Open CASCADE Technology Reference Manual 8.0.0
Loading...
Searching...
No Matches
Public Member Functions | Protected Member Functions | Protected Attributes
SelectMgr_Frustum< N > Class Template Reference

This is an internal class containing representation of rectangular selecting frustum, created in case of point and box selection, and algorithms for overlap detection between selecting frustum and sensitive entities. The principle of frustum calculation: More...

#include <SelectMgr_Frustum.hxx>

Inheritance diagram for SelectMgr_Frustum< N >:
Inheritance graph
[legend]

Public Member Functions

 SelectMgr_Frustum ()
 
void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from SelectMgr_BaseFrustum
 SelectMgr_BaseFrustum ()
 Creates new selecting volume with pixel tolerance set to 2, orthographic camera and empty frustum builder.
 
 ~SelectMgr_BaseFrustum () override=default
 Destructor.
 
void SetBuilder (const occ::handle< SelectMgr_FrustumBuilder > &theBuilder)
 Nullifies the builder created in the constructor and copies the pointer given.
 
void SetCamera (const occ::handle< Graphic3d_Camera > &theCamera) override
 Saves camera definition and passes it to builder.
 
void SetPixelTolerance (const int theTol) override
 Sets pixel tolerance. It makes sense only for scalable intersectors (built on a single point). This method does nothing for the base class.
 
void SetWindowSize (const int theWidth, const int theHeight) override
 Sets current window size. This method does nothing for the base class.
 
void WindowSize (int &theWidth, int &theHeight) const override
 Returns current window size. This method doesn't set any output values for the base class.
 
void SetViewport (const double theX, const double theY, const double theWidth, const double theHeight) override
 Passes viewport parameters to builder.
 
bool IsBoundaryIntersectSphere (const gp_Pnt &theCenter, const double theRadius, const gp_Dir &thePlaneNormal, const NCollection_Array1< gp_Pnt > &theBoundaries, bool &theBoundaryInside) const
 Checks whether the boundary of the current volume selection intersects with a sphere or are there it's boundaries lying inside the sphere.
 
- Public Member Functions inherited from SelectMgr_BaseIntersector
 SelectMgr_BaseIntersector ()
 Creates new empty selecting volume.
 
 ~SelectMgr_BaseIntersector () override
 Destructor.
 
virtual void Build ()=0
 Builds intersector according to internal parameters.
 
SelectMgr_SelectionType GetSelectionType () const
 Returns selection type of this intersector.
 
virtual bool IsScalable () const =0
 Checks if it is possible to scale this intersector.
 
virtual occ::handle< SelectMgr_BaseIntersectorScaleAndTransform (const int theScaleFactor, const gp_GTrsf &theTrsf, const occ::handle< SelectMgr_FrustumBuilder > &theBuilder) const =0
 Note that this method does not perform any checks on type of the frustum.
 
virtual occ::handle< SelectMgr_BaseIntersectorCopyWithBuilder (const occ::handle< SelectMgr_FrustumBuilder > &theBuilder) const =0
 
const occ::handle< Graphic3d_Camera > & Camera () const
 Return camera definition.
 
virtual const gp_PntGetNearPnt () const
 Returns near point of intersector. This method returns zero point for the base class.
 
virtual const gp_PntGetFarPnt () const
 Returns far point of intersector. This method returns zero point for the base class.
 
virtual const gp_DirGetViewRayDirection () const
 Returns direction ray of intersector. This method returns zero direction for the base class.
 
virtual const gp_Pnt2dGetMousePosition () const
 Returns current mouse coordinates. This method returns infinite point for the base class.
 
virtual void GetPlanes (NCollection_DynamicArray< NCollection_Vec4< double > > &thePlaneEquations) const
 Stores plane equation coefficients (in the following form: Ax + By + Cz + D = 0) to the given vector. This method only clears input vector for the base class.
 
