Open CASCADE Technology 7.8.0
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Bounds buffer. More...
#include <Graphic3d_BoundBuffer.hxx>
Public Member Functions | |
Graphic3d_BoundBuffer (const Handle< NCollection_BaseAllocator > &theAlloc) | |
Empty constructor. | |
bool | Init (const Standard_Integer theNbBounds, const Standard_Boolean theHasColors) |
Allocates new empty array. | |
virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override |
Dumps the content of me into the stream. | |
Public Member Functions inherited from NCollection_Buffer | |
NCollection_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc, const Standard_Size theSize=0, Standard_Byte *theData=NULL) | |
Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated. | |
~NCollection_Buffer () | |
Destructor. | |
const Standard_Byte * | Data () const |
Standard_Byte * | ChangeData () |
bool | IsEmpty () const |
Standard_Size | Size () const |
Return buffer length in bytes. | |
const Handle< NCollection_BaseAllocator > & | Allocator () const |
void | SetAllocator (const Handle< NCollection_BaseAllocator > &theAlloc) |
Assign new buffer allocator with de-allocation of buffer. | |
bool | Allocate (const Standard_Size theSize) |
Allocate the buffer. | |
void | Free () |
De-allocate buffer. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Data Fields | |
Graphic3d_Vec4 * | Colors |
pointer to facet color values | |
Standard_Integer * | Bounds |
pointer to bounds array | |
Standard_Integer | NbBounds |
number of bounds | |
Standard_Integer | NbMaxBounds |
number of allocated bounds | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Protected Attributes inherited from NCollection_Buffer | |
Standard_Byte * | myData |
data pointer | |
Standard_Size | mySize |
buffer length in bytes | |
Handle< NCollection_BaseAllocator > | myAllocator |
buffer allocator | |
Bounds buffer.
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inline |
Empty constructor.
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inlineoverridevirtual |
Dumps the content of me into the stream.
Reimplemented from NCollection_Buffer.
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inline |
Allocates new empty array.
Standard_Integer* Graphic3d_BoundBuffer::Bounds |
pointer to bounds array
Graphic3d_Vec4* Graphic3d_BoundBuffer::Colors |
pointer to facet color values
Standard_Integer Graphic3d_BoundBuffer::NbBounds |
number of bounds
Standard_Integer Graphic3d_BoundBuffer::NbMaxBounds |
number of allocated bounds