Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions | Protected Member Functions
MeshVS_CommonSensitiveEntity Class Reference

Sensitive entity covering entire mesh for global selection. More...

#include <MeshVS_CommonSensitiveEntity.hxx>

Inheritance diagram for MeshVS_CommonSensitiveEntity:
Inheritance graph
[legend]

Public Member Functions

 MeshVS_CommonSensitiveEntity (const occ::handle< SelectMgr_EntityOwner > &theOwner, const occ::handle< MeshVS_Mesh > &theParentMesh, const MeshVS_MeshSelectionMethod theSelMethod)
 Default constructor.
 
 ~MeshVS_CommonSensitiveEntity () override
 Destructor.
 
int NbSubElements () const override
 Number of elements.
 
int Size () const override
 Returns the amount of sub-entities of the complex entity.
 
Select3D_BndBox3d Box (const int theIdx) const override
 Returns bounding box of sub-entity with index theIdx in sub-entity list.
 
double Center (const int theIdx, const int theAxis) const override
 Returns geometry center of sensitive entity index theIdx along the given axis theAxis.
 
void Swap (const int theIdx1, const int theIdx2) override
 Swaps items with indexes theIdx1 and theIdx2.
 
Select3D_BndBox3d BoundingBox () override
 Returns bounding box of the triangulation. If location transformation is set, it will be applied.
 
gp_Pnt CenterOfGeometry () const override
 Returns center of a mesh.
 
occ::handle< Select3D_SensitiveEntityGetConnected () override
 Create a copy.
 
- Public Member Functions inherited from Select3D_SensitiveSet
 Select3D_SensitiveSet (const occ::handle< SelectMgr_EntityOwner > &theOwnerId)
 Creates new empty sensitive set and its content.
 
bool Matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult) override
 Checks whether one or more entities of the set overlap current selecting volume. Implements the traverse of BVH tree built for the set.
 
void BVH () override
 Builds BVH tree for sensitive set. Must be called manually to build BVH tree for any sensitive set in case if its content was initialized not in a constructor, but element by element.
 
bool ToBuildBVH () const override
 Returns TRUE if BVH tree is in invalidated state.
 
void SetBuilder (const occ::handle< Select3D_BVHBuilder3d > &theBuilder)
 Sets the method (builder) used to construct BVH.
 
void MarkDirty ()
 Marks BVH tree of the set as outdated. It will be rebuild at the next call of BVH()
 
Select3D_BndBox3d BoundingBox () override
 Returns bounding box of the whole set. This method should be redefined in Select3D_SensitiveSet descendants.
 
gp_Pnt CenterOfGeometry () const override
 Returns center of the whole set. This method should be redefined in Select3D_SensitiveSet descendants.
 
void Clear () override
 Destroys cross-reference to avoid memory leak.
 
int GetLeafNodeSize () const
 Returns a number of nodes in 1 BVH leaf.
 
void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from Select3D_SensitiveEntity
const occ::handle< SelectMgr_EntityOwner > & OwnerId () const
 Returns pointer to owner of the entity.
 
virtual void Set (const occ::handle< SelectMgr_EntityOwner > &theOwnerId)
 Sets owner of the entity.
 
int SensitivityFactor () const
 allows a better sensitivity for a specific entity in selection algorithms useful for small sized entities.
 
void SetSensitivityFactor (const int theNewSens)
 Allows to manage sensitivity of a particular sensitive entity.
 
virtual bool HasInitLocation () const
 Returns true if the shape corresponding to the entity has init location.
 
virtual gp_GTrsf InvInitLocation () const
 Returns inversed location transformation matrix if the shape corresponding to this entity has init location set. Otherwise, returns identity matrix.
 
const occ::handle< Graphic3d_TransformPers > & TransformPersistence () const
 Return transformation persistence.
 
virtual void SetTransformPersistence (const occ::handle< Graphic3d_TransformPers > &theTrsfPers)
 Set transformation persistence.
 
const occ::handle< Graphic3d_Flipper > & Flipper () const
 Return flipper metadata describing the runtime flip of the owning group, or null.
 
virtual void SetFlippingOptions (const bool theIsEnabled, const gp_Ax2 &theRefPlane)
 Set flipping options. When enabled, creates a Graphic3d_Flipper for theRefPlane; otherwise clears the flipper.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Member Functions

bool overlapsElement (SelectBasics_PickResult &thePickResult, SelectBasics_SelectingVolumeManager &theMgr, int theElemIdx, bool theIsFullInside) override
 Checks whether the entity with index theIdx overlaps the current selecting volume.
 
bool elementIsInside (SelectBasics_SelectingVolumeManager &theMgr, int theElemIdx, bool theIsFullInside) override
 Checks whether the entity with index theIdx is inside the current selecting volume.
 
double distanceToCOG (SelectBasics_SelectingVolumeManager &theMgr) override
 Calculates distance from the 3d projection of used-picked screen point to center of the geometry.
 
 MeshVS_CommonSensitiveEntity (const MeshVS_CommonSensitiveEntity &theOther)
 Protected copy constructor.
 
