Open CASCADE Technology 7.8.0
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Low-level buffer object. More...
#include <NCollection_Buffer.hxx>
Public Member Functions | |
NCollection_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc, const Standard_Size theSize=0, Standard_Byte *theData=NULL) | |
Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated. | |
~NCollection_Buffer () | |
Destructor. | |
const Standard_Byte * | Data () const |
Standard_Byte * | ChangeData () |
bool | IsEmpty () const |
Standard_Size | Size () const |
Return buffer length in bytes. | |
const Handle< NCollection_BaseAllocator > & | Allocator () const |
void | SetAllocator (const Handle< NCollection_BaseAllocator > &theAlloc) |
Assign new buffer allocator with de-allocation of buffer. | |
bool | Allocate (const Standard_Size theSize) |
Allocate the buffer. | |
void | Free () |
De-allocate buffer. | |
virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
Dumps the content of me into the stream. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Protected Attributes | |
Standard_Byte * | myData |
data pointer | |
Standard_Size | mySize |
buffer length in bytes | |
Handle< NCollection_BaseAllocator > | myAllocator |
buffer allocator | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Low-level buffer object.
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Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated.
theAlloc | memory allocator |
theSize | buffer size |
theData | buffer data allocated by theAlloc |
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Destructor.
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Allocate the buffer.
theSize | buffer length in bytes |
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Dumps the content of me into the stream.
Reimplemented in Graphic3d_BoundBuffer, Graphic3d_Buffer, and Graphic3d_IndexBuffer.
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De-allocate buffer.
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Assign new buffer allocator with de-allocation of buffer.
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Return buffer length in bytes.
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buffer allocator
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data pointer
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buffer length in bytes