Open CASCADE Technology 7.8.2.dev
Contap_Contour Class Reference

#include <Contap_Contour.hxx>

Public Member Functions

 Contap_Contour ()
 
 Contap_Contour (const gp_Vec &Direction)
 
 Contap_Contour (const gp_Vec &Direction, const Standard_Real Angle)
 
 Contap_Contour (const gp_Pnt &Eye)
 
 Contap_Contour (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Vec &Direction)
 Creates the contour in a given direction.
 
 Contap_Contour (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Vec &Direction, const Standard_Real Angle)
 Creates the contour in a given direction.
 
 Contap_Contour (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Pnt &Eye)
 Creates the contour for a perspective view.
 
void Perform (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain)
 Creates the contour in a given direction.
 
void Perform (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Vec &Direction)
 Creates the contour in a given direction.
 
void Perform (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Vec &Direction, const Standard_Real Angle)
 Creates the contour in a given direction.
 
void Perform (const Handle< Adaptor3d_Surface > &Surf, const Handle< Adaptor3d_TopolTool > &Domain, const gp_Pnt &Eye)
 Creates the contour for a perspective view.
 
void Init (const gp_Vec &Direction)
 
void Init (const gp_Vec &Direction, const Standard_Real Angle)
 
void Init (const gp_Pnt &Eye)
 
Standard_Boolean IsDone () const
 
Standard_Boolean IsEmpty () const
 Returns true if the is no line.
 
Standard_Integer NbLines () const
 
const Contap_LineLine (const Standard_Integer Index) const
 
Contap_SurfFunctionSurfaceFunction ()
 Returns a reference on the internal SurfaceFunction. This is used to compute tangents on the lines.
 

Constructor & Destructor Documentation

◆ Contap_Contour() [1/7]

Contap_Contour::Contap_Contour ( )

◆ Contap_Contour() [2/7]

Contap_Contour::Contap_Contour ( const gp_Vec & Direction)

◆ Contap_Contour() [3/7]

Contap_Contour::Contap_Contour ( const gp_Vec & Direction,
const Standard_Real Angle )

◆ Contap_Contour() [4/7]

Contap_Contour::Contap_Contour ( const gp_Pnt & Eye)

◆ Contap_Contour() [5/7]

Contap_Contour::Contap_Contour ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Vec & Direction )

Creates the contour in a given direction.

◆ Contap_Contour() [6/7]

Contap_Contour::Contap_Contour ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Vec & Direction,
const Standard_Real Angle )

Creates the contour in a given direction.

◆ Contap_Contour() [7/7]

Contap_Contour::Contap_Contour ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Pnt & Eye )

Creates the contour for a perspective view.

Member Function Documentation

◆ Init() [1/3]

void Contap_Contour::Init ( const gp_Pnt & Eye)

◆ Init() [2/3]

void Contap_Contour::Init ( const gp_Vec & Direction)

◆ Init() [3/3]

void Contap_Contour::Init ( const gp_Vec & Direction,
const Standard_Real Angle )

◆ IsDone()

Standard_Boolean Contap_Contour::IsDone ( ) const

◆ IsEmpty()

Standard_Boolean Contap_Contour::IsEmpty ( ) const

Returns true if the is no line.

◆ Line()

const Contap_Line & Contap_Contour::Line ( const Standard_Integer Index) const

◆ NbLines()

Standard_Integer Contap_Contour::NbLines ( ) const

◆ Perform() [1/4]

void Contap_Contour::Perform ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain )

Creates the contour in a given direction.

◆ Perform() [2/4]

void Contap_Contour::Perform ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Pnt & Eye )

Creates the contour for a perspective view.

◆ Perform() [3/4]

void Contap_Contour::Perform ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Vec & Direction )

Creates the contour in a given direction.

◆ Perform() [4/4]

void Contap_Contour::Perform ( const Handle< Adaptor3d_Surface > & Surf,
const Handle< Adaptor3d_TopolTool > & Domain,
const gp_Vec & Direction,
const Standard_Real Angle )

Creates the contour in a given direction.

◆ SurfaceFunction()

Contap_SurfFunction & Contap_Contour::SurfaceFunction ( )

Returns a reference on the internal SurfaceFunction. This is used to compute tangents on the lines.


The documentation for this class was generated from the following file: