Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
IGESSelect_CounterOfLevelNumber Class Reference

This class gives information about Level Number. It counts entities according level number, considering also the multiple level (see the class LevelList) for which an entity is attached to each of the listed levels. More...

#include <IGESSelect_CounterOfLevelNumber.hxx>

Inheritance diagram for IGESSelect_CounterOfLevelNumber:
Inheritance graph
[legend]

Public Member Functions

 IGESSelect_CounterOfLevelNumber (const bool withmap=true, const bool withlist=false)
 Creates a CounterOfLevelNumber, clear, ready to work <withmap> and <withlist> are transmitted to SignCounter.
 
void Clear () override
 Resets already memorized information : also numeric data.
 
void AddSign (const occ::handle< Standard_Transient > &ent, const occ::handle< Interface_InterfaceModel > &model) override
 Adds an entity by considering its lrvrl number(s) A level is added both in numeric and alphanumeric form, i.e. LevelList gives "LEVEL LIST", others (no level or positive level) displays level number on 7 digits (C : %7d) Remark : an entity attached to a Level List is added for " LEVEL LIST", and for each of its constituent levels.
 
void AddLevel (const occ::handle< Standard_Transient > &ent, const int level)
 The internal action to record a new level number, positive, null (no level) or negative (level list)
 
int HighestLevel () const
 Returns the highest value found for a level number.
 
int NbTimesLevel (const int level) const
 Returns the number of times a level is used, 0 if it has not been recorded at all <level> = 0 counts entities attached to no level <level> < 0 counts entities attached to a LevelList.
 
occ::handle< NCollection_HSequence< int > > Levels () const
 Returns the ordered list of used positive Level numbers.
 
occ::handle< TCollection_HAsciiStringSign (const occ::handle< Standard_Transient > &ent, const occ::handle< Interface_InterfaceModel > &model) const override
 Determines and returns the value of the signature for an entity as an HAsciiString. Redefined, gives the same result as AddSign, see this method ("LEVEL LIST" or "nnnnnnn")
 
void PrintCount (Standard_OStream &S) const override
 Prints the counts of items (not the list) then the Highest Level Number recorded.
 
- Public Member Functions inherited from IFSelect_SignCounter
 IFSelect_SignCounter (const bool withmap=true, const bool withlist=false)
 Creates a SignCounter, without proper Signature If <withmap> is True (default), added entities are counted only if they are not yet recorded in the map Map control can be set off if the input guarantees uniqueness of data <withlist> is transmitted to SignatureList (option to list entities, not only to count them).
 
 IFSelect_SignCounter (const occ::handle< IFSelect_Signature > &matcher, const bool withmap=true, const bool withlist=false)
 Creates a SignCounter, with a predefined Signature Other arguments as for Create without Signature.
 
occ::handle< IFSelect_SignatureSignature () const
 Returns the Signature used to count entities. It can be null.
 
void SetMap (const bool withmap)
 Changes the control status. The map is not cleared, simply its use changes.
 
virtual bool AddEntity (const occ::handle< Standard_Transient > &ent, const occ::handle< Interface_InterfaceModel > &model)
 Adds an entity by considering its signature, which is given by call to method AddSign Returns True if added, False if already in the map (and map control status set)
 
void AddList (const occ::handle< NCollection_HSequence< occ::handle< Standard_Transient > > > &list, const occ::handle< Interface_InterfaceModel > &model)
 Adds a list of entities by adding each of the items.
 
virtual void AddWithGraph (const occ::handle< NCollection_HSequence< occ::handle< Standard_Transient > > > &list, const Interface_Graph &graph)
 Adds a list of entities in the context given by the graph Default just call basic AddList Can be redefined to get a signature computed with the graph.
 
void AddModel (const occ::handle< Interface_InterfaceModel > &model)
 Adds all the entities contained in a Model.
 
void AddFromSelection (const occ::handle< IFSelect_Selection > &sel, const Interface_Graph &G)
 Adds the result determined by a Selection from a Graph Remark : does not impact at all data from SetSelection & Co.
 
void SetSelection (const occ::handle< IFSelect_Selection > &sel)
 Sets a Selection as input : this causes content to be cleared then the Selection to be ready to compute (but not immediately)
 
occ::handle< IFSelect_SelectionSelection () const
 Returns the selection, or a null Handle.
 
void SetSelMode (const int selmode)
 Changes the mode of working with the selection : -1 just clears optimisation data and nothing else 0 clears it 1 inhibits it for computing (but no clearing) 2 sets it active for computing Default at creation is 0, after SetSelection (not null) is 2.
 
int SelMode () const
 Returns the mode of working with the selection.
 
bool ComputeSelected (const Interface_Graph &G, const bool forced=false)
 Computes from the selection result, if selection is active (mode 2). If selection is not defined (mode 0) or is inhibited (mode 1) does nothing. Returns True if computation is done (or optimised), False else This method is called by ComputeCounter from WorkSession.
 
const charComputedSign (const occ::handle< Standard_Transient > &ent, const Interface_Graph &G)
 Applies AddWithGraph on one entity, and returns the Signature Value which has been recorded To do this, Add is called with SignOnly Mode True during the call, the returned value is LastValue.
 
