Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions | Protected Attributes
Graphic3d_Text Class Reference

This class allows the definition of a text object for display. The text might be defined in one of ways, using: More...

#include <Graphic3d_Text.hxx>

Inheritance diagram for Graphic3d_Text:
Inheritance graph
[legend]

Public Member Functions

 Graphic3d_Text (const float theHeight)
 Creates default text parameters.
 
 ~Graphic3d_Text () override=default
 Destructor.
 
const NCollection_StringText () const
 Returns text value.
 
void SetText (const NCollection_String &theText)
 Sets text value.
 
void SetText (const TCollection_AsciiString &theText)
 Sets text value.
 
void SetText (const char *theText)
 Sets text value.
 
const occ::handle< Font_TextFormatter > & TextFormatter () const
 
void SetTextFormatter (const occ::handle< Font_TextFormatter > &theFormatter)
 Setup text default formatter for text within this context.
 
const gp_PntPosition () const
 The 3D point of attachment is projected. If the orientation is defined, the text is written in the plane of projection.
 
void SetPosition (const gp_Pnt &thePoint)
 Sets text point.
 
const gp_Ax2Orientation () const
 Returns text orientation in 3D space.
 
bool HasPlane () const
 Returns true if the text is filled by a point.
 
void SetOrientation (const gp_Ax2 &theOrientation)
 Sets text orientation in 3D space.
 
void ResetOrientation ()
 Reset text orientation in 3D space.
 
bool HasOwnAnchorPoint () const
 Returns true if the text has an anchor point.
 
void SetOwnAnchorPoint (const bool theHasOwnAnchor)
 Returns true if the text has an anchor point.
 
float Height () const
 Sets height of text. (Relative to the Normalized Projection Coordinates (NPC) Space).
 
void SetHeight (const float theHeight)
 Returns height of text.
 
Graphic3d_HorizontalTextAlignment HorizontalAlignment () const
 Returns horizontal alignment of text.
 
void SetHorizontalAlignment (const Graphic3d_HorizontalTextAlignment theJustification)
 Sets horizontal alignment of text.
 
Graphic3d_VerticalTextAlignment VerticalAlignment () const
 Returns vertical alignment of text.
 
void SetVerticalAlignment (const Graphic3d_VerticalTextAlignment theJustification)
 Sets vertical alignment of text.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Attributes

occ::handle< Font_TextFormattermyFormatter
 text formatter
 
NCollection_String myText
 text value
 
gp_Ax2 myOrientation
 Text orientation in 3D space.
 
float myHeight
 height of text
 
Graphic3d_HorizontalTextAlignment myHAlign
 horizontal alignment
 
Graphic3d_VerticalTextAlignment myVAlign
 vertical alignment
 
bool myHasPlane
 Check if text have orientation in 3D space.
 
bool myHasOwnAnchor
 flag if text uses position as point of attach
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

This class allows the definition of a text object for display. The text might be defined in one of ways, using:

This class also has parameters of the text height and H/V alignments. Custom formatting is available using Font_TextFormatter.

Constructor & Destructor Documentation

◆ Graphic3d_Text()

Graphic3d_Text::Graphic3d_Text ( const float theHeight)

Creates default text parameters.

◆ ~Graphic3d_Text()

Graphic3d_Text::~Graphic3d_Text ( )
overridedefault

Destructor.

Member Function Documentation

◆ HasOwnAnchorPoint()

bool Graphic3d_Text::HasOwnAnchorPoint ( ) const
inline

Returns true if the text has an anchor point.

◆ HasPlane()

bool Graphic3d_Text::HasPlane ( ) const
inline

Returns true if the text is filled by a point.

◆ Height()

float Graphic3d_Text::Height ( ) const
inline

Sets height of text. (Relative to the Normalized Projection Coordinates (NPC) Space).

◆ HorizontalAlignment()

Graphic3d_HorizontalTextAlignment Graphic3d_Text::HorizontalAlignment ( ) const
inline

Returns horizontal alignment of text.

◆ Orientation()

const gp_Ax2 & Graphic3d_Text::Orientation ( ) const
inline

Returns text orientation in 3D space.

◆ Position()

const gp_Pnt & Graphic3d_Text::Position ( ) const
inline

The 3D point of attachment is projected. If the orientation is defined, the text is written in the plane of projection.

◆ ResetOrientation()

void Graphic3d_Text::ResetOrientation ( )

Reset text orientation in 3D space.

◆ SetHeight()

void Graphic3d_Text::SetHeight ( const float theHeight)
inline

Returns height of text.

◆ SetHorizontalAlignment()

void Graphic3d_Text::SetHorizontalAlignment ( const Graphic3d_HorizontalTextAlignment theJustification)
inline

Sets horizontal alignment of text.

◆ SetOrientation()

void Graphic3d_Text::SetOrientation ( const gp_Ax2 & theOrientation)

Sets text orientation in 3D space.

◆ SetOwnAnchorPoint()

void Graphic3d_Text::SetOwnAnchorPoint ( const bool theHasOwnAnchor)
inline

Returns true if the text has an anchor point.

◆ SetPosition()

void Graphic3d_Text::SetPosition ( const gp_Pnt & thePoint)
inline

Sets text point.

◆ SetText() [1/3]

void Graphic3d_Text::SetText ( const char * theText)
inline

Sets text value.

◆ SetText() [2/3]

void Graphic3d_Text::SetText ( const NCollection_String & theText)
inline

Sets text value.

◆ SetText() [3/3]

void Graphic3d_Text::SetText ( const TCollection_AsciiString & theText)
inline

Sets text value.

◆ SetTextFormatter()

void Graphic3d_Text::SetTextFormatter ( const occ::handle< Font_TextFormatter > & theFormatter)
inline

Setup text default formatter for text within this context.

◆ SetVerticalAlignment()

void Graphic3d_Text::SetVerticalAlignment ( const Graphic3d_VerticalTextAlignment theJustification)
inline

Sets vertical alignment of text.

◆ Text()

const NCollection_String & Graphic3d_Text::Text ( ) const
inline

Returns text value.

◆ TextFormatter()

const occ::handle< Font_TextFormatter > & Graphic3d_Text::TextFormatter ( ) const
inline
Returns
text formatter; NULL by default, which means standard text formatter will be used.

◆ VerticalAlignment()

Graphic3d_VerticalTextAlignment Graphic3d_Text::VerticalAlignment ( ) const
inline

Returns vertical alignment of text.

Field Documentation

◆ myFormatter

occ::handle<Font_TextFormatter> Graphic3d_Text::myFormatter
protected

text formatter

◆ myHAlign

Graphic3d_HorizontalTextAlignment Graphic3d_Text::myHAlign
protected

horizontal alignment

◆ myHasOwnAnchor

bool Graphic3d_Text::myHasOwnAnchor
protected

flag if text uses position as point of attach

◆ myHasPlane

bool Graphic3d_Text::myHasPlane
protected

Check if text have orientation in 3D space.

◆ myHeight

float Graphic3d_Text::myHeight
protected

height of text

◆ myOrientation

gp_Ax2 Graphic3d_Text::myOrientation
protected

Text orientation in 3D space.

◆ myText

NCollection_String Graphic3d_Text::myText
protected

text value

◆ myVAlign

Graphic3d_VerticalTextAlignment Graphic3d_Text::myVAlign
protected

vertical alignment


The documentation for this class was generated from the following file: