Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_AspectText3d.hxx>
#include <TCollection_AsciiString.hxx>
#include <Quantity_Color.hxx>
#include <Standard_Real.hxx>
#include <Aspect_TypeOfStyleText.hxx>
#include <Aspect_TypeOfDisplayText.hxx>
#include <Standard_Boolean.hxx>
#include <Font_FontAspect.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_CString.hxx>
Data Structures | |
class | Graphic3d_AspectText3d |
Creates and updates a group of attributes for text primitives. This group contains the colour, font, expansion factor (height/width ratio), and inter-character space. More... | |