- Public Member Functions inherited from IFSelect_SignatureList
 IFSelect_SignatureList (const bool withlist=false)
 Creates a SignatureList. If <withlist> is True, entities will be not only counted per signature, but also listed.
 
void SetList (const bool withlist)
 Changes the record-list status. The list is not cleared but its use changes.
 
boolModeSignOnly ()
 Returns modifiable the SignOnly Mode If False (D), the counter normally counts If True, the counting work is turned off, Add only fills the LastValue, which can be used as signature, when a counter works from data which are not available from a Signature.
 
void Add (const occ::handle< Standard_Transient > &ent, const char *const sign)
 Adds an entity with its signature, i.e. :
 
const charLastValue () const
 Returns the last value recorded by Add (only if SignMode set) Cleared by Clear or Init.
 
void Init (const char *const name, const NCollection_IndexedDataMap< TCollection_AsciiString, int > &count, const NCollection_IndexedDataMap< TCollection_AsciiString, occ::handle< Standard_Transient > > &list, const int nbnuls)
 Acknowledges the list in once. Name identifies the Signature.
 
occ::handle< NCollection_HSequence< occ::handle< TCollection_HAsciiString > > > List (const char *const root="") const
 Returns the list of signatures, as a sequence of strings (but without their respective counts). It is ordered. By default, for all the signatures. If <root> is given non empty, for the signatures which begin by <root>
 
bool HasEntities () const
 Returns True if the list of Entities is acknowledged, else the method Entities will always return a Null Handle.
 
int NbNulls () const
 Returns the count of null entities.
 
int NbTimes (const char *const sign) const
 Returns the number of times a signature was counted, 0 if it has not been recorded at all.
 
occ::handle< NCollection_HSequence< occ::handle< Standard_Transient > > > Entities (const char *const sign) const
 Returns the list of entities attached to a signature It is empty if <sign> has not been recorded It is a Null Handle if the list of entities is not known.
 
void SetName (const char *const name)
 Defines a name for a SignatureList (used to print it)
 
virtual const charName () const
 Returns the recorded Name. Remark : default is "..." (no SetName called)
 
virtual void PrintList (Standard_OStream &S, const occ::handle< Interface_InterfaceModel > &model, const IFSelect_PrintCount mod=IFSelect_ListByItem) const
 Prints the lists of items, if they are present (else, prints a message "no list available") Uses <model> to determine for each entity to be listed, its number, and its specific identifier (by PrintLabel) <mod> gives a mode for printing :
 
virtual void PrintSum (Standard_OStream &S) const
 Prints a summary Item which has the greatest count of entities For items which are numeric values : their count, maximum, minimum values, cumul, average.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

This class gives information about Level Number. It counts entities according level number, considering also the multiple level (see the class LevelList) for which an entity is attached to each of the listed levels.

Data are available, as level number, or as their alphanumeric counterparts ("LEVEL nnnnnnn", " NO LEVEL", " LEVEL LIST")

Constructor & Destructor Documentation

◆ IGESSelect_CounterOfLevelNumber()

IGESSelect_CounterOfLevelNumber::IGESSelect_CounterOfLevelNumber ( const bool withmap = true,
const bool withlist = false )

Creates a CounterOfLevelNumber, clear, ready to work <withmap> and <withlist> are transmitted to SignCounter.

Member Function Documentation

◆ AddLevel()

void IGESSelect_CounterOfLevelNumber::AddLevel ( const occ::handle< Standard_Transient > & ent,
const int level )

The internal action to record a new level number, positive, null (no level) or negative (level list)

◆ AddSign()

void IGESSelect_CounterOfLevelNumber::AddSign ( const occ::handle< Standard_Transient > & ent,
const occ::handle< Interface_InterfaceModel > & model )
overridevirtual

Adds an entity by considering its lrvrl number(s) A level is added both in numeric and alphanumeric form, i.e. LevelList gives "LEVEL LIST", others (no level or positive level) displays level number on 7 digits (C : %7d) Remark : an entity attached to a Level List is added for " LEVEL LIST", and for each of its constituent levels.

Reimplemented from IFSelect_SignCounter.

◆ Clear()

void IGESSelect_CounterOfLevelNumber::Clear ( )
overridevirtual

Resets already memorized information : also numeric data.

Reimplemented from IFSelect_SignatureList.

◆ HighestLevel()

int IGESSelect_CounterOfLevelNumber::HighestLevel ( ) const

Returns the highest value found for a level number.

◆ Levels()

occ::handle< NCollection_HSequence< int > > IGESSelect_CounterOfLevelNumber::Levels ( ) const

Returns the ordered list of used positive Level numbers.

◆ NbTimesLevel()

int IGESSelect_CounterOfLevelNumber::NbTimesLevel ( const int level) const

Returns the number of times a level is used, 0 if it has not been recorded at all <level> = 0 counts entities attached to no level <level> < 0 counts entities attached to a LevelList.

◆ PrintCount()

void IGESSelect_CounterOfLevelNumber::PrintCount ( Standard_OStream & S) const
overridevirtual

Prints the counts of items (not the list) then the Highest Level Number recorded.

Reimplemented from IFSelect_SignatureList.

◆ Sign()

occ::handle< TCollection_HAsciiString > IGESSelect_CounterOfLevelNumber::Sign ( const occ::handle< Standard_Transient > & ent,
const occ::handle< Interface_InterfaceModel > & model ) const
overridevirtual

Determines and returns the value of the signature for an entity as an HAsciiString. Redefined, gives the same result as AddSign, see this method ("LEVEL LIST" or "nnnnnnn")

Reimplemented from IFSelect_SignCounter.


The documentation for this class was generated from the following file: