Open CASCADE Technology  7.6.0.dev
Data Structures
OpenGl_VertexBuffer.hxx File Reference
#include <OpenGl_GlCore20.hxx>
#include <OpenGl_Resource.hxx>
#include <OpenGl_Context.hxx>
#include <OpenGl_ShaderProgram.hxx>
#include <Graphic3d_IndexBuffer.hxx>
#include <OpenGl_VertexBuffer.lxx>

Data Structures

class  OpenGl_VertexBuffer
 Vertex Buffer Object - is a general storage object for vertex attributes (position, normal, color). Notice that you should use OpenGl_IndexBuffer specialization for array of indices. More...