
 gp_Ax2d () 
 Creates an axis object representing X axis of the reference coordinate system. More...


 gp_Ax2d (const gp_Pnt2d &theP, const gp_Dir2d &theV) 
 Creates an Ax2d. <theP> is the "Location" point of the axis placement and theV is the "Direction" of the axis placement. More...


void  SetLocation (const gp_Pnt2d &theP) 
 Changes the "Location" point (origin) of <me>. More...


void  SetDirection (const gp_Dir2d &theV) 
 Changes the direction of <me>. More...


const gp_Pnt2d &  Location () const 
 Returns the origin of <me>. More...


const gp_Dir2d &  Direction () const 
 Returns the direction of <me>. More...


Standard_Boolean  IsCoaxial (const gp_Ax2d &Other, const Standard_Real AngularTolerance, const Standard_Real LinearTolerance) const 
 Returns True if : . the angle between <me> and <Other> is lower or equal to <AngularTolerance> and . the distance between <me>.Location() and <Other> is lower or equal to <LinearTolerance> and . the distance between <Other>.Location() and <me> is lower or equal to LinearTolerance. More...


Standard_Boolean  IsNormal (const gp_Ax2d &theOther, const Standard_Real theAngularTolerance) const 
 Returns true if this axis and the axis theOther are normal to each other. That is, if the angle between the two axes is equal to Pi/2 or Pi/2. Note: the tolerance criterion is given by theAngularTolerance. More...


Standard_Boolean  IsOpposite (const gp_Ax2d &theOther, const Standard_Real theAngularTolerance) const 
 Returns true if this axis and the axis theOther are parallel, and have opposite orientations. That is, if the angle between the two axes is equal to Pi or Pi. Note: the tolerance criterion is given by theAngularTolerance. More...


Standard_Boolean  IsParallel (const gp_Ax2d &theOther, const Standard_Real theAngularTolerance) const 
 Returns true if this axis and the axis theOther are parallel, and have either the same or opposite orientations. That is, if the angle between the two axes is equal to 0, Pi or Pi. Note: the tolerance criterion is given by theAngularTolerance. More...


Standard_Real  Angle (const gp_Ax2d &theOther) const 
 Computes the angle, in radians, between this axis and the axis theOther. The value of the angle is between Pi and Pi. More...


void  Reverse () 
 Reverses the direction of <me> and assigns the result to this axis. More...


gp_Ax2d  Reversed () const 
 Computes a new axis placement with a direction opposite to the direction of <me>. More...


void  Mirror (const gp_Pnt2d &P) 

gp_Ax2d  Mirrored (const gp_Pnt2d &P) const 
 Performs the symmetrical transformation of an axis placement with respect to the point P which is the center of the symmetry. More...


void  Mirror (const gp_Ax2d &A) 

gp_Ax2d  Mirrored (const gp_Ax2d &A) const 
 Performs the symmetrical transformation of an axis placement with respect to an axis placement which is the axis of the symmetry. More...


void  Rotate (const gp_Pnt2d &theP, const Standard_Real theAng) 

gp_Ax2d  Rotated (const gp_Pnt2d &theP, const Standard_Real theAng) const 
 Rotates an axis placement. <theP> is the center of the rotation. theAng is the angular value of the rotation in radians. More...


void  Scale (const gp_Pnt2d &P, const Standard_Real S) 

gp_Ax2d  Scaled (const gp_Pnt2d &theP, const Standard_Real theS) const 
 Applies a scaling transformation on the axis placement. The "Location" point of the axisplacement is modified. The "Direction" is reversed if the scale is negative. More...


void  Transform (const gp_Trsf2d &theT) 

gp_Ax2d  Transformed (const gp_Trsf2d &theT) const 
 Transforms an axis placement with a Trsf. More...


void  Translate (const gp_Vec2d &theV) 

gp_Ax2d  Translated (const gp_Vec2d &theV) const 
 Translates an axis placement in the direction of the vector theV. The magnitude of the translation is the vector's magnitude. More...


void  Translate (const gp_Pnt2d &theP1, const gp_Pnt2d &theP2) 

gp_Ax2d  Translated (const gp_Pnt2d &theP1, const gp_Pnt2d &theP2) const 
 Translates an axis placement from the point theP1 to the point theP2. More...


void  DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=1) const 
 Dumps the content of me into the stream. More...

