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|   | OpenGl_DepthPeeling () | 
|   | Constructor.  
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| virtual  | ~OpenGl_DepthPeeling () | 
|   | Destructor.  
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| virtual void  | Release (OpenGl_Context *theGlCtx) override | 
|   | Release OpenGL resources.  
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| virtual Standard_Size  | EstimatedDataSize () const override | 
|   | Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.  
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| void  | AttachDepthTexture (const Handle< OpenGl_Context > &theCtx, const Handle< OpenGl_Texture > &theDepthStencilTexture) | 
|   | Attach a texture image. Resets the active FBO to 0.  
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| void  | DetachDepthTexture (const Handle< OpenGl_Context > &theCtx) | 
|   | Detach a texture image. Resets the active FBO to 0.  
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| const Handle< OpenGl_FrameBuffer > *  | DepthPeelFbosOit () const | 
|   | Returns additional buffers for ping-pong.  
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| const Handle< OpenGl_FrameBuffer > *  | FrontBackColorFbosOit () const | 
|   | Returns additional buffers for ping-pong.  
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| const Handle< OpenGl_FrameBuffer > &  | BlendBackFboOit () const | 
|   | Returns additional FBO for depth peeling.  
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|   | OpenGl_NamedResource (const TCollection_AsciiString &theId) | 
|   | Empty constructor.  
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| const TCollection_AsciiString &  | ResourceId () const | 
|   | Return resource name.  
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|   | OpenGl_Resource () | 
|   | Empty constructor.  
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| virtual  | ~OpenGl_Resource () | 
|   | Destructor. Inheritors should call Clean (NULL) within it.  
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| virtual void  | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const | 
|   | Dumps the content of me into the stream.  
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  Public Member Functions inherited from Standard_Transient | 
|   | Standard_Transient () | 
|   | Empty constructor.  
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|   | Standard_Transient (const Standard_Transient &) | 
|   | Copy constructor – does nothing.  
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| Standard_Transient &  | operator= (const Standard_Transient &) | 
|   | Assignment operator, needed to avoid copying reference counter.  
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| virtual  | ~Standard_Transient () | 
|   | Destructor must be virtual.  
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| virtual const opencascade::handle< Standard_Type > &  | DynamicType () const | 
|   | Returns a type descriptor about this object.  
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| Standard_Boolean  | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns a true value if this is an instance of Type.  
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| Standard_Boolean  | IsInstance (const Standard_CString theTypeName) const | 
|   | Returns a true value if this is an instance of TypeName.  
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| Standard_Boolean  | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Boolean  | IsKind (const Standard_CString theTypeName) const | 
|   | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Transient *  | This () const | 
|   | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  
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| Standard_Integer  | GetRefCount () const noexcept | 
|   | Get the reference counter of this object.  
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| void  | IncrementRefCounter () noexcept | 
|   | Increments the reference counter of this object.  
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| Standard_Integer  | DecrementRefCounter () noexcept | 
|   | Decrements the reference counter of this object; returns the decremented value.  
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| virtual void  | Delete () const | 
|   | Memory deallocator for transient classes.  
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