Open CASCADE Technology  7.7.0.dev
Data Structures

IntPatch_ImpPrmIntersection.hxx File Reference

#include <Adaptor3d_Surface.hxx>
#include <IntPatch_SequenceOfPoint.hxx>
#include <IntPatch_SequenceOfLine.hxx>
#include <IntPatch_TheSOnBounds.hxx>
#include <IntPatch_TheSearchInside.hxx>
#include <IntPatch_ImpPrmIntersection.lxx>

Data Structures

class  IntPatch_ImpPrmIntersection
 Implementation of the intersection between a natural quadric patch : Plane, Cone, Cylinder or Sphere and a bi-parametrised surface. More...