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| | AIS_AnimationAxisRotation (const TCollection_AsciiString &theAnimationName, const occ::handle< AIS_InteractiveContext > &theContext, const occ::handle< AIS_InteractiveObject > &theObject, const gp_Ax1 &theAxis, const double theAngleStart, const double theAngleEnd) |
| | Constructor with initialization.
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| | AIS_Animation (const TCollection_AsciiString &theAnimationName) |
| | Creates empty animation.
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| | ~AIS_Animation () override |
| | Destruct object, clear arguments.
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| const TCollection_AsciiString & | Name () const |
| | Animation name.
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| double | StartPts () const |
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| void | SetStartPts (const double thePtsStart) |
| | Sets time limits for animation in the animation timeline.
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| double | Duration () const |
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| void | UpdateTotalDuration () |
| | Update total duration considering all animations on timeline.
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| bool | HasOwnDuration () const |
| | Return true if duration is defined.
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| double | OwnDuration () const |
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| void | SetOwnDuration (const double theDuration) |
| | Defines duration of the animation.
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| void | Add (const occ::handle< AIS_Animation > &theAnimation) |
| | Add single animation to the timeline.
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| void | Clear () |
| | Clear animation timeline - remove all animations from it.
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| occ::handle< AIS_Animation > | Find (const TCollection_AsciiString &theAnimationName) const |
| | Return the child animation with the given name.
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| bool | Remove (const occ::handle< AIS_Animation > &theAnimation) |
| | Remove the child animation.
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| bool | Replace (const occ::handle< AIS_Animation > &theAnimationOld, const occ::handle< AIS_Animation > &theAnimationNew) |
| | Replace the child animation.
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| void | CopyFrom (const occ::handle< AIS_Animation > &theOther) |
| | Clears own children and then copy child animations from another object. Copy also Start Time and Duration values.
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| const NCollection_Sequence< occ::handle< AIS_Animation > > & | Children () const |
| | Return sequence of child animations.
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| virtual void | StartTimer (const double theStartPts, const double thePlaySpeed, const bool theToUpdate, const bool theToStopTimer=false) |
| | Start animation with internally defined timer instance. Calls Start() internally.
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| virtual double | UpdateTimer () |
| | Update single frame of animation, update timer state.
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| double | ElapsedTime () const |
| | Return elapsed time.
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| const occ::handle< Media_Timer > & | Timer () const |
| | Return playback timer.
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| void | SetTimer (const occ::handle< Media_Timer > &theTimer) |
| | Set playback timer.
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| virtual void | Start (const bool theToUpdate) |
| | Start animation. This method changes status of the animation to Started. This status defines whether animation is to be performed in the timeline or not.
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| virtual void | Pause () |
| | Pause the process timeline.
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| virtual void | Stop () |
| | Stop animation. This method changed status of the animation to Stopped. This status shows that animation will not be performed in the timeline or it is finished.
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| bool | IsStopped () |
| | Check if animation is to be performed in the animation timeline.
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| virtual bool | Update (const double thePts) |
| | Update single frame of animation, update timer state.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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Animation defining object transformation.