virtual bool OverlapsBox (const NCollection_Vec3< double > &theBoxMin, const NCollection_Vec3< double > &theBoxMax, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 SAT intersection test between defined volume and given axis-aligned box.
 
virtual bool OverlapsBox (const NCollection_Vec3< double > &theBoxMin, const NCollection_Vec3< double > &theBoxMax, bool *theInside=nullptr) const =0
 Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.
 
virtual bool OverlapsPoint (const gp_Pnt &thePnt, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 Intersection test between defined volume and given point.
 
virtual bool OverlapsPoint (const gp_Pnt &thePnt) const =0
 Intersection test between defined volume and given point Does not perform depth calculation, so this method is defined as helper function for inclusion test. Therefore, its implementation makes sense only for rectangular frustum with box selection mode activated.
 
virtual bool OverlapsPolygon (const NCollection_Array1< gp_Pnt > &theArrayOfPnts, Select3D_TypeOfSensitivity theSensType, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 SAT intersection test between defined volume and given ordered set of points, representing line segments. The test may be considered of interior part or boundary line defined by segments depending on given sensitivity type.
 
virtual bool OverlapsSegment (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 Checks if line segment overlaps selecting frustum.
 
virtual bool OverlapsTriangle (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, const gp_Pnt &thePnt3, Select3D_TypeOfSensitivity theSensType, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 SAT intersection test between defined volume and given triangle. The test may be considered of interior part or boundary line defined by triangle vertices depending on given sensitivity type.
 
virtual bool OverlapsSphere (const gp_Pnt &theCenter, const double theRadius, bool *theInside=nullptr) const =0
 Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.
 
virtual bool OverlapsSphere (const gp_Pnt &theCenter, const double theRadius, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 Returns true if selecting volume is overlapped by sphere with center theCenter and radius theRadius.
 
virtual bool OverlapsCylinder (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
virtual bool OverlapsCylinder (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow, bool *theInside=nullptr) const =0
 Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad and theTopRad, height theHeight and transformation to apply theTrsf.
 
virtual bool OverlapsCircle (const double theBottomRad, const gp_Trsf &theTrsf, const bool theIsFilled, const SelectMgr_ViewClipRange &theClipRange, SelectBasics_PickResult &thePickResult) const =0
 Returns true if selecting volume is overlapped by circle with radius theRadius, boolean theIsFilled and transformation to apply theTrsf. The position and orientation of the circle are specified via theTrsf transformation for gp::XOY() with center in gp::Origin().
 
virtual bool OverlapsCircle (const double theBottomRad, const gp_Trsf &theTrsf, const bool theIsFilled, bool *theInside=nullptr) const =0
 Returns true if selecting volume is overlapped by circle with radius theRadius, boolean theIsFilled and transformation to apply theTrsf. The position and orientation of the circle are specified via theTrsf transformation for gp::XOY() with center in gp::Origin().
 
virtual double DistToGeometryCenter (const gp_Pnt &theCOG) const
 Measures distance between 3d projection of user-picked screen point and given point theCOG. It makes sense only for intersectors built on a single point. This method returns infinite value for the base class.
 
virtual gp_Pnt DetectedPoint (const double theDepth) const
 Calculates the point on a view ray that was detected during the run of selection algo by given depth. It makes sense only for intersectors built on a single point. This method returns infinite point for the base class.
 
virtual bool RaySphereIntersection (const gp_Pnt &theCenter, const double theRadius, const gp_Pnt &theLoc, const gp_Dir &theRayDir, double &theTimeEnter, double &theTimeLeave) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the sphere with center at theCenter and radius TheRadius.
 
