#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <gp_XYZ.hxx>#include <Standard_Real.hxx>#include <Standard_Boolean.hxx>#include <Bnd_Sphere.lxx>Data Structures | |
| class | Bnd_Sphere |
| This class represents a bounding sphere of a geometric entity (triangle, segment of line or whatever else). More... | |