Open CASCADE Technology
6.9.0
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Creates and updates a group of attributes for text primitives. This group contains the colour, font, expansion factor (height/width ratio), and inter-character space. More...
#include <Graphic3d_AspectText3d.hxx>
Public Member Functions | |
Graphic3d_AspectText3d () | |
Creates a context table for text primitives defined with the following default values: More... | |
Graphic3d_AspectText3d (const Quantity_Color &AColor, const Standard_CString AFont, const Standard_Real AExpansionFactor, const Standard_Real ASpace, const Aspect_TypeOfStyleText AStyle=Aspect_TOST_NORMAL, const Aspect_TypeOfDisplayText ADisplayType=Aspect_TODT_NORMAL) | |
Creates a context table for text primitives defined with the specified values. AFont may be to take means from User(example "Courier New") or Font name defined in Font_NameOfFont(example Font_NOF_ASCII_MONO) or use default font("Courier") More... | |
void | SetColor (const Quantity_Color &AColor) |
Modifies the colour of <me>. More... | |
void | SetExpansionFactor (const Standard_Real AFactor) |
Modifies the expansion factor (height/width ratio) If the factor is less than 1, the characters will be higher than they are wide. More... | |
void | SetFont (const Standard_CString AFont) |
Modifies the font of <me>. More... | |
void | SetSpace (const Standard_Real ASpace) |
Modifies the space between the characters. More... | |
void | SetStyle (const Aspect_TypeOfStyleText AStyle) |
Modifies the style of the text. TOST_NORMAL Default text. The text is displayed like any other graphic object. This text can be hidden by another object that is nearest from the point of view. TOST_ANNOTATION The text is always visible. The texte is displayed over the other object according to the priority. More... | |
void | SetDisplayType (const Aspect_TypeOfDisplayText ADisplayType) |
Define the display type of the text. More... | |
void | SetColorSubTitle (const Quantity_Color &AColor) |
Modifies the colour of the subtitle for the TODT_SUBTITLE TextDisplayType and the colour of backgroubd for the TODT_DEKALE TextDisplayType. More... | |
void | SetTextZoomable (const Standard_Boolean AFlag) |
Turns usage of text zoomable on/off. More... | |
Standard_Boolean | GetTextZoomable () const |
Returns TRUE when the Text Zoomable is on. More... | |
void | SetTextAngle (const Standard_Real AAngle) |
Turns usage of text rotated. More... | |
Standard_Real | GetTextAngle () const |
Returns Angle of degree. More... | |
void | SetTextFontAspect (const Font_FontAspect AFontAspect) |
Turns usage of Aspect text. More... | |
Font_FontAspect | GetTextFontAspect () const |
Returns text FontAspect. More... | |
void | SetShaderProgram (const Handle< Graphic3d_ShaderProgram > &theProgram) |
Sets up OpenGL/GLSL shader program. More... | |
void | Values (Quantity_Color &AColor, Standard_CString &AFont, Standard_Real &AnExpansionFactor, Standard_Real &ASpace) const |
Returns the current values of the group <me>. More... | |
void | Values (Quantity_Color &AColor, Standard_CString &AFont, Standard_Real &AnExpansionFactor, Standard_Real &ASpace, Aspect_TypeOfStyleText &AStyle, Aspect_TypeOfDisplayText &ADisplayType, Quantity_Color &AColorSubTitle) const |
Returns the current values of the group <me>. More... | |
void | Values (Quantity_Color &AColor, Standard_CString &AFont, Standard_Real &AnExpansionFactor, Standard_Real &ASpace, Aspect_TypeOfStyleText &AStyle, Aspect_TypeOfDisplayText &ADisplayType, Quantity_Color &AColorSubTitle, Standard_Boolean &ATextZoomable, Standard_Real &ATextAngle) const |
Returns the current values of the group <me>. More... | |
void | Values (Quantity_Color &AColor, Standard_CString &AFont, Standard_Real &AnExpansionFactor, Standard_Real &ASpace, Aspect_TypeOfStyleText &AStyle, Aspect_TypeOfDisplayText &ADisplayType, Quantity_Color &AColorSubTitle, Standard_Boolean &ATextZoomable, Standard_Real &ATextAngle, Font_FontAspect &ATextFontAspect) const |
Returns the current values of the group <me>. More... | |
const Handle < Graphic3d_ShaderProgram > & | ShaderProgram () const |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Creates and updates a group of attributes for text primitives. This group contains the colour, font, expansion factor (height/width ratio), and inter-character space.
NOTE: The font name is stored in the aspect instance so it is safe to pass it as const char* to OpenGl package without copying the string. However, the aspect should not be deleted until the text drawn using this aspect is no longer visible. The best practice is to keep the aspect in the object's drawer.
