Open CASCADE Technology 7.8.2.dev
|
This class represents a bounding sphere of a geometric entity (triangle, segment of line or whatever else). More...
#include <Bnd_Sphere.hxx>
Public Member Functions | |
Bnd_Sphere () | |
Empty constructor. | |
Bnd_Sphere (const gp_XYZ &theCntr, const Standard_Real theRad, const Standard_Integer theU, const Standard_Integer theV) | |
Constructor of a definite sphere. | |
Standard_Integer | U () const |
Returns the U parameter on shape. | |
Standard_Integer | V () const |
Returns the V parameter on shape. | |
Standard_Boolean | IsValid () const |
Returns validity status, indicating that this sphere corresponds to a real entity. | |
void | SetValid (const Standard_Boolean isValid) |
const gp_XYZ & | Center () const |
Returns center of sphere object. | |
Standard_Real | Radius () const |
Returns the radius value. | |
void | Distances (const gp_XYZ &theXYZ, Standard_Real &theMin, Standard_Real &theMax) const |
Calculate and return minimal and maximal distance to sphere. NOTE: This function is tightly optimized; any modifications may affect performance! | |
void | SquareDistances (const gp_XYZ &theXYZ, Standard_Real &theMin, Standard_Real &theMax) const |
Calculate and return minimal and maximal distance to sphere. NOTE: This function is tightly optimized; any modifications may affect performance! | |
Standard_Boolean | Project (const gp_XYZ &theNode, gp_XYZ &theProjNode, Standard_Real &theDist, Standard_Boolean &theInside) const |
Projects a point on entity. Returns true if success. | |
Standard_Real | Distance (const gp_XYZ &theNode) const |
Standard_Real | SquareDistance (const gp_XYZ &theNode) const |
void | Add (const Bnd_Sphere &theOther) |
Standard_Boolean | IsOut (const Bnd_Sphere &theOther) const |
Standard_Boolean | IsOut (const gp_XYZ &thePnt, Standard_Real &theMaxDist) const |
Standard_Real | SquareExtent () const |
This class represents a bounding sphere of a geometric entity (triangle, segment of line or whatever else).
Bnd_Sphere::Bnd_Sphere | ( | ) |
Empty constructor.
Bnd_Sphere::Bnd_Sphere | ( | const gp_XYZ & | theCntr, |
const Standard_Real | theRad, | ||
const Standard_Integer | theU, | ||
const Standard_Integer | theV ) |
Constructor of a definite sphere.
void Bnd_Sphere::Add | ( | const Bnd_Sphere & | theOther | ) |
const gp_XYZ & Bnd_Sphere::Center | ( | ) | const |
Returns center of sphere object.
Standard_Real Bnd_Sphere::Distance | ( | const gp_XYZ & | theNode | ) | const |
void Bnd_Sphere::Distances | ( | const gp_XYZ & | theXYZ, |
Standard_Real & | theMin, | ||
Standard_Real & | theMax ) const |
Calculate and return minimal and maximal distance to sphere. NOTE: This function is tightly optimized; any modifications may affect performance!
Standard_Boolean Bnd_Sphere::IsOut | ( | const Bnd_Sphere & | theOther | ) | const |
Standard_Boolean Bnd_Sphere::IsOut | ( | const gp_XYZ & | thePnt, |
Standard_Real & | theMaxDist ) const |
Standard_Boolean Bnd_Sphere::IsValid | ( | ) | const |
Returns validity status, indicating that this sphere corresponds to a real entity.
Standard_Boolean Bnd_Sphere::Project | ( | const gp_XYZ & | theNode, |
gp_XYZ & | theProjNode, | ||
Standard_Real & | theDist, | ||
Standard_Boolean & | theInside ) const |
Projects a point on entity. Returns true if success.
Standard_Real Bnd_Sphere::Radius | ( | ) | const |
Returns the radius value.
void Bnd_Sphere::SetValid | ( | const Standard_Boolean | isValid | ) |
Standard_Real Bnd_Sphere::SquareDistance | ( | const gp_XYZ & | theNode | ) | const |
void Bnd_Sphere::SquareDistances | ( | const gp_XYZ & | theXYZ, |
Standard_Real & | theMin, | ||
Standard_Real & | theMax ) const |
Calculate and return minimal and maximal distance to sphere. NOTE: This function is tightly optimized; any modifications may affect performance!
Standard_Real Bnd_Sphere::SquareExtent | ( | ) | const |
Standard_Integer Bnd_Sphere::U | ( | ) | const |
Returns the U parameter on shape.
Standard_Integer Bnd_Sphere::V | ( | ) | const |
Returns the V parameter on shape.