Open CASCADE Technology 7.8.2.dev
OpenGl_ModelWorldState Class Reference

Defines state of OCCT model-world transformation. More...

#include <OpenGl_ShaderStates.hxx>

Inheritance diagram for OpenGl_ModelWorldState:

Public Member Functions

 OpenGl_ModelWorldState ()
 Creates uninitialized model-world state.
 
void Set (const OpenGl_Mat4 &theModelWorldMatrix)
 Sets new model-world matrix.
 
const OpenGl_Mat4ModelWorldMatrix () const
 Returns current model-world matrix.
 
const OpenGl_Mat4ModelWorldMatrixInverse () const
 Returns inverse of current model-world matrix.
 
- Public Member Functions inherited from OpenGl_StateInterface
 OpenGl_StateInterface ()
 Creates new state.
 
Standard_Size Index () const
 Returns current state index.
 
void Update ()
 Increment current state.
 

Additional Inherited Members

- Protected Attributes inherited from OpenGl_StateInterface
Standard_Size myIndex
 current state index
 

Detailed Description

Defines state of OCCT model-world transformation.

Constructor & Destructor Documentation

◆ OpenGl_ModelWorldState()

OpenGl_ModelWorldState::OpenGl_ModelWorldState ( )

Creates uninitialized model-world state.

Member Function Documentation

◆ ModelWorldMatrix()

const OpenGl_Mat4 & OpenGl_ModelWorldState::ModelWorldMatrix ( ) const
inline

Returns current model-world matrix.

◆ ModelWorldMatrixInverse()

const OpenGl_Mat4 & OpenGl_ModelWorldState::ModelWorldMatrixInverse ( ) const

Returns inverse of current model-world matrix.

◆ Set()

void OpenGl_ModelWorldState::Set ( const OpenGl_Mat4 & theModelWorldMatrix)

Sets new model-world matrix.


The documentation for this class was generated from the following file: