Open CASCADE Technology 7.8.0
|
#include <VrmlData_ShapeNode.hxx>
Public Member Functions | |
VrmlData_ShapeNode () | |
VrmlData_ShapeNode (const VrmlData_Scene &theScene, const char *theName) | |
const Handle< VrmlData_Appearance > & | Appearance () const |
const Handle< VrmlData_Geometry > & | Geometry () const |
void | SetAppearance (const Handle< VrmlData_Appearance > &theAppear) |
void | SetGeometry (const Handle< VrmlData_Geometry > &theGeometry) |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
virtual Standard_Boolean | IsDefault () const override |
![]() | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
VrmlData_ErrorStatus | WriteClosing () const |
![]() | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Implementation of the Shape node type
|
inline |
Empty constructor
|
inline |
Constructor
|
inline |
Query the Appearance.
|
overridevirtual |
Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
|
inline |
Query the Geometry.
|
overridevirtual |
Check if the Shape Node is writeable.
Reimplemented from VrmlData_Node.
|
overridevirtual |
Fill the Node internal data from the given input stream.
Implements VrmlData_Node.
|
inline |
Set the Appearance
|
inline |
Set the Geometry
|
overridevirtual |
Write the Node to output stream.
Reimplemented from VrmlData_Node.