Open CASCADE Technology 7.8.2.dev
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#include <BRepClass3d_BndBoxTree.hxx>
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BRepClass3d_BndBoxTreeSelectorPoint (const TopTools_IndexedMapOfShape &theMapOfShape) | |
Standard_Boolean | Reject (const Bnd_Box &theBox) const |
Standard_Boolean | Accept (const Standard_Integer &theObj) |
void | SetCurrentPoint (const gp_Pnt &theP) |
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inline |
Standard_Boolean BRepClass3d_BndBoxTreeSelectorPoint::Accept | ( | const Standard_Integer & | theObj | ) |
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