#include <Draw_Window.hxx>
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| Draw_Window () |
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| Draw_Window (const char *title, Standard_Integer X, Standard_Integer Y=0, Standard_Integer DX=50, Standard_Integer DY=50) |
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| Draw_Window (Window mother) |
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| Draw_Window (Window mother, char *title, Standard_Integer X=0, Standard_Integer Y=0, Standard_Integer DX=50, Standard_Integer DY=50) |
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| Draw_Window (const char *window) |
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void | Init (Standard_Integer X=0, Standard_Integer Y=0, Standard_Integer DX=50, Standard_Integer DY=50) |
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void | Init (Window mother, Standard_Integer X=0, Standard_Integer Y=0, Standard_Integer DX=50, Standard_Integer DY=50) |
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void | StopWinManager () |
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void | SetPosition (Standard_Integer NewXpos, Standard_Integer NewYpos) |
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void | SetDimension (Standard_Integer NewDx, Standard_Integer NewDy) |
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void | GetPosition (Standard_Integer &PosX, Standard_Integer &PosY) |
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Standard_Integer | HeightWin () const |
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Standard_Integer | WidthWin () const |
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void | SetTitle (const char *title) |
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char * | GetTitle () |
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void | DisplayWindow () |
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void | Hide () |
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void | Destroy () |
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void | Clear () |
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void | Wait (Standard_Boolean wait=Standard_True) |
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Drawable | GetDrawable () const |
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void | InitBuffer () |
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void | SetColor (int) |
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void | SetMode (int) |
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void | DrawString (int, int, char *) |
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void | DrawSegments (Segment *, int) |
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void | Redraw () |
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Standard_Boolean | Save (const char *theFileName) const |
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virtual | ~Draw_Window () |
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virtual void | WExpose () |
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virtual void | WButtonPress (const Standard_Integer X, const Standard_Integer Y, const Standard_Integer &button) |
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virtual void | WButtonRelease (const Standard_Integer X, const Standard_Integer Y, const Standard_Integer &button) |
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virtual void | WMotionNotify (const Standard_Integer X, const Standard_Integer Y) |
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virtual void | WConfigureNotify (const Standard_Integer X, const Standard_Integer Y, const Standard_Integer dx, const Standard_Integer dy) |
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virtual void | WUnmapNotify () |
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typedef void(* Draw_Window::FCallbackBeforeTerminate)() |
Draw_Window::Draw_Window |
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Draw_Window::Draw_Window |
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Window |
mother | ) |
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Draw_Window::Draw_Window |
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const char * |
window | ) |
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virtual Draw_Window::~Draw_Window |
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This method registers a callback function that will be called just before exit. This is usefull especially for Windows platform, on which Draw is normally self-terminated instead of exiting.
void Draw_Window::Clear |
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void Draw_Window::Destroy |
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void Draw_Window::DisplayWindow |
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void Draw_Window::DrawSegments |
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Segment * |
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int |
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void Draw_Window::DrawString |
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int |
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int |
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char * |
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static void Draw_Window::Flush |
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Drawable Draw_Window::GetDrawable |
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char* Draw_Window::GetTitle |
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void Draw_Window::Hide |
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void Draw_Window::InitBuffer |
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void Draw_Window::Redraw |
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void Draw_Window::SetColor |
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int |
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void Draw_Window::SetMode |
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int |
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void Draw_Window::SetTitle |
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const char * |
title | ) |
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void Draw_Window::StopWinManager |
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virtual void Draw_Window::WExpose |
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virtual |
virtual void Draw_Window::WUnmapNotify |
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virtual |
Base_Window& Draw_Window::base |
The documentation for this class was generated from the following file: