Open CASCADE Technology 7.8.2.dev
IntPatch_LineConstructor Class Reference

The intersections algorithms compute the intersection on two surfaces and return the intersections lines as IntPatch_Line. More...

#include <IntPatch_LineConstructor.hxx>

Public Member Functions

 IntPatch_LineConstructor (const Standard_Integer mode)
 
void Perform (const IntPatch_SequenceOfLine &SL, const Handle< IntPatch_Line > &L, const Handle< Adaptor3d_Surface > &S1, const Handle< Adaptor3d_TopolTool > &D1, const Handle< Adaptor3d_Surface > &S2, const Handle< Adaptor3d_TopolTool > &D2, const Standard_Real Tol)
 
Standard_Integer NbLines () const
 
Handle< IntPatch_LineLine (const Standard_Integer index) const
 

Detailed Description

The intersections algorithms compute the intersection on two surfaces and return the intersections lines as IntPatch_Line.

Constructor & Destructor Documentation

◆ IntPatch_LineConstructor()

IntPatch_LineConstructor::IntPatch_LineConstructor ( const Standard_Integer mode)

Member Function Documentation

◆ Line()

Handle< IntPatch_Line > IntPatch_LineConstructor::Line ( const Standard_Integer index) const

◆ NbLines()

Standard_Integer IntPatch_LineConstructor::NbLines ( ) const

◆ Perform()

void IntPatch_LineConstructor::Perform ( const IntPatch_SequenceOfLine & SL,
const Handle< IntPatch_Line > & L,
const Handle< Adaptor3d_Surface > & S1,
const Handle< Adaptor3d_TopolTool > & D1,
const Handle< Adaptor3d_Surface > & S2,
const Handle< Adaptor3d_TopolTool > & D2,
const Standard_Real Tol )

The documentation for this class was generated from the following file: