Open CASCADE Technology
6.9.0
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Defines state of OCCT light sources. More...
#include <OpenGl_ShaderStates.hxx>
Public Member Functions | |
OpenGl_LightSourceState () | |
Creates uninitialized state of light sources. More... | |
void | Set (const OpenGl_ListOfLight *theLightSources) |
Sets new light sources. More... | |
const OpenGl_ListOfLight * | LightSources () const |
Returns current list of light sources. More... | |
Public Member Functions inherited from OpenGl_StateInterface | |
OpenGl_StateInterface () | |
Creates new state. More... | |
Standard_Size | Index () const |
Returns current state index. More... | |
void | Update () |
Increment current state. More... | |
Additional Inherited Members | |
Protected Attributes inherited from OpenGl_StateInterface | |
Standard_Size | myIndex |
current state index More... | |
Defines state of OCCT light sources.
OpenGl_LightSourceState::OpenGl_LightSourceState | ( | ) |
Creates uninitialized state of light sources.
const OpenGl_ListOfLight* OpenGl_LightSourceState::LightSources | ( | ) | const |
Returns current list of light sources.
void OpenGl_LightSourceState::Set | ( | const OpenGl_ListOfLight * | theLightSources | ) |
Sets new light sources.