virtual bool RayCylinderIntersection (const double theBottomRadius, const double theTopRadius, const double theHeight, const gp_Pnt &theLoc, const gp_Dir &theRayDir, const bool theIsHollow, double &theTimeEnter, double &theTimeLeave) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the hollow cylinder (or cone)
 
virtual bool RayCircleIntersection (const double theRadius, const gp_Pnt &theLoc, const gp_Dir &theRayDir, const bool theIsFilled, double &theTime) const
 Checks whether the ray that starts at the point theLoc and directs with the direction theRayDir intersects with the circle.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Protected Member Functions

bool hasBoxOverlap (const NCollection_Vec3< double > &theBoxMin, const NCollection_Vec3< double > &theBoxMax, bool *theInside=nullptr) const
 Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.
 
bool hasPointOverlap (const gp_Pnt &thePnt) const
 SAT intersection test between defined volume and given point.
 
bool hasSegmentOverlap (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2) const
 SAT intersection test between defined volume and given segment.
 
bool hasPolygonOverlap (const NCollection_Array1< gp_Pnt > &theArrayOfPnts, gp_Vec &theNormal) const
 SAT intersection test between frustum given and planar convex polygon represented as ordered point set.
 
bool hasTriangleOverlap (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, const gp_Pnt &thePnt3, gp_Vec &theNormal) const
 SAT intersection test between defined volume and given triangle.
 
bool hasSphereOverlap (const gp_Pnt &thePnt1, const double theRadius, bool *theInside=nullptr) const
 Intersection test between defined volume and given sphere.
 
bool hasCylinderOverlap (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow, bool *theInside=nullptr) const
 Intersection test between defined volume and given cylinder (or cone).
 
bool hasCircleOverlap (const double theRadius, const gp_Trsf &theTrsf, const bool theIsFilled, bool *theInside=nullptr) const
 Intersection test between defined volume and given circle.
 
bool isInsideCylinderEndFace (const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const NCollection_Array1< gp_Pnt > &theVertices) const
 Returns True if all vertices (theVertices) are inside the top and bottom sides of the cylinder.
 
bool isDotInside (const gp_Pnt &thePnt, const NCollection_Array1< gp_Pnt > &theVertices) const
 Checking whether the point thePnt is inside the shape with borders theVertices. thePnt and theVertices lie in the same plane.
 

Protected Attributes

gp_Vec myPlanes [N+2]
 Plane equations.
 
gp_Pnt myVertices [N *2]
 Vertices coordinates.
 
double myMaxVertsProjections [N+2]
 Cached projections of vertices onto frustum plane directions.
 
double myMinVertsProjections [N+2]
 Cached projections of vertices onto frustum plane directions.
 
double myMaxOrthoVertsProjections [3]
 Cached projections of vertices onto directions of ortho unit vectors.
 
double myMinOrthoVertsProjections [3]
 Cached projections of vertices onto directions of ortho unit vectors.
 
gp_Vec myEdgeDirs [6]
 Cached edge directions.
 
- Protected Attributes inherited from SelectMgr_BaseFrustum
int myPixelTolerance
 Pixel tolerance.
 
occ::handle< SelectMgr_FrustumBuildermyBuilder
 A tool implementing methods for volume build.
 
- Protected Attributes inherited from SelectMgr_BaseIntersector
occ::handle< Graphic3d_CameramyCamera
 camera definition (if builder isn't NULL it is the same as its camera)
 
SelectMgr_SelectionType mySelectionType
 type of selection
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

template<int N>
class SelectMgr_Frustum< N >

This is an internal class containing representation of rectangular selecting frustum, created in case of point and box selection, and algorithms for overlap detection between selecting frustum and sensitive entities. The principle of frustum calculation:

Constructor & Destructor Documentation

◆ SelectMgr_Frustum()

template<int N>
SelectMgr_Frustum< N >::SelectMgr_Frustum ( )
inline

Member Function Documentation

◆ DumpJson()

template<int N>
void SelectMgr_Frustum< N >::DumpJson ( Standard_OStream & theOStream,
int theDepth = -1 ) const
inlineoverridevirtual

Dumps the content of me into the stream.

Reimplemented from SelectMgr_BaseFrustum.

Reimplemented in SelectMgr_RectangularFrustum, and SelectMgr_TriangularFrustum.

◆ hasBoxOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasBoxOverlap ( const NCollection_Vec3< double > & theBoxMin,
const NCollection_Vec3< double > & theBoxMax,
bool * theInside = nullptr ) const
protected

Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.

◆ hasCircleOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasCircleOverlap ( const double theRadius,
const gp_Trsf & theTrsf,
const bool theIsFilled,
bool * theInside = nullptr ) const
protected

Intersection test between defined volume and given circle.

◆ hasCylinderOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasCylinderOverlap ( const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf & theTrsf,
const bool theIsHollow,
bool * theInside = nullptr ) const
protected

Intersection test between defined volume and given cylinder (or cone).

◆ hasPointOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasPointOverlap ( const gp_Pnt & thePnt) const
protected

SAT intersection test between defined volume and given point.

◆ hasPolygonOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasPolygonOverlap ( const NCollection_Array1< gp_Pnt > & theArrayOfPnts,
gp_Vec & theNormal ) const
protected

SAT intersection test between frustum given and planar convex polygon represented as ordered point set.

◆ hasSegmentOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasSegmentOverlap ( const gp_Pnt & thePnt1,
const gp_Pnt & thePnt2 ) const
protected

SAT intersection test between defined volume and given segment.

◆ hasSphereOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasSphereOverlap ( const gp_Pnt & thePnt1,
const double theRadius,
bool * theInside = nullptr ) const
protected

Intersection test between defined volume and given sphere.

◆ hasTriangleOverlap()

template<int N>
bool SelectMgr_Frustum< N >::hasTriangleOverlap ( const gp_Pnt & thePnt1,
const gp_Pnt & thePnt2,
const gp_Pnt & thePnt3,
gp_Vec & theNormal ) const
protected

SAT intersection test between defined volume and given triangle.

◆ isDotInside()

template<int N>
bool SelectMgr_Frustum< N >::isDotInside ( const gp_Pnt & thePnt,
const NCollection_Array1< gp_Pnt > & theVertices ) const
protected

Checking whether the point thePnt is inside the shape with borders theVertices. thePnt and theVertices lie in the same plane.

◆ isInsideCylinderEndFace()

template<int N>
bool SelectMgr_Frustum< N >::isInsideCylinderEndFace ( const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf & theTrsf,
const NCollection_Array1< gp_Pnt > & theVertices ) const
protected

Returns True if all vertices (theVertices) are inside the top and bottom sides of the cylinder.

Field Documentation

◆ myEdgeDirs

template<int N>
gp_Vec SelectMgr_Frustum< N >::myEdgeDirs[6]
protected

Cached edge directions.

◆ myMaxOrthoVertsProjections

template<int N>
double SelectMgr_Frustum< N >::myMaxOrthoVertsProjections[3]
protected

Cached projections of vertices onto directions of ortho unit vectors.

◆ myMaxVertsProjections

template<int N>
double SelectMgr_Frustum< N >::myMaxVertsProjections[N+2]
protected

Cached projections of vertices onto frustum plane directions.

◆ myMinOrthoVertsProjections

template<int N>
double SelectMgr_Frustum< N >::myMinOrthoVertsProjections[3]
protected

Cached projections of vertices onto directions of ortho unit vectors.

◆ myMinVertsProjections

template<int N>
double SelectMgr_Frustum< N >::myMinVertsProjections[N+2]
protected

Cached projections of vertices onto frustum plane directions.

◆ myPlanes

template<int N>
gp_Vec SelectMgr_Frustum< N >::myPlanes[N+2]
protected

Plane equations.

◆ myVertices

template<int N>
gp_Pnt SelectMgr_Frustum< N >::myVertices[N *2]
protected

Vertices coordinates.


The documentation for this class was generated from the following file: