|
| RWGltf_CafWriter (const TCollection_AsciiString &theFile, Standard_Boolean theIsBinary) |
| Main constructor.
|
|
virtual | ~RWGltf_CafWriter () |
| Destructor.
|
|
const RWMesh_CoordinateSystemConverter & | CoordinateSystemConverter () const |
| Return transformation from OCCT to glTF coordinate system.
|
|
RWMesh_CoordinateSystemConverter & | ChangeCoordinateSystemConverter () |
| Return transformation from OCCT to glTF coordinate system.
|
|
void | SetCoordinateSystemConverter (const RWMesh_CoordinateSystemConverter &theConverter) |
| Set transformation from OCCT to glTF coordinate system.
|
|
bool | IsBinary () const |
| Return flag to write into binary glTF format (.glb), specified within class constructor.
|
|
RWGltf_WriterTrsfFormat | TransformationFormat () const |
| Return preferred transformation format for writing into glTF file; RWGltf_WriterTrsfFormat_Compact by default.
|
|
void | SetTransformationFormat (RWGltf_WriterTrsfFormat theFormat) |
| Set preferred transformation format for writing into glTF file.
|
|
RWMesh_NameFormat | NodeNameFormat () const |
| Return name format for exporting Nodes; RWMesh_NameFormat_InstanceOrProduct by default.
|
|
void | SetNodeNameFormat (RWMesh_NameFormat theFormat) |
| Set name format for exporting Nodes.
|
|
RWMesh_NameFormat | MeshNameFormat () const |
| Return name format for exporting Meshes; RWMesh_NameFormat_Product by default.
|
|
void | SetMeshNameFormat (RWMesh_NameFormat theFormat) |
| Set name format for exporting Meshes.
|
|
bool | IsForcedUVExport () const |
| Return TRUE to export UV coordinates even if there are no mapped texture; FALSE by default.
|
|
void | SetForcedUVExport (bool theToForce) |
| Set flag to export UV coordinates even if there are no mapped texture; FALSE by default.
|
|
const XCAFPrs_Style & | DefaultStyle () const |
| Return default material definition to be used for nodes with only color defined.
|
|
void | SetDefaultStyle (const XCAFPrs_Style &theStyle) |
| Set default material definition to be used for nodes with only color defined.
|
|
Standard_Boolean | ToEmbedTexturesInGlb () |
| Return flag to write image textures into GLB file (binary gltf export); TRUE by default. When set to FALSE, texture images will be written as separate files. Has no effect on writing into non-binary format.
|
|
void | SetToEmbedTexturesInGlb (Standard_Boolean theToEmbedTexturesInGlb) |
| Set flag to write image textures into GLB file (binary gltf export).
|
|
bool | ToMergeFaces () const |
| Return flag to merge faces within a single part; FALSE by default.
|
|
void | SetMergeFaces (bool theToMerge) |
| Set flag to merge faces within a single part. May reduce JSON size thanks to smaller number of primitive arrays.
|
|
bool | ToSplitIndices16 () const |
| Return flag to prefer keeping 16-bit indexes while merging face; FALSE by default.
|
|
void | SetSplitIndices16 (bool theToSplit) |
| Set flag to prefer keeping 16-bit indexes while merging face. Has effect only with ToMergeFaces() option turned ON. May reduce binary data size thanks to smaller triangle indexes.
|
|
bool | ToParallel () const |
| Return TRUE if multithreaded optimizations are allowed; FALSE by default.
|
|
void | SetParallel (bool theToParallel) |
| Setup multithreaded execution.
|
|
const RWGltf_DracoParameters & | CompressionParameters () const |
| Return Draco parameters.
|
|
void | SetCompressionParameters (const RWGltf_DracoParameters &theDracoParameters) |
| Set Draco parameters.
|
|
virtual bool | Perform (const Handle< TDocStd_Document > &theDocument, const TDF_LabelSequence &theRootLabels, const TColStd_MapOfAsciiString *theLabelFilter, const TColStd_IndexedDataMapOfStringString &theFileInfo, const Message_ProgressRange &theProgress) |
| Write glTF file and associated binary file. Triangulation data should be precomputed within shapes!
|
|
virtual bool | Perform (const Handle< TDocStd_Document > &theDocument, const TColStd_IndexedDataMapOfStringString &theFileInfo, const Message_ProgressRange &theProgress) |
| Write glTF file and associated binary file. Triangulation data should be precomputed within shapes!
|
|
Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
|
|
| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
|
|
Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
|
|
virtual | ~Standard_Transient () |
| Destructor must be virtual.
|
|
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
|
|
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
|
|
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
|
|
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
|
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
|
Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
|
|
Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
|
|
void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
|
|
Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
|
|
virtual void | Delete () const |
| Memory deallocator for transient classes.
|
|
|
virtual bool | writeBinData (const Handle< TDocStd_Document > &theDocument, const TDF_LabelSequence &theRootLabels, const TColStd_MapOfAsciiString *theLabelFilter, const Message_ProgressRange &theProgress) |
| Write binary data file with triangulation data. Triangulation data should be precomputed within shapes!
|
|
virtual bool | writeJson (const Handle< TDocStd_Document > &theDocument, const TDF_LabelSequence &theRootLabels, const TColStd_MapOfAsciiString *theLabelFilter, const TColStd_IndexedDataMapOfStringString &theFileInfo, const Message_ProgressRange &theProgress) |
| Write JSON file with glTF structure (should be called after writeBinData()).
|
|
virtual Standard_Boolean | toSkipFaceMesh (const RWMesh_FaceIterator &theFaceIter) |
| Return TRUE if face mesh should be skipped (e.g. because it is invalid or empty).
|
|
virtual TCollection_AsciiString | formatName (RWMesh_NameFormat theFormat, const TDF_Label &theLabel, const TDF_Label &theRefLabel) const |
| Generate name for specified labels.
|
|
virtual void | saveNodes (RWGltf_GltfFace &theGltfFace, std::ostream &theBinFile, const RWMesh_FaceIterator &theFaceIter, Standard_Integer &theAccessorNb, const std::shared_ptr< RWGltf_CafWriter::Mesh > &theMesh) const |
| Write mesh nodes into binary file.
|
|
virtual void | saveNormals (RWGltf_GltfFace &theGltfFace, std::ostream &theBinFile, RWMesh_FaceIterator &theFaceIter, Standard_Integer &theAccessorNb, const std::shared_ptr< RWGltf_CafWriter::Mesh > &theMesh) const |
| Write mesh normals into binary file.
|
|
virtual void | saveTextCoords (RWGltf_GltfFace &theGltfFace, std::ostream &theBinFile, const RWMesh_FaceIterator &theFaceIter, Standard_Integer &theAccessorNb, const std::shared_ptr< RWGltf_CafWriter::Mesh > &theMesh) const |
| Write mesh texture UV coordinates into binary file.
|
|
virtual void | saveIndices (RWGltf_GltfFace &theGltfFace, std::ostream &theBinFile, const RWMesh_FaceIterator &theFaceIter, Standard_Integer &theAccessorNb, const std::shared_ptr< RWGltf_CafWriter::Mesh > &theMesh) |
| Write mesh indexes into binary file.
|
|
virtual void | writePositions (const RWGltf_GltfFace &theGltfFace) |
| Write bufferView for vertex positions within RWGltf_GltfRootElement_Accessors section.
|
|
virtual void | writeNormals (const RWGltf_GltfFace &theGltfFace) |
| Write bufferView for vertex normals within RWGltf_GltfRootElement_Accessors section.
|
|
virtual void | writeTextCoords (const RWGltf_GltfFace &theGltfFace) |
| Write bufferView for vertex texture coordinates within RWGltf_GltfRootElement_Accessors section.
|
|
virtual void | writeIndices (const RWGltf_GltfFace &theGltfFace) |
| Write bufferView for triangle indexes within RWGltf_GltfRootElement_Accessors section.
|
|
virtual void | writeAccessors (const RWGltf_GltfSceneNodeMap &theSceneNodeMap) |
| Write RWGltf_GltfRootElement_Accessors section.
|
|
virtual void | writeAnimations () |
| Write RWGltf_GltfRootElement_Animations section (reserved).
|
|
virtual void | writeAsset (const TColStd_IndexedDataMapOfStringString &theFileInfo) |
| Write RWGltf_GltfRootElement_Asset section.
|
|
virtual void | writeBufferViews (const Standard_Integer theBinDataBufferId) |
| Write RWGltf_GltfRootElement_BufferViews section.
|
|
virtual void | writeBuffers () |
| Write RWGltf_GltfRootElement_Buffers section.
|
|
virtual void | writeExtensions () |
| Write RWGltf_GltfRootElement_ExtensionsUsed/RWGltf_GltfRootElement_ExtensionsRequired sections (reserved).
|
|
virtual void | writeImages (const RWGltf_GltfSceneNodeMap &theSceneNodeMap) |
| Write RWGltf_GltfRootElement_Images section.
|
|
virtual void | writeMaterials (const RWGltf_GltfSceneNodeMap &theSceneNodeMap) |
| Write RWGltf_GltfRootElement_Materials section.
|
|
virtual void | writeMeshes (const RWGltf_GltfSceneNodeMap &theSceneNodeMap) |
| Write RWGltf_GltfRootElement_Meshes section.
|
|
virtual void | writePrimArray (const RWGltf_GltfFace &theGltfFace, const TCollection_AsciiString &theName, const int theDracoBufInd, bool &theToStartPrims) |
| Write a primitive array to RWGltf_GltfRootElement_Meshes section.
|
|
virtual void | writeNodes (const Handle< TDocStd_Document > &theDocument, const TDF_LabelSequence &theRootLabels, const TColStd_MapOfAsciiString *theLabelFilter, const RWGltf_GltfSceneNodeMap &theSceneNodeMap, NCollection_Sequence< Standard_Integer > &theSceneRootNodeInds) |
| Write RWGltf_GltfRootElement_Nodes section.
|
|
virtual void | writeSamplers () |
| Write RWGltf_GltfRootElement_Samplers section.
|
|
virtual void | writeScene (const Standard_Integer theDefSceneId) |
| Write RWGltf_GltfRootElement_Scene section.
|
|
virtual void | writeScenes (const NCollection_Sequence< Standard_Integer > &theSceneRootNodeInds) |
| Write RWGltf_GltfRootElement_Scenes section.
|
|
virtual void | writeSkins () |
| Write RWGltf_GltfRootElement_Skins section (reserved).
|
|
virtual void | writeTextures (const RWGltf_GltfSceneNodeMap &theSceneNodeMap) |
| Write RWGltf_GltfRootElement_Textures section.
|
|
glTF writer context from XCAF document.