| Open CASCADE Technology
    6.9.0
    | 
#include <InterfaceGraphic_tgl_all.hxx>#include <NCollection_List.hxx>#include <OpenGl_Element.hxx>#include <OpenGl_Light.hxx>#include <OpenGl_Vec.hxx>#include <Visual3d_TypeOfSurfaceDetail.hxx>| Data Structures | |
| class | OpenGl_StateInterface | 
| Defines interface for OpenGL state.  More... | |
| class | OpenGl_ProjectionState | 
| Defines state of OCCT projection transformation.  More... | |
| class | OpenGl_ModelWorldState | 
| Defines state of OCCT model-world transformation.  More... | |
| class | OpenGl_WorldViewState | 
| Defines state of OCCT world-view transformation.  More... | |
| class | OpenGl_LightSourceState | 
| Defines state of OCCT light sources.  More... | |
| class | OpenGl_MaterialState | 
| Defines generic state of OCCT material properties.  More... | |
| class | OpenGl_ClippingState | 
| Defines generic state of OCCT clipping state.  More... | |
| class | OpenGl_SurfaceDetailState | 
| Defines generic state of OCCT surface detail.  More... | |
 1.8.5
 1.8.5