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Open CASCADE Technology Reference Manual 8.0.0
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Index buffer. More...
#include <Graphic3d_IndexBuffer.hxx>

Public Member Functions | |
| Graphic3d_IndexBuffer (const occ::handle< NCollection_BaseAllocator > &theAlloc) | |
| Empty constructor. | |
| template<typename IndexType_t > | |
| bool | Init (const int theNbElems) |
| Allocates new empty index array. | |
| bool | InitInt32 (const int theNbElems) |
| Allocates new empty index array. | |
| int | Index (const int theIndex) const |
| Access index at specified position. | |
| void | SetIndex (const int theIndex, const int theValue) |
| Change index at specified position. | |
| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| Dumps the content of me into the stream. | |
Public Member Functions inherited from Graphic3d_Buffer | |
| Graphic3d_Buffer (const occ::handle< NCollection_BaseAllocator > &theAlloc) | |
| Empty constructor. | |
| int | NbMaxElements () const |
| Return number of initially allocated elements which can fit into this buffer, while NbElements can be overwritten to smaller value. | |
| const Graphic3d_Attribute * | AttributesArray () const |
| const Graphic3d_Attribute & | Attribute (const int theAttribIndex) const |
| Graphic3d_Attribute & | ChangeAttribute (const int theAttribIndex) |
| int | FindAttribute (Graphic3d_TypeOfAttribute theAttrib) const |
| Find attribute index. | |
| int | AttributeOffset (const int theAttribIndex) const |
| const uint8_t * | Data (const int theAttribIndex) const |
| uint8_t * | ChangeData (const int theAttribIndex) |
| const uint8_t * | value (const int theElem) const |
| Access specified element. | |
| uint8_t * | changeValue (const int theElem) |
| Access specified element. | |
| template<typename Type_t > | |
| const Type_t & | Value (const int theElem) const |
| Access element with specified position and type. | |
| template<typename Type_t > | |
| Type_t & | ChangeValue (const int theElem) |
| Access element with specified position and type. | |
| uint8_t * | ChangeAttributeData (Graphic3d_TypeOfAttribute theAttrib, int &theAttribIndex, size_t &theAttribStride) |
| Return the attribute data with stride size specific to this attribute. | |
| const uint8_t * | AttributeData (Graphic3d_TypeOfAttribute theAttrib, int &theAttribIndex, size_t &theAttribStride) const |
| Return the attribute data with stride size specific to this attribute. | |
| void | release () |
| Release buffer. | |
| bool | Init (const int theNbElems, const Graphic3d_Attribute *theAttribs, const int theNbAttribs) |
| Allocates new empty array. | |
| bool | Init (const int theNbElems, const NCollection_Array1< Graphic3d_Attribute > &theAttribs) |
| Allocates new empty array. | |
| virtual bool | IsInterleaved () const |
| Flag indicating that attributes in the buffer are interleaved; TRUE by default. Requires sub-classing for creating a non-interleaved buffer (advanced usage). | |
| virtual bool | IsMutable () const |
| Return TRUE if data can be invalidated; FALSE by default. Requires sub-classing for creating a mutable buffer (advanced usage). | |
| virtual Graphic3d_BufferRange | InvalidatedRange () const |
| Return invalidated range; EMPTY by default. Requires sub-classing for creating a mutable buffer (advanced usage). | |
| virtual void | Validate () |
| Reset invalidated range. Requires sub-classing for creating a mutable buffer (advanced usage). | |
| virtual void | Invalidate () |
| Invalidate entire buffer. | |
| uint8_t * | ChangeData () noexcept |
| const uint8_t * | Data () const noexcept |
Public Member Functions inherited from NCollection_Buffer | |
| NCollection_Buffer (const occ::handle< NCollection_BaseAllocator > &theAlloc, const size_t theSize=0, uint8_t *theData=nullptr) | |
| Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated. | |
| ~NCollection_Buffer () override | |
| Destructor. | |
| const uint8_t * | Data () const noexcept |
| uint8_t * | ChangeData () noexcept |
| bool | IsEmpty () const noexcept |
| size_t | Size () const noexcept |
| Return buffer length in bytes. | |
| const occ::handle< NCollection_BaseAllocator > & | Allocator () const noexcept |
| void | SetAllocator (const occ::handle< NCollection_BaseAllocator > &theAlloc) |
| Assign new buffer allocator with de-allocation of buffer. | |
| bool | Allocate (const size_t theSize) |
| Allocate the buffer. | |
| void | Free () |
| De-allocate buffer. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Graphic3d_Buffer | |
| static const occ::handle< NCollection_BaseAllocator > & | DefaultAllocator () |
| Return default vertex data allocator. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Data Fields inherited from Graphic3d_Buffer | |
| int | Stride |
| the distance to the attributes of the next vertex within interleaved array | |
| int | NbElements |
| number of the elements ( | |
| int | NbAttributes |
| number of vertex attributes | |
Protected Attributes inherited from NCollection_Buffer | |
| uint8_t * | myData |
| data pointer | |
| size_t | mySize |
| buffer length in bytes | |
| occ::handle< NCollection_BaseAllocator > | myAllocator |
| buffer allocator | |
Index buffer.
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inline |
Empty constructor.
|
inlineoverridevirtual |
Dumps the content of me into the stream.
Reimplemented from Graphic3d_Buffer.
Access index at specified position.
|
inline |
Allocates new empty index array.
Allocates new empty index array.
Change index at specified position.