Open CASCADE Technology
7.8.2.dev
src
OpenGl
Data Structures
OpenGl_PBREnvironment.hxx File Reference
#include <
OpenGl_Texture.hxx
>
#include <
OpenGl_VertexBuffer.hxx
>
Data Structures
class
OpenGl_PBREnvironment
This class contains specular and diffuse maps required for Image Base Lighting (IBL) in PBR shading model with it's generation methods.
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