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| OpenGl_ShadowMap () |
| Empty constructor.
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virtual void | Release (OpenGl_Context *theCtx) override |
| Releases all OpenGL resources.
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virtual Standard_Size | EstimatedDataSize () const override |
| Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.
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virtual | ~OpenGl_ShadowMap () |
| Destructor.
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bool | IsValid () const |
| Return TRUE if defined.
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const Handle< OpenGl_FrameBuffer > & | FrameBuffer () const |
| Return framebuffer.
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const Handle< OpenGl_Texture > & | Texture () const |
| Return depth texture.
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const Handle< Graphic3d_CLight > & | LightSource () const |
| Return light source casting the shadow or NULL if undefined.
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void | SetLightSource (const Handle< Graphic3d_CLight > &theLight) |
| Set light source casting the shadow.
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const Handle< Graphic3d_Camera > & | Camera () const |
| Return rendering camera.
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const Graphic3d_Mat4 & | LightSourceMatrix () const |
| Return light source mapping matrix.
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void | SetLightSourceMatrix (const Graphic3d_Mat4 &theMat) |
| Set light source mapping matrix.
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Standard_ShortReal | ShadowMapBias () const |
| Returns shadowmap bias.
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void | SetShadowMapBias (Standard_ShortReal theBias) |
| Sets shadowmap bias.
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bool | UpdateCamera (const Graphic3d_CView &theView, const gp_XYZ *theOrigin=NULL) |
| Compute camera.
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| OpenGl_NamedResource (const TCollection_AsciiString &theId) |
| Empty constructor.
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const TCollection_AsciiString & | ResourceId () const |
| Return resource name.
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| OpenGl_Resource () |
| Empty constructor.
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virtual | ~OpenGl_Resource () |
| Destructor. Inheritors should call Clean (NULL) within it.
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream.
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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