Open CASCADE Technology 7.8.2.dev
OpenGl_Resource Class Referenceabstract

Interface for OpenGl resource with following meaning: More...

#include <OpenGl_Resource.hxx>

Inheritance diagram for OpenGl_Resource:

Public Member Functions

 OpenGl_Resource ()
 Empty constructor.
 
virtual ~OpenGl_Resource ()
 Destructor. Inheritors should call Clean (NULL) within it.
 
virtual void Release (OpenGl_Context *theGlCtx)=0
 Release GPU resources. Notice that implementation should be SAFE for several consecutive calls (thus should invalidate internal structures / ids to avoid multiple-free errors).
 
virtual Standard_Size EstimatedDataSize () const =0
 Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.
 
virtual void DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const
 Dumps the content of me into the stream.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
Standard_Integer GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object.
 
Standard_Integer DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const char * get_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

Interface for OpenGl resource with following meaning:

  • object can be constructed at any time;
  • should be explicitly Initialized within active OpenGL context;
  • should be explicitly Released within active OpenGL context (virtual Release() method);
  • can be destroyed at any time. Destruction of object with unreleased GPU resources will cause leaks which will be ignored in release mode and will immediately stop program execution in debug mode using assert.

Constructor & Destructor Documentation

◆ OpenGl_Resource()

OpenGl_Resource::OpenGl_Resource ( )

Empty constructor.

◆ ~OpenGl_Resource()

virtual OpenGl_Resource::~OpenGl_Resource ( )
virtual

Destructor. Inheritors should call Clean (NULL) within it.

Member Function Documentation

◆ DumpJson()

virtual void OpenGl_Resource::DumpJson ( Standard_OStream & theOStream,
Standard_Integer theDepth = -1 ) const
inlinevirtual

Dumps the content of me into the stream.

Reimplemented in OpenGl_Buffer, and OpenGl_IndexBuffer.

◆ EstimatedDataSize()

virtual Standard_Size OpenGl_Resource::EstimatedDataSize ( ) const
pure virtual

Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.

Implemented in OpenGl_Buffer, OpenGl_CappingPlaneResource, OpenGl_DepthPeeling, OpenGl_Font, OpenGl_FrameBuffer, OpenGl_LineAttributes, OpenGl_PBREnvironment, OpenGl_Sampler, OpenGl_ShaderObject, OpenGl_ShaderProgram, OpenGl_ShadowMap, and OpenGl_Texture.

◆ Release()

virtual void OpenGl_Resource::Release ( OpenGl_Context * theGlCtx)
pure virtual

Release GPU resources. Notice that implementation should be SAFE for several consecutive calls (thus should invalidate internal structures / ids to avoid multiple-free errors).

Parameters
theGlCtx- bound GL context, shouldn't be NULL.

Implemented in D3DHost_FrameBuffer, OpenGl_Buffer, OpenGl_CappingPlaneResource, OpenGl_DepthPeeling, OpenGl_Font, OpenGl_FrameBuffer, OpenGl_LineAttributes, OpenGl_PBREnvironment, OpenGl_PointSprite, OpenGl_Sampler, OpenGl_ShaderObject, OpenGl_ShaderProgram, OpenGl_ShadowMap, OpenGl_Texture, and OpenGl_TextureBuffer.


The documentation for this class was generated from the following file: