Open CASCADE Technology 7.8.0
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specifies a OrthographicCamera node of VRML specifying properties of cameras. An orthographic camera defines a parallel projection from a viewpoint. This camera does not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for an orthographic camera is a rectangular parallelepiped (a box). More...
#include <Vrml_OrthographicCamera.hxx>
Public Member Functions | |
Vrml_OrthographicCamera () | |
Vrml_OrthographicCamera (const gp_Vec &aPosition, const Vrml_SFRotation &aOrientation, const Standard_Real aFocalDistance, const Standard_Real aHeight) | |
void | SetPosition (const gp_Vec &aPosition) |
gp_Vec | Position () const |
void | SetOrientation (const Vrml_SFRotation &aOrientation) |
Vrml_SFRotation | Orientation () const |
void | SetFocalDistance (const Standard_Real aFocalDistance) |
Standard_Real | FocalDistance () const |
void | SetHeight (const Standard_Real aHeight) |
Standard_Real | Height () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
specifies a OrthographicCamera node of VRML specifying properties of cameras. An orthographic camera defines a parallel projection from a viewpoint. This camera does not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for an orthographic camera is a rectangular parallelepiped (a box).
Vrml_OrthographicCamera::Vrml_OrthographicCamera | ( | ) |
Vrml_OrthographicCamera::Vrml_OrthographicCamera | ( | const gp_Vec & | aPosition, |
const Vrml_SFRotation & | aOrientation, | ||
const Standard_Real | aFocalDistance, | ||
const Standard_Real | aHeight | ||
) |
Standard_Real Vrml_OrthographicCamera::FocalDistance | ( | ) | const |
Standard_Real Vrml_OrthographicCamera::Height | ( | ) | const |
Vrml_SFRotation Vrml_OrthographicCamera::Orientation | ( | ) | const |
gp_Vec Vrml_OrthographicCamera::Position | ( | ) | const |
Standard_OStream & Vrml_OrthographicCamera::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_OrthographicCamera::SetFocalDistance | ( | const Standard_Real | aFocalDistance | ) |
void Vrml_OrthographicCamera::SetHeight | ( | const Standard_Real | aHeight | ) |
void Vrml_OrthographicCamera::SetOrientation | ( | const Vrml_SFRotation & | aOrientation | ) |