Open CASCADE Technology
6.9.0
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#include <InterfaceGraphic_tgl_all.hxx>
#include <NCollection_List.hxx>
#include <OpenGl_Element.hxx>
#include <OpenGl_Light.hxx>
#include <OpenGl_Vec.hxx>
#include <Visual3d_TypeOfSurfaceDetail.hxx>
Data Structures | |
class | OpenGl_StateInterface |
Defines interface for OpenGL state. More... | |
class | OpenGl_ProjectionState |
Defines state of OCCT projection transformation. More... | |
class | OpenGl_ModelWorldState |
Defines state of OCCT model-world transformation. More... | |
class | OpenGl_WorldViewState |
Defines state of OCCT world-view transformation. More... | |
class | OpenGl_LightSourceState |
Defines state of OCCT light sources. More... | |
class | OpenGl_MaterialState |
Defines generic state of OCCT material properties. More... | |
class | OpenGl_ClippingState |
Defines generic state of OCCT clipping state. More... | |
class | OpenGl_SurfaceDetailState |
Defines generic state of OCCT surface detail. More... | |