Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
VrmlData_IndexedLineSet Class Reference

#include <VrmlData_IndexedLineSet.hxx>

Inheritance diagram for VrmlData_IndexedLineSet:
Inheritance graph
[legend]

Public Member Functions

 VrmlData_IndexedLineSet ()
 
 VrmlData_IndexedLineSet (const VrmlData_Scene &theScene, const char *theName, const bool isColorPerVertex=true)
 
const occ::handle< VrmlData_Coordinate > & Coordinates () const
 
void SetCoordinates (const occ::handle< VrmlData_Coordinate > &theCoord)
 
const occ::handle< VrmlData_Color > & Colors () const
 
void SetColors (const occ::handle< VrmlData_Color > &theColors)
 
size_t Polygons (const int **&arrPolygons) const
 
int Polygon (const int iPolygon, const int *&outIndice)
 
void SetPolygons (const size_t nPolygons, const int **thePolygons)
 
size_t ArrayColorInd (const int **&arrColorInd) const
 
Quantity_Color GetColor (const int iFace, const int iVertex)
 
void SetColorInd (const size_t nIndice, const int **theIndice)
 
void SetColorPerVertex (const bool isColorPerVertex)
 
const occ::handle< TopoDS_TShape > & TShape () override
 
occ::handle< VrmlData_NodeClone (const occ::handle< VrmlData_Node > &theOther) const override
 
VrmlData_ErrorStatus Read (VrmlData_InBuffer &theBuffer) override
 
VrmlData_ErrorStatus Write (const char *thePrefix) const override
 
bool IsDefault () const override
 
- Public Member Functions inherited from VrmlData_Geometry
 VrmlData_Geometry ()
 
 VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName)
 
- Public Member Functions inherited from VrmlData_Node
 VrmlData_Node ()
 
 ~VrmlData_Node () override=default
 
const VrmlData_SceneScene () const
 
const charName () const
 
VrmlData_ErrorStatus ReadNode (VrmlData_InBuffer &theBuffer, occ::handle< VrmlData_Node > &theNode, const occ::handle< Standard_Type > &Type=nullptr)
 
VrmlData_ErrorStatus WriteClosing () const
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus ReadBoolean (VrmlData_InBuffer &theBuffer, bool &theResult)
 
static VrmlData_ErrorStatus ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes)
 
static VrmlData_ErrorStatus ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes)
 
static VrmlData_ErrorStatus ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult)
 
static bool OK (const VrmlData_ErrorStatus theStat)
 
static bool OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat)
 
static int GlobalIndent ()
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Protected Member Functions inherited from VrmlData_Geometry
void SetTShape (const occ::handle< TopoDS_TShape > &theTShape)
 
void SetModified ()
 
- Protected Member Functions inherited from VrmlData_Node
 VrmlData_Node (const VrmlData_Scene &theScene, const char *theName)
 
- Static Protected Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus readBrace (VrmlData_InBuffer &theBuffer)
 
- Protected Attributes inherited from VrmlData_Geometry
occ::handle< TopoDS_TShapemyTShape
 
bool myIsModified
 

Detailed Description

Data type to store a set of polygons.

Constructor & Destructor Documentation

◆ VrmlData_IndexedLineSet() [1/2]

VrmlData_IndexedLineSet::VrmlData_IndexedLineSet ( )
inline

Empty constructor.

◆ VrmlData_IndexedLineSet() [2/2]

VrmlData_IndexedLineSet::VrmlData_IndexedLineSet ( const VrmlData_Scene & theScene,
const char * theName,
const bool isColorPerVertex = true )
inline

Constructor.

Member Function Documentation

◆ ArrayColorInd()

size_t VrmlData_IndexedLineSet::ArrayColorInd ( const int **& arrColorInd) const
inline

Query the array of color indice

Parameters
arrColorInd[out] array of colorIndex as it is described in VRML2.0 spec
Returns
Number of integers in the array arrColorInd.

◆ Clone()

occ::handle< VrmlData_Node > VrmlData_IndexedLineSet::Clone ( const occ::handle< VrmlData_Node > & theOther) const
overridevirtual

Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.

Reimplemented from VrmlData_Node.

◆ Colors()

const occ::handle< VrmlData_Color > & VrmlData_IndexedLineSet::Colors ( ) const
inline

Query the Colors.

◆ Coordinates()

const occ::handle< VrmlData_Coordinate > & VrmlData_IndexedLineSet::Coordinates ( ) const
inline

Query the Coordinates.

◆ GetColor()

Quantity_Color VrmlData_IndexedLineSet::GetColor ( const int iFace,
const int iVertex )

Query a color for one node in the given element. The color is interpreted according to fields myColors, myArrColorInd, myColorPerVertex, as defined in VRML 2.0.

Parameters
iFacerank of the polygon [0 .. N-1]
iVertexrank of the vertex in the polygon [0 .. M-1]. This parameter is ignored if (myColorPerVertex == False)
Returns
Color value (RGB); if the color is indefinite then returns (0., 0., 0.)

◆ IsDefault()

bool VrmlData_IndexedLineSet::IsDefault ( ) const
overridevirtual

Returns True if the node is default, so that it should not be written.

Reimplemented from VrmlData_Node.

◆ Polygon()

int VrmlData_IndexedLineSet::Polygon ( const int iPolygon,
const int *& outIndice )
inline

Query one polygon.

Parameters
iPolygonrank of the polygon [0 .. N-1]
outIndice[out] array of vertex indice
Returns
number of vertice in the polygon - the dimension of outIndice array

◆ Polygons()

size_t VrmlData_IndexedLineSet::Polygons ( const int **& arrPolygons) const
inline

Query the array of polygons

◆ Read()

VrmlData_ErrorStatus VrmlData_IndexedLineSet::Read ( VrmlData_InBuffer & theBuffer)
overridevirtual

Read the Node from input stream.

Implements VrmlData_Node.

◆ SetColorInd()

void VrmlData_IndexedLineSet::SetColorInd ( const size_t nIndice,
const int ** theIndice )
inline

Set the colors array of indice

◆ SetColorPerVertex()

void VrmlData_IndexedLineSet::SetColorPerVertex ( const bool isColorPerVertex)
inline

Set the boolean value "colorPerVertex"

◆ SetColors()

void VrmlData_IndexedLineSet::SetColors ( const occ::handle< VrmlData_Color > & theColors)
inline

Set the Color node

◆ SetCoordinates()

void VrmlData_IndexedLineSet::SetCoordinates ( const occ::handle< VrmlData_Coordinate > & theCoord)
inline

Set the nodes

◆ SetPolygons()

void VrmlData_IndexedLineSet::SetPolygons ( const size_t nPolygons,
const int ** thePolygons )
inline

Set the polygons

◆ TShape()

const occ::handle< TopoDS_TShape > & VrmlData_IndexedLineSet::TShape ( )
overridevirtual

Query the shape. This method checks the flag myIsModified; if True it should rebuild the shape presentation.

Implements VrmlData_Geometry.

◆ Write()

VrmlData_ErrorStatus VrmlData_IndexedLineSet::Write ( const char * thePrefix) const
overridevirtual

Write the Node to output stream.

Reimplemented from VrmlData_Node.


The documentation for this class was generated from the following file: