Vertex Buffer Object - is a general storage object for vertex attributes (position, normal, color). Notice that you should use OpenGl_IndexBuffer specialization for array of indices.
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| | OpenGl_VertexBuffer () |
| | Create uninitialized VBO.
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| | ~OpenGl_VertexBuffer () override |
| | Destroy object.
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| unsigned int | GetTarget () const override |
| | Return buffer target GL_ARRAY_BUFFER.
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| void | BindVertexAttrib (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theAttribLoc) const |
| | Bind this VBO to active GLSL program.
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| void | UnbindVertexAttrib (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theAttribLoc) const |
| | Unbind any VBO from active GLSL program.
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| void | BindAttribute (const occ::handle< OpenGl_Context > &theCtx, const Graphic3d_TypeOfAttribute theMode) const |
| | Bind this VBO and enable specified attribute in OpenGl_Context::ActiveProgram() or FFP.
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| void | UnbindAttribute (const occ::handle< OpenGl_Context > &theCtx, const Graphic3d_TypeOfAttribute theMode) const |
| | Unbind this VBO and disable specified attribute in OpenGl_Context::ActiveProgram() or FFP.
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- Returns
- true if buffer contains per-vertex color attribute
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| virtual bool | HasColorAttribute () const |
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| virtual bool | HasNormalAttribute () const |
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| virtual void | BindAllAttributes (const occ::handle< OpenGl_Context > &theGlCtx) const |
| | Bind all vertex attributes to active program OpenGl_Context::ActiveProgram() or for FFP. Default implementation does nothing.
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| virtual void | BindPositionAttribute (const occ::handle< OpenGl_Context > &theGlCtx) const |
| | Bind vertex position attribute only. Default implementation does nothing.
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| virtual void | UnbindAllAttributes (const occ::handle< OpenGl_Context > &theGlCtx) const |
| | Unbind all vertex attributes. Default implementation does nothing.
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| | OpenGl_Buffer () |
| | Create uninitialized buffer.
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| | ~OpenGl_Buffer () override |
| | Destroy object.
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| virtual bool | IsVirtual () const |
| | Return TRUE if this is a virtual (for backward compatibility) VBO object.
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| bool | IsValid () const |
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| unsigned int | GetComponentsNb () const |
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| int | GetElemsNb () const |
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| void | SetElemsNb (int theNbElems) |
| | Overrides the number of vertex attributes / number of vertexes. It is up to user specifying this number correct (e.g. below initial value)!
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| unsigned int | GetDataType () const |
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| uint8_t * | GetDataOffset () const |
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| virtual bool | Create (const occ::handle< OpenGl_Context > &theGlCtx) |
| | Creates buffer object name (id) if not yet generated. Data should be initialized by another method.
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| void | Release (OpenGl_Context *theGlCtx) override |
| | Destroy object - will release GPU memory if any.
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| virtual void | Bind (const occ::handle< OpenGl_Context > &theGlCtx) const |
| | Bind this buffer object.
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| virtual void | Unbind (const occ::handle< OpenGl_Context > &theGlCtx) const |
| | Unbind this buffer object.
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| bool | Init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const float *theData) |
| | Notice that buffer object will be unbound after this call.
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| bool | Init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const unsigned int *theData) |
| | Notice that buffer object will be unbound after this call.
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| bool | Init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const unsigned short *theData) |
| | Notice that buffer object will be unbound after this call.
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| bool | Init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const uint8_t *theData) |
| | Notice that buffer object will be unbound after this call.
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| bool | SubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, const float *theData) |
| | Notice that buffer object will be unbound after this call. Function replaces portion of data within this buffer object using glBufferSubData(). The buffer object should be initialized before call.
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| bool | GetSubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, float *theData) |
| | Read back buffer sub-range. Notice that buffer object will be unbound after this call. Function reads portion of data from this buffer object using glGetBufferSubData().
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| bool | SubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, const unsigned int *theData) |
| | Notice that buffer object will be unbound after this call. Function replaces portion of data within this buffer object using glBufferSubData(). The buffer object should be initialized before call.
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| bool | GetSubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, unsigned int *theData) |
| | Read back buffer sub-range. Notice that buffer object will be unbound after this call. Function reads portion of data from this buffer object using glGetBufferSubData().
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| bool | SubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, const unsigned short *theData) |
| | Notice that buffer object will be unbound after this call. Function replaces portion of data within this buffer object using glBufferSubData(). The buffer object should be initialized before call.
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| bool | GetSubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, unsigned short *theData) |
| | Read back buffer sub-range. Notice that buffer object will be unbound after this call. Function reads portion of data from this buffer object using glGetBufferSubData().
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| bool | SubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, const uint8_t *theData) |
| | Notice that buffer object will be unbound after this call. Function replaces portion of data within this buffer object using glBufferSubData(). The buffer object should be initialized before call.
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| bool | GetSubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, uint8_t *theData) |
| | Read back buffer sub-range. Notice that buffer object will be unbound after this call. Function reads portion of data from this buffer object using glGetBufferSubData().
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| size_t | EstimatedDataSize () const override |
| | offset to data
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| virtual bool | init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const void *theData, const unsigned int theDataType, const int theStride) |
| | Initialize buffer with new data.
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| bool | init (const occ::handle< OpenGl_Context > &theGlCtx, const unsigned int theComponentsNb, const int theElemsNb, const void *theData, const unsigned int theDataType) |
| | Initialize buffer with new data.
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| virtual bool | subData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, const void *theData, const unsigned int theDataType) |
| | Update part of the buffer with new data.
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| virtual bool | getSubData (const occ::handle< OpenGl_Context > &theGlCtx, const int theElemFrom, const int theElemsNb, void *theData, const unsigned int theDataType) |
| | Read back buffer sub-range.
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| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| | Dumps the content of me into the stream.
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| | OpenGl_Resource () |
| | Empty constructor.
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| | ~OpenGl_Resource () override |
| | Destructor. Inheritors should call Clean (NULL) within it.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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Vertex Buffer Object - is a general storage object for vertex attributes (position, normal, color). Notice that you should use OpenGl_IndexBuffer specialization for array of indices.