Graphic3d_AspectText3d::Graphic3d_AspectText3d | ( | ) |
Creates a context table for text primitives defined with the following default values:
Colour : NOC_YELLOW Font : NOF_ASCII_MONO Expansion factor : 1. Space between characters : 0. The style : TOST_NORMAL The display type : TODT_NORMAL
Graphic3d_AspectText3d::Graphic3d_AspectText3d | ( | const Quantity_Color & | AColor, |
const Standard_CString | AFont, | ||
const Standard_Real | AExpansionFactor, | ||
const Standard_Real | ASpace, | ||
const Aspect_TypeOfStyleText | AStyle = Aspect_TOST_NORMAL , |
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const Aspect_TypeOfDisplayText | ADisplayType = Aspect_TODT_NORMAL |
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) |
Creates a context table for text primitives defined with the specified values. AFont may be to take means from User(example "Courier New") or Font name defined in Font_NameOfFont(example Font_NOF_ASCII_MONO) or use default font("Courier")
Standard_Real Graphic3d_AspectText3d::GetTextAngle | ( | ) | const |
Returns Angle of degree.
Font_FontAspect Graphic3d_AspectText3d::GetTextFontAspect | ( | ) | const |
Returns text FontAspect.
Standard_Boolean Graphic3d_AspectText3d::GetTextZoomable | ( | ) | const |
Returns TRUE when the Text Zoomable is on.
void Graphic3d_AspectText3d::SetColor | ( | const Quantity_Color & | AColor | ) |
Modifies the colour of <me>.
void Graphic3d_AspectText3d::SetColorSubTitle | ( | const Quantity_Color & | AColor | ) |
Modifies the colour of the subtitle for the TODT_SUBTITLE TextDisplayType and the colour of backgroubd for the TODT_DEKALE TextDisplayType.
void Graphic3d_AspectText3d::SetDisplayType | ( | const Aspect_TypeOfDisplayText | ADisplayType | ) |
Define the display type of the text.
TODT_NORMAL Default display. Text only. TODT_SUBTITLE There is a subtitle under the text. TODT_DEKALE The text is displayed with a 3D style. TODT_BLEND The text is displayed in XOR. TODT_DIMENSION Dimension line under text will be invisible.
void Graphic3d_AspectText3d::SetExpansionFactor | ( | const Standard_Real | AFactor | ) |
Modifies the expansion factor (height/width ratio) If the factor is less than 1, the characters will be higher than they are wide.
void Graphic3d_AspectText3d::SetFont | ( | const Standard_CString | AFont | ) |
Modifies the font of <me>.
void Graphic3d_AspectText3d::SetShaderProgram | ( | const Handle< Graphic3d_ShaderProgram > & | theProgram | ) |
Sets up OpenGL/GLSL shader program.
void Graphic3d_AspectText3d::SetSpace | ( | const Standard_Real | ASpace | ) |
Modifies the space between the characters.
void Graphic3d_AspectText3d::SetStyle | ( | const Aspect_TypeOfStyleText | AStyle | ) |
Modifies the style of the text. TOST_NORMAL Default text. The text is displayed like any other graphic object. This text can be hidden by another object that is nearest from the point of view. TOST_ANNOTATION The text is always visible. The texte is displayed over the other object according to the priority.
void Graphic3d_AspectText3d::SetTextAngle | ( | const Standard_Real | AAngle | ) |
Turns usage of text rotated.
void Graphic3d_AspectText3d::SetTextFontAspect | ( | const Font_FontAspect | AFontAspect | ) |
Turns usage of Aspect text.
void Graphic3d_AspectText3d::SetTextZoomable | ( | const Standard_Boolean | AFlag | ) |
Turns usage of text zoomable on/off.
const Handle< Graphic3d_ShaderProgram >& Graphic3d_AspectText3d::ShaderProgram | ( | ) | const |
void Graphic3d_AspectText3d::Values | ( | Quantity_Color & | AColor, |
Standard_CString & | AFont, | ||
Standard_Real & | AnExpansionFactor, | ||
Standard_Real & | ASpace | ||
) | const |
Returns the current values of the group <me>.
void Graphic3d_AspectText3d::Values | ( | Quantity_Color & | AColor, |
Standard_CString & | AFont, | ||
Standard_Real & | AnExpansionFactor, | ||
Standard_Real & | ASpace, | ||
Aspect_TypeOfStyleText & | AStyle, | ||
Aspect_TypeOfDisplayText & | ADisplayType, | ||
Quantity_Color & | AColorSubTitle | ||
) | const |
Returns the current values of the group <me>.
void Graphic3d_AspectText3d::Values | ( | Quantity_Color & | AColor, |
Standard_CString & | AFont, | ||
Standard_Real & | AnExpansionFactor, | ||
Standard_Real & | ASpace, | ||
Aspect_TypeOfStyleText & | AStyle, | ||
Aspect_TypeOfDisplayText & | ADisplayType, | ||
Quantity_Color & | AColorSubTitle, | ||
Standard_Boolean & | ATextZoomable, | ||
Standard_Real & | ATextAngle | ||
) | const |
Returns the current values of the group <me>.
void Graphic3d_AspectText3d::Values | ( | Quantity_Color & | AColor, |
Standard_CString & | AFont, | ||
Standard_Real & | AnExpansionFactor, | ||
Standard_Real & | ASpace, | ||
Aspect_TypeOfStyleText & | AStyle, | ||
Aspect_TypeOfDisplayText & | ADisplayType, | ||
Quantity_Color & | AColorSubTitle, | ||
Standard_Boolean & | ATextZoomable, | ||
Standard_Real & | ATextAngle, | ||
Font_FontAspect & | ATextFontAspect | ||
) | const |
Returns the current values of the group <me>.