- Protected Member Functions inherited from Select3D_SensitiveSet
bool matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult, bool theToCheckAllInside)
 Checks whether one or more entities of the set overlap current selecting volume. Implements the traverse of BVH tree built for the set.
 
bool processElements (SelectBasics_SelectingVolumeManager &theMgr, int theFirstElem, int theLastElem, bool theIsFullInside, bool theToCheckAllInside, SelectBasics_PickResult &thePickResult, int &theMatchesNb)
 Process elements overlapped by the selection volume.
 
- Protected Member Functions inherited from Select3D_SensitiveEntity
 Select3D_SensitiveEntity (const occ::handle< SelectMgr_EntityOwner > &theOwnerId)
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Select3D_SensitiveSet
static const occ::handle< Select3D_BVHBuilder3d > & DefaultBVHBuilder ()
 Return global instance to default BVH builder.
 
static void SetDefaultBVHBuilder (const occ::handle< Select3D_BVHBuilder3d > &theBuilder)
 Assign new BVH builder to be used by default for new sensitive sets (assigning is NOT thread-safe!).
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Protected Attributes inherited from Select3D_SensitiveSet
BvhPrimitiveSet myContent
 A link between sensitive entity and BVH_PrimitiveSet.
 
int myDetectedIdx
 Index of detected primitive in BVH sorted primitive array.
 
- Protected Attributes inherited from Select3D_SensitiveEntity
occ::handle< SelectMgr_EntityOwnermyOwnerId
 
occ::handle< Graphic3d_TransformPersmyTrsfPers
 
occ::handle< Graphic3d_FlippermyFlipper
 
int mySFactor
 

Detailed Description

Sensitive entity covering entire mesh for global selection.

Constructor & Destructor Documentation

◆ MeshVS_CommonSensitiveEntity() [1/2]

MeshVS_CommonSensitiveEntity::MeshVS_CommonSensitiveEntity ( const occ::handle< SelectMgr_EntityOwner > & theOwner,
const occ::handle< MeshVS_Mesh > & theParentMesh,
const MeshVS_MeshSelectionMethod theSelMethod )

Default constructor.

◆ ~MeshVS_CommonSensitiveEntity()

MeshVS_CommonSensitiveEntity::~MeshVS_CommonSensitiveEntity ( )
override

Destructor.

◆ MeshVS_CommonSensitiveEntity() [2/2]

MeshVS_CommonSensitiveEntity::MeshVS_CommonSensitiveEntity ( const MeshVS_CommonSensitiveEntity & theOther)
protected

Protected copy constructor.

Member Function Documentation

◆ BoundingBox()

Select3D_BndBox3d MeshVS_CommonSensitiveEntity::BoundingBox ( )
overridevirtual

Returns bounding box of the triangulation. If location transformation is set, it will be applied.

Implements Select3D_SensitiveEntity.

◆ Box()

Select3D_BndBox3d MeshVS_CommonSensitiveEntity::Box ( const int theIdx) const
overridevirtual

Returns bounding box of sub-entity with index theIdx in sub-entity list.

Implements Select3D_SensitiveSet.

◆ Center()

double MeshVS_CommonSensitiveEntity::Center ( const int theIdx,
const int theAxis ) const
overridevirtual

Returns geometry center of sensitive entity index theIdx along the given axis theAxis.

Implements Select3D_SensitiveSet.

◆ CenterOfGeometry()

gp_Pnt MeshVS_CommonSensitiveEntity::CenterOfGeometry ( ) const
overridevirtual

Returns center of a mesh.

Implements Select3D_SensitiveEntity.

◆ distanceToCOG()

double MeshVS_CommonSensitiveEntity::distanceToCOG ( SelectBasics_SelectingVolumeManager & theMgr)
overrideprotectedvirtual

Calculates distance from the 3d projection of used-picked screen point to center of the geometry.

Implements Select3D_SensitiveSet.

◆ elementIsInside()

bool MeshVS_CommonSensitiveEntity::elementIsInside ( SelectBasics_SelectingVolumeManager & theMgr,
int theElemIdx,
bool theIsFullInside )
overrideprotectedvirtual

Checks whether the entity with index theIdx is inside the current selecting volume.

Implements Select3D_SensitiveSet.

◆ GetConnected()

occ::handle< Select3D_SensitiveEntity > MeshVS_CommonSensitiveEntity::GetConnected ( )
inlineoverridevirtual

Create a copy.

Reimplemented from Select3D_SensitiveEntity.

◆ NbSubElements()

int MeshVS_CommonSensitiveEntity::NbSubElements ( ) const
overridevirtual

Number of elements.

Implements Select3D_SensitiveEntity.

◆ overlapsElement()

bool MeshVS_CommonSensitiveEntity::overlapsElement ( SelectBasics_PickResult & thePickResult,
SelectBasics_SelectingVolumeManager & theMgr,
int theElemIdx,
bool theIsFullInside )
overrideprotectedvirtual

Checks whether the entity with index theIdx overlaps the current selecting volume.

Implements Select3D_SensitiveSet.

◆ Size()

int MeshVS_CommonSensitiveEntity::Size ( ) const
overridevirtual

Returns the amount of sub-entities of the complex entity.

Implements Select3D_SensitiveSet.

◆ Swap()

void MeshVS_CommonSensitiveEntity::Swap ( const int theIdx1,
const int theIdx2 )
overridevirtual

Swaps items with indexes theIdx1 and theIdx2.

Implements Select3D_SensitiveSet.


The documentation for this class was generated from the following file: