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Open CASCADE Technology 7.8.0
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Class provides FBOs for dual depth peeling. More...
#include <OpenGl_DepthPeeling.hxx>

Public Member Functions | |
| OpenGl_DepthPeeling () | |
| Constructor. | |
| virtual | ~OpenGl_DepthPeeling () |
| Destructor. | |
| virtual void | Release (OpenGl_Context *theGlCtx) override |
| Release OpenGL resources. | |
| virtual Standard_Size | EstimatedDataSize () const override |
| Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules. | |
| void | AttachDepthTexture (const Handle< OpenGl_Context > &theCtx, const Handle< OpenGl_Texture > &theDepthStencilTexture) |
| Attach a texture image. Resets the active FBO to 0. | |
| void | DetachDepthTexture (const Handle< OpenGl_Context > &theCtx) |
| Detach a texture image. Resets the active FBO to 0. | |
| const Handle< OpenGl_FrameBuffer > * | DepthPeelFbosOit () const |
| Returns additional buffers for ping-pong. | |
| const Handle< OpenGl_FrameBuffer > * | FrontBackColorFbosOit () const |
| Returns additional buffers for ping-pong. | |
| const Handle< OpenGl_FrameBuffer > & | BlendBackFboOit () const |
| Returns additional FBO for depth peeling. | |
Public Member Functions inherited from OpenGl_NamedResource | |
| OpenGl_NamedResource (const TCollection_AsciiString &theId) | |
| Empty constructor. | |
| const TCollection_AsciiString & | ResourceId () const |
| Return resource name. | |
Public Member Functions inherited from OpenGl_Resource | |
| OpenGl_Resource () | |
| Empty constructor. | |
| virtual | ~OpenGl_Resource () |
| Destructor. Inheritors should call Clean (NULL) within it. | |
| virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient () |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. | |
| Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Protected Attributes inherited from OpenGl_NamedResource | |
| TCollection_AsciiString | myResourceId |
| resource name | |
Class provides FBOs for dual depth peeling.
| OpenGl_DepthPeeling::OpenGl_DepthPeeling | ( | ) |
Constructor.
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virtual |
Destructor.
| void OpenGl_DepthPeeling::AttachDepthTexture | ( | const Handle< OpenGl_Context > & | theCtx, |
| const Handle< OpenGl_Texture > & | theDepthStencilTexture | ||
| ) |
Attach a texture image. Resets the active FBO to 0.
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inline |
Returns additional FBO for depth peeling.
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inline |
Returns additional buffers for ping-pong.
| void OpenGl_DepthPeeling::DetachDepthTexture | ( | const Handle< OpenGl_Context > & | theCtx | ) |
Detach a texture image. Resets the active FBO to 0.
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overridevirtual |
Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.
Implements OpenGl_Resource.
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inline |
Returns additional buffers for ping-pong.
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overridevirtual |
Release OpenGL resources.
Implements OpenGl_Resource.