPROGRAMPARAMETERIEXTPROC | glProgramParameteriEXT |
PFNGLGETTEXTUREHANDLEARBPROC | glGetTextureHandleARB |
PFNGLGETTEXTURESAMPLERHANDLEARBPROC | glGetTextureSamplerHandleARB |
PFNGLMAKETEXTUREHANDLERESIDENTARBPROC | glMakeTextureHandleResidentARB |
PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC | glMakeTextureHandleNonResidentARB |
PFNGLGETIMAGEHANDLEARBPROC | glGetImageHandleARB |
PFNGLMAKEIMAGEHANDLERESIDENTARBPROC | glMakeImageHandleResidentARB |
PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC | glMakeImageHandleNonResidentARB |
PFNGLUNIFORMHANDLEUI64ARBPROC | glUniformHandleui64ARB |
PFNGLUNIFORMHANDLEUI64VARBPROC | glUniformHandleui64vARB |
PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC | glProgramUniformHandleui64ARB |
PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC | glProgramUniformHandleui64vARB |
PFNGLISTEXTUREHANDLERESIDENTARBPROC | glIsTextureHandleResidentARB |
PFNGLISIMAGEHANDLERESIDENTARBPROC | glIsImageHandleResidentARB |
PFNGLVERTEXATTRIBL1UI64ARBPROC | glVertexAttribL1ui64ARB |
PFNGLVERTEXATTRIBL1UI64VARBPROC | glVertexAttribL1ui64vARB |
PFNGLGETVERTEXATTRIBLUI64VARBPROC | glGetVertexAttribLui64vARB |
glClearColor_t | glClearColor |
glClear_t | glClear |
glColorMask_t | glColorMask |
glBlendFunc_t | glBlendFunc |
glCullFace_t | glCullFace |
glFrontFace_t | glFrontFace |
glLineWidth_t | glLineWidth |
glPolygonOffset_t | glPolygonOffset |
glScissor_t | glScissor |
glEnable_t | glEnable |
glDisable_t | glDisable |
glIsEnabled_t | glIsEnabled |
glGetBooleanv_t | glGetBooleanv |
glGetFloatv_t | glGetFloatv |
glGetIntegerv_t | glGetIntegerv |
glGetError_t | glGetError |
glGetString_t | glGetString |
glFinish_t | glFinish |
glFlush_t | glFlush |
glHint_t | glHint |
glGetPointerv_t | glGetPointerv |
glReadBuffer_t | glReadBuffer |
glDrawBuffer_t | glDrawBuffer |
glPixelTransferi_t | glPixelTransferi |
glClearDepth_t | glClearDepth |
glDepthFunc_t | glDepthFunc |
glDepthMask_t | glDepthMask |
glDepthRange_t | glDepthRange |
glViewport_t | glViewport |
glDrawArrays_t | glDrawArrays |
glDrawElements_t | glDrawElements |
glPixelStorei_t | glPixelStorei |
glReadPixels_t | glReadPixels |
glStencilFunc_t | glStencilFunc |
glStencilMask_t | glStencilMask |
glStencilOp_t | glStencilOp |
glClearStencil_t | glClearStencil |
glTexParameterf_t | glTexParameterf |
glTexParameteri_t | glTexParameteri |
glTexParameterfv_t | glTexParameterfv |
glTexParameteriv_t | glTexParameteriv |
glGetTexParameterfv_t | glGetTexParameterfv |
glGetTexParameteriv_t | glGetTexParameteriv |
glTexImage2D_t | glTexImage2D |
glGenTextures_t | glGenTextures |
glDeleteTextures_t | glDeleteTextures |
glBindTexture_t | glBindTexture |
glIsTexture_t | glIsTexture |
glTexSubImage2D_t | glTexSubImage2D |
glCopyTexImage2D_t | glCopyTexImage2D |
glCopyTexSubImage2D_t | glCopyTexSubImage2D |
glTexImage1D_t | glTexImage1D |
glTexSubImage1D_t | glTexSubImage1D |
glCopyTexImage1D_t | glCopyTexImage1D |
glCopyTexSubImage1D_t | glCopyTexSubImage1D |
glGetTexImage_t | glGetTexImage |
glAlphaFunc_t | glAlphaFunc |
glPointSize_t | glPointSize |
glTexEnvi_t | glTexEnvi |
glGetTexEnviv_t | glGetTexEnviv |
glLogicOp_t | glLogicOp |
glLineStipple_t | glLineStipple |
glPolygonStipple_t | glPolygonStipple |
glShadeModel_t | glShadeModel |
glLightf_t | glLightf |
glLightfv_t | glLightfv |
glLightModeli_t | glLightModeli |
glLightModelfv_t | glLightModelfv |
glMaterialf_t | glMaterialf |
glMaterialfv_t | glMaterialfv |
glColorMaterial_t | glColorMaterial |
glClipPlane_t | glClipPlane |
glDeleteLists_t | glDeleteLists |
glGenLists_t | glGenLists |
glNewList_t | glNewList |
glEndList_t | glEndList |
glCallList_t | glCallList |
glCallLists_t | glCallLists |
glListBase_t | glListBase |
glRasterPos2i_t | glRasterPos2i |
glRasterPos3fv_t | glRasterPos3fv |
glTexGeni_t | glTexGeni |
glTexGenfv_t | glTexGenfv |
glDrawPixels_t | glDrawPixels |
glCopyPixels_t | glCopyPixels |
glBitmap_t | glBitmap |
glIndexPointer_t | glIndexPointer |
glVertexPointer_t | glVertexPointer |
glNormalPointer_t | glNormalPointer |
glColorPointer_t | glColorPointer |
glTexCoordPointer_t | glTexCoordPointer |
glEnableClientState_t | glEnableClientState |
glDisableClientState_t | glDisableClientState |
glGetTexLevelParameterfv_t | glGetTexLevelParameterfv |
glGetTexLevelParameteriv_t | glGetTexLevelParameteriv |
glPolygonMode_t | glPolygonMode |
glBlendBarrier_t | glBlendBarrier |
glPrimitiveBoundingBox_t | glPrimitiveBoundingBox |
glXSwapIntervalEXT_t | glXSwapIntervalEXT |
glXSwapIntervalSGI_t | glXSwapIntervalSGI |
glXQueryRendererIntegerMESA_t | glXQueryRendererIntegerMESA |
glXQueryCurrentRendererIntegerMESA_t | glXQueryCurrentRendererIntegerMESA |
glXQueryRendererStringMESA_t | glXQueryRendererStringMESA |
glXQueryCurrentRendererStringMESA_t | glXQueryCurrentRendererStringMESA |
glColor4fv_t | glColor4fv |
glMatrixMode_t | glMatrixMode |
glLoadIdentity_t | glLoadIdentity |
glLoadMatrixf_t | glLoadMatrixf |
Instancing is available on OpenGL 3.0+ hardware (in core since OpenGL 3.1 or GL_ARB_draw_instanced extension).
Note that this structure does not include glVertexAttribDivisor(), which has been introduced in later OpenGL versions (OpenGL 3.3 or OpenGL ES 3.0).