Open CASCADE Technology  6.9.0
Public Member Functions

BRepMesh_FastDiscretFace Class Reference

Algorithm to mesh a face with respect of the frontier the deflection and by option the shared components. More...

#include <BRepMesh_FastDiscretFace.hxx>

Inheritance diagram for BRepMesh_FastDiscretFace:
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Public Member Functions

 BRepMesh_FastDiscretFace (const Standard_Real theAngle, const Standard_Real theMinSize, const Standard_Boolean isInternalVerticesMode, const Standard_Boolean isControlSurfaceDeflection)
 Constructor. More...
 
void Perform (const Handle< BRepMesh_FaceAttribute > &theAttribute)
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

Algorithm to mesh a face with respect of the frontier the deflection and by option the shared components.

Constructor & Destructor Documentation

BRepMesh_FastDiscretFace::BRepMesh_FastDiscretFace ( const Standard_Real  theAngle,
const Standard_Real  theMinSize,
const Standard_Boolean  isInternalVerticesMode,
const Standard_Boolean  isControlSurfaceDeflection 
)

Constructor.

Parameters
theAngledeviation angle to be used for surface tessellation.
isInternalVerticesModeflag enabling/disabling internal vertices mode.
isControlSurfaceDeflectionenables/disables adaptive reconfiguration of mesh.

Member Function Documentation

void BRepMesh_FastDiscretFace::Perform ( const Handle< BRepMesh_FaceAttribute > &  theAttribute)

The documentation for this class was generated from the following file: