Open CASCADE Technology Reference Manual 8.0.0
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Data Structures | Public Member Functions
OpenGl_BackgroundArray Class Reference

Tool class for generating reusable data for gradient or texture background rendering. More...

#include <OpenGl_BackgroundArray.hxx>

Inheritance diagram for OpenGl_BackgroundArray:
Inheritance graph
[legend]

Data Structures

struct  OpenGl_GradientParameters
 

Public Member Functions

 OpenGl_BackgroundArray (const Graphic3d_TypeOfBackground theType)
 Main constructor.
 
void Render (const occ::handle< OpenGl_Workspace > &theWorkspace, Graphic3d_Camera::Projection theProjection) const
 Render primitives to the window.
 
bool IsDefined () const
 Check if background parameters are set properly.
 
void SetTextureParameters (const Aspect_FillMethod theFillMethod)
 Sets background texture parameters.
 
void SetTextureFillMethod (const Aspect_FillMethod theFillMethod)
 Sets texture fill method.
 
Aspect_FillMethod TextureFillMethod () const
 Gets background texture fill method.
 
Aspect_GradientFillMethod GradientFillMethod () const
 Gets background gradient fill method.
 
const NCollection_Vec4< float > & GradientColor (const int theIndex) const
 Returns color of gradient background for the given index.
 
void SetGradientFillMethod (const Aspect_GradientFillMethod theType)
 Sets type of gradient fill method.
 
void SetGradientParameters (const Quantity_Color &theColor1, const Quantity_Color &theColor2, const Aspect_GradientFillMethod theType)
 Sets background gradient parameters.
 
- Public Member Functions inherited from OpenGl_PrimitiveArray
 OpenGl_PrimitiveArray (const OpenGl_GraphicDriver *theDriver)
 Empty constructor.
 
 OpenGl_PrimitiveArray (const OpenGl_GraphicDriver *theDriver, const Graphic3d_TypeOfPrimitiveArray theType, const occ::handle< Graphic3d_IndexBuffer > &theIndices, const occ::handle< Graphic3d_Buffer > &theAttribs, const occ::handle< Graphic3d_BoundBuffer > &theBounds)
 Default constructor.
 
 ~OpenGl_PrimitiveArray () override
 Destructor.
 
void Render (const occ::handle< OpenGl_Workspace > &theWorkspace) const override
 Render primitives to the window.
 
void Release (OpenGl_Context *theContext) override
 Release OpenGL resources (VBOs)
 
size_t EstimatedDataSize () const override
 Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.
 
void UpdateDrawStats (Graphic3d_FrameStatsDataTmp &theStats, bool theIsDetailed) const override
 Increment draw calls statistics.
 
bool IsInitialized () const
 Return true if VBOs initialization has been performed. VBO initialization is performed during first Render() call. Notice that this flag does not indicate VBOs validity.
 
void Invalidate () const
 Invalidate VBO content without destruction.
 
int DrawMode () const
 
bool IsFillDrawMode () const override
 Return TRUE if primitive type generates shaded triangulation.
 
const occ::handle< Graphic3d_IndexBuffer > & Indices () const
 
const occ::handle< Graphic3d_Buffer > & Attributes () const
 
const occ::handle< Graphic3d_BoundBuffer > & Bounds () const
 
size_t GetUID () const
 Returns unique ID of primitive array.
 
void InitBuffers (const occ::handle< OpenGl_Context > &theContext, const Graphic3d_TypeOfPrimitiveArray theType, const occ::handle< Graphic3d_IndexBuffer > &theIndices, const occ::handle< Graphic3d_Buffer > &theAttribs, const occ::handle< Graphic3d_BoundBuffer > &theBounds)
 Initialize indices, attributes and bounds with new data.
 
const occ::handle< OpenGl_IndexBuffer > & IndexVbo () const
 Returns index VBO.
 
const occ::handle< OpenGl_VertexBuffer > & AttributesVbo () const
 Returns attributes VBO.
 
void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from OpenGl_Element
 OpenGl_Element ()
 
virtual void UpdateMemStats (Graphic3d_FrameStatsDataTmp &theStats) const
 Increment memory usage statistics. Default implementation puts EstimatedDataSize() into Graphic3d_FrameStatsCounter_EstimatedBytesGeom.
 
virtual void SynchronizeAspects ()
 Update parameters of the drawable elements.
 

Internal structure for storing gradient parameters

Graphic3d_TypeOfBackground myType
 Type of background: texture or gradient.
 
Aspect_FillMethod myFillMethod
 Texture parameters.
 
OpenGl_GradientParameters myGradientParams
 Gradient parameters.
 
int myViewWidth
 view width used for array initialization
 
int myViewHeight
 view height used for array initialization
 
bool myToUpdate
 Shows if array parameters were changed and data (myAttribs storage) is to be updated.
 
bool init (const occ::handle< OpenGl_Workspace > &theWorkspace) const
 Fill attributes arrays for background array according to its type:
 
bool createGradientArray (const occ::handle< OpenGl_Context > &theCtx) const
 Initializes gradient arrays.
 
bool createTextureArray (const occ::handle< OpenGl_Workspace > &theWorkspace) const
 Initializes texture arrays.
 
bool createCubeMapArray () const
 Initializes cubemap arrays.
 
void invalidateData ()
 Marks array parameters as changed, on next rendering stage array data is to be updated.
 
void Render (const occ::handle< OpenGl_Workspace > &theWorkspace) const override
 Render primitives to the window.
 

Additional Inherited Members

- Public Types inherited from OpenGl_PrimitiveArray
enum  { DRAW_MODE_NONE = -1 }
 OpenGL does not provide a constant for "none" draw mode. So we define our own one that does not conflict with GL constants and utilizes common GL invalid value. More...
 
- Static Public Member Functions inherited from OpenGl_Element
template<typename theResource_t >
static void Destroy (OpenGl_Context *theContext, theResource_t *&theElement)
 Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.
 
- Protected Member Functions inherited from OpenGl_PrimitiveArray
bool buildVBO (const occ::handle< OpenGl_Context > &theCtx, const bool theToKeepData) const
 VBO initialization procedures.
 
void updateVBO (const occ::handle< OpenGl_Context > &theCtx) const
 Patch VBO sub-date within invalidated range.
 
void clearMemoryGL (const occ::handle< OpenGl_Context > &theGlCtx) const
 Release GL memory.
 
- Protected Member Functions inherited from OpenGl_Element
virtual ~OpenGl_Element ()
 
- Protected Attributes inherited from OpenGl_PrimitiveArray
occ::handle< OpenGl_IndexBuffermyVboIndices
 
occ::handle< OpenGl_VertexBuffermyVboAttribs
 
occ::handle< Graphic3d_IndexBuffermyIndices
 
occ::handle< Graphic3d_BuffermyAttribs
 
occ::handle< Graphic3d_BoundBuffermyBounds
 
short myDrawMode
 
bool myIsFillType
 
bool myIsVboInit
 
size_t myUID
 Unique ID of primitive array.
 

Detailed Description

Tool class for generating reusable data for gradient or texture background rendering.

Constructor & Destructor Documentation

◆ OpenGl_BackgroundArray()

OpenGl_BackgroundArray::OpenGl_BackgroundArray ( const Graphic3d_TypeOfBackground theType)

Main constructor.

Member Function Documentation

◆ createCubeMapArray()

bool OpenGl_BackgroundArray::createCubeMapArray ( ) const
protected

Initializes cubemap arrays.

◆ createGradientArray()

bool OpenGl_BackgroundArray::createGradientArray ( const occ::handle< OpenGl_Context > & theCtx) const
protected

Initializes gradient arrays.

◆ createTextureArray()

bool OpenGl_BackgroundArray::createTextureArray ( const occ::handle< OpenGl_Workspace > & theWorkspace) const
protected

Initializes texture arrays.

Parameters
theWorkspaceOpenGl workspace that stores texture in the current enabled face aspect.

◆ GradientColor()

const NCollection_Vec4< float > & OpenGl_BackgroundArray::GradientColor ( const int theIndex) const
inline

Returns color of gradient background for the given index.

◆ GradientFillMethod()

Aspect_GradientFillMethod OpenGl_BackgroundArray::GradientFillMethod ( ) const
inline

Gets background gradient fill method.

◆ init()

bool OpenGl_BackgroundArray::init ( const occ::handle< OpenGl_Workspace > & theWorkspace) const
protected

Fill attributes arrays for background array according to its type:

  • for gradient background its attributes consist of colors and gradient coordinates
  • for texture one its attributes consist of position and texture coordinates.

◆ invalidateData()

void OpenGl_BackgroundArray::invalidateData ( )
protected

Marks array parameters as changed, on next rendering stage array data is to be updated.

◆ IsDefined()

bool OpenGl_BackgroundArray::IsDefined ( ) const

Check if background parameters are set properly.

◆ Render() [1/2]

void OpenGl_PrimitiveArray::Render ( const occ::handle< OpenGl_Workspace > & theWorkspace) const
overrideprotectedvirtual

Render primitives to the window.

Implements OpenGl_Element.

◆ Render() [2/2]

void OpenGl_BackgroundArray::Render ( const occ::handle< OpenGl_Workspace > & theWorkspace,
Graphic3d_Camera::Projection theProjection ) const

Render primitives to the window.

◆ SetGradientFillMethod()

void OpenGl_BackgroundArray::SetGradientFillMethod ( const Aspect_GradientFillMethod theType)

Sets type of gradient fill method.

◆ SetGradientParameters()

void OpenGl_BackgroundArray::SetGradientParameters ( const Quantity_Color & theColor1,
const Quantity_Color & theColor2,
const Aspect_GradientFillMethod theType )

Sets background gradient parameters.

◆ SetTextureFillMethod()

void OpenGl_BackgroundArray::SetTextureFillMethod ( const Aspect_FillMethod theFillMethod)

Sets texture fill method.

◆ SetTextureParameters()

void OpenGl_BackgroundArray::SetTextureParameters ( const Aspect_FillMethod theFillMethod)

Sets background texture parameters.

◆ TextureFillMethod()

Aspect_FillMethod OpenGl_BackgroundArray::TextureFillMethod ( ) const
inline

Gets background texture fill method.

Field Documentation

◆ myFillMethod

Aspect_FillMethod OpenGl_BackgroundArray::myFillMethod
protected

Texture parameters.

◆ myGradientParams

OpenGl_GradientParameters OpenGl_BackgroundArray::myGradientParams
mutableprotected

Gradient parameters.

◆ myToUpdate

bool OpenGl_BackgroundArray::myToUpdate
mutableprotected

Shows if array parameters were changed and data (myAttribs storage) is to be updated.

◆ myType

Graphic3d_TypeOfBackground OpenGl_BackgroundArray::myType
protected

Type of background: texture or gradient.

◆ myViewHeight

int OpenGl_BackgroundArray::myViewHeight
mutableprotected

view height used for array initialization

◆ myViewWidth

int OpenGl_BackgroundArray::myViewWidth
mutableprotected

view width used for array initialization


The documentation for this class was generated from the following file: