#include <Adaptor3d_CurveOnSurface.hxx>#include <Adaptor3d_Surface.hxx>#include <gp_Pnt.hxx>#include <gp_Pnt2d.hxx>#include <gp_Vec.hxx>#include <gp_Vec2d.hxx>#include <BlendFunc_SectionShape.hxx>#include <Convert_ParameterisationType.hxx>#include <Blend_SurfRstFunction.hxx>#include <math_Vector.hxx>#include <TColStd_Array1OfReal.hxx>#include <GeomAbs_Shape.hxx>#include <TColStd_Array1OfInteger.hxx>#include <TColgp_Array1OfPnt.hxx>#include <TColgp_Array1OfVec.hxx>#include <TColgp_Array1OfPnt2d.hxx>#include <TColgp_Array1OfVec2d.hxx>| Data Structures | |
| class | BRepBlend_SurfRstEvolRad | 
| Function to approximate by AppSurface for Edge/Face and evolutif radius.  More... | |