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| BRepTopAdaptor_TopolTool () |
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| BRepTopAdaptor_TopolTool (const Handle< Adaptor3d_HSurface > &Surface) |
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virtual void | Initialize () |
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virtual void | Initialize (const Handle< Adaptor3d_HSurface > &S) |
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virtual void | Initialize (const Handle< Adaptor2d_HCurve2d > &Curve) |
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virtual void | Init () |
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virtual Standard_Boolean | More () |
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virtual Handle
< Adaptor2d_HCurve2d > | Value () |
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virtual void | Next () |
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virtual Standard_Address | Edge () const |
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virtual void | InitVertexIterator () |
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virtual Standard_Boolean | MoreVertex () |
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virtual Handle< Adaptor3d_HVertex > | Vertex () |
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virtual void | NextVertex () |
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virtual TopAbs_State | Classify (const gp_Pnt2d &P2d, const Standard_Real Tol, const Standard_Boolean RecadreOnPeriodic=Standard_True) |
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virtual Standard_Boolean | IsThePointOn (const gp_Pnt2d &P2d, const Standard_Real Tol, const Standard_Boolean RecadreOnPeriodic=Standard_True) |
| see the code for specifications) More...
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virtual TopAbs_Orientation | Orientation (const Handle< Adaptor2d_HCurve2d > &C) |
| If the function returns the orientation of the arc. If the orientation is FORWARD or REVERSED, the arc is a "real" limit of the surface. If the orientation is INTERNAL or EXTERNAL, the arc is considered as an arc on the surface. More...
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virtual TopAbs_Orientation | Orientation (const Handle< Adaptor3d_HVertex > &C) |
| If the function returns the orientation of the arc. If the orientation is FORWARD or REVERSED, the arc is a "real" limit of the surface. If the orientation is INTERNAL or EXTERNAL, the arc is considered as an arc on the surface. More...
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void | Destroy () |
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| ~BRepTopAdaptor_TopolTool () |
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virtual Standard_Boolean | Has3d () const |
| answers if arcs and vertices may have 3d representations, so that we could use Tol3d and Pnt methods. More...
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virtual Standard_Real | Tol3d (const Handle< Adaptor2d_HCurve2d > &C) const |
| returns 3d tolerance of the arc C More...
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virtual Standard_Real | Tol3d (const Handle< Adaptor3d_HVertex > &V) const |
| returns 3d tolerance of the vertex V More...
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virtual gp_Pnt | Pnt (const Handle< Adaptor3d_HVertex > &V) const |
| returns 3d point of the vertex V More...
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virtual void | ComputeSamplePoints () |
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virtual Standard_Integer | NbSamplesU () |
| compute the sample-points for the intersections algorithms More...
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virtual Standard_Integer | NbSamplesV () |
| compute the sample-points for the intersections algorithms More...
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virtual Standard_Integer | NbSamples () |
| compute the sample-points for the intersections algorithms More...
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virtual void | SamplePoint (const Standard_Integer Index, gp_Pnt2d &P2d, gp_Pnt &P3d) |
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virtual Standard_Boolean | DomainIsInfinite () |
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| Adaptor3d_TopolTool () |
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| Adaptor3d_TopolTool (const Handle< Adaptor3d_HSurface > &Surface) |
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virtual Standard_Boolean | Identical (const Handle< Adaptor3d_HVertex > &V1, const Handle< Adaptor3d_HVertex > &V2) |
| Returns True if the vertices V1 and V2 are identical. This method does not take the orientation of the vertices in account. More...
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void | UParameters (TColStd_Array1OfReal &theArray) const |
| return the set of U parameters on the surface obtained by the method SamplePnts More...
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void | VParameters (TColStd_Array1OfReal &theArray) const |
| return the set of V parameters on the surface obtained by the method SamplePnts More...
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virtual void | SamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin) |
| compute the sample-points for the intersections algorithms by adaptive algorithm for BSpline surfaces. For other surfaces algorithm is the same as in method ComputeSamplePoints(), but only fill arrays of U and V sample parameters; theDefl is a requred deflection theNUmin, theNVmin are minimal nb points for U and V. More...
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virtual void | BSplSamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin) |
| compute the sample-points for the intersections algorithms by adaptive algorithm for BSpline surfaces - is used in SamplePnts theDefl is a requred deflection theNUmin, theNVmin are minimal nb points for U and V. More...
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virtual Standard_Boolean | IsUniformSampling () const |
| Returns true if provide uniform sampling of points. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual const
Handle_Standard_Type & | DynamicType () const |
| Returns a type information object about this object. More...
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Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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virtual Handle_Standard_Transient | This () const |
| Returns a Handle which references this object. Must never be called to objects created in stack. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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