Open CASCADE Technology 7.8.0
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#include <RWGltf_CafWriter.hxx>
Data Fields | |
std::vector< Graphic3d_Vec3 > | NodesVec |
vector for mesh nodes | |
std::vector< Graphic3d_Vec3 > | NormalsVec |
vector for mesh normals | |
std::vector< Graphic3d_Vec2 > | TexCoordsVec |
vector for mesh texture UV coordinates | |
std::vector< Poly_Triangle > | IndicesVec |
vector for mesh indices | |
Mesh.
std::vector<Poly_Triangle> RWGltf_CafWriter::Mesh::IndicesVec |
vector for mesh indices
std::vector<Graphic3d_Vec3> RWGltf_CafWriter::Mesh::NodesVec |
vector for mesh nodes
std::vector<Graphic3d_Vec3> RWGltf_CafWriter::Mesh::NormalsVec |
vector for mesh normals
std::vector<Graphic3d_Vec2> RWGltf_CafWriter::Mesh::TexCoordsVec |
vector for mesh texture UV coordinates