Class for iterating texture set. More...
#include <Graphic3d_TextureSet.hxx>

Public Member Functions | |
| Iterator () | |
| Empty constructor. | |
| Iterator (const Handle< Graphic3d_TextureSet > &theSet) | |
| Constructor. | |
Public Member Functions inherited from NCollection_Iterator< Container > | |
| NCollection_Iterator () | |
| NCollection_Iterator (const NCollection_Iterator &theOther) | |
| NCollection_Iterator (const Container &theList) | |
| NCollection_Iterator (const Container &theList, const typename Container::iterator &theOther) | |
| NCollection_Iterator (const Container &theList, typename Container::iterator &&theOther) | |
| ~NCollection_Iterator () | |
| void | Init (Container &theList) |
| void | Init (const Container &theList) |
| virtual bool | More () const |
| void | Initialize (Container &theList) |
| void | Initialize (const Container &theList) |
| const Container::iterator & | ValueIter () const |
| Container::iterator & | ChangeValueIter () |
| const Container::iterator & | EndIter () const |
| Container::iterator & | ChangeEndIter () |
| virtual void | Next () |
| const Container::const_reference | Value () const |
| const Container::reference | ChangeValue () |
| bool | operator== (const NCollection_Iterator &theOther) |
| bool | operator!= (const NCollection_Iterator &theOther) |
| NCollection_Iterator & | operator= (const NCollection_Iterator &theOther) |
| NCollection_Iterator & | operator= (NCollection_Iterator &&theOther) |
Class for iterating texture set.
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inline |
Empty constructor.
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inline |
Constructor.