Open CASCADE Technology  6.9.0
Public Member Functions

Graphic3d_Array2OfVertex Class Reference

#include <Graphic3d_Array2OfVertex.hxx>

Public Member Functions

 Graphic3d_Array2OfVertex (const Standard_Integer R1, const Standard_Integer R2, const Standard_Integer C1, const Standard_Integer C2)
 
 Graphic3d_Array2OfVertex (const Graphic3d_Vertex &Item, const Standard_Integer R1, const Standard_Integer R2, const Standard_Integer C1, const Standard_Integer C2)
 
void Init (const Graphic3d_Vertex &V)
 
void Destroy ()
 
 ~Graphic3d_Array2OfVertex ()
 
const Graphic3d_Array2OfVertexAssign (const Graphic3d_Array2OfVertex &Other)
 
const Graphic3d_Array2OfVertexoperator= (const Graphic3d_Array2OfVertex &Other)
 
Standard_Integer ColLength () const
 
Standard_Integer RowLength () const
 
Standard_Integer LowerCol () const
 
Standard_Integer LowerRow () const
 
Standard_Integer UpperCol () const
 
Standard_Integer UpperRow () const
 
void SetValue (const Standard_Integer Row, const Standard_Integer Col, const Graphic3d_Vertex &Value)
 
const Graphic3d_VertexValue (const Standard_Integer Row, const Standard_Integer Col) const
 
const Graphic3d_Vertexoperator() (const Standard_Integer Row, const Standard_Integer Col) const
 
Graphic3d_VertexChangeValue (const Standard_Integer Row, const Standard_Integer Col)
 
Graphic3d_Vertexoperator() (const Standard_Integer Row, const Standard_Integer Col)
 

Constructor & Destructor Documentation

Graphic3d_Array2OfVertex::Graphic3d_Array2OfVertex ( const Standard_Integer  R1,
const Standard_Integer  R2,
const Standard_Integer  C1,
const Standard_Integer  C2 
)
Graphic3d_Array2OfVertex::Graphic3d_Array2OfVertex ( const Graphic3d_Vertex Item,
const Standard_Integer  R1,
const Standard_Integer  R2,
const Standard_Integer  C1,
const Standard_Integer  C2 
)
Graphic3d_Array2OfVertex::~Graphic3d_Array2OfVertex ( )
inline

Member Function Documentation

const Graphic3d_Array2OfVertex& Graphic3d_Array2OfVertex::Assign ( const Graphic3d_Array2OfVertex Other)
Graphic3d_Vertex& Graphic3d_Array2OfVertex::ChangeValue ( const Standard_Integer  Row,
const Standard_Integer  Col 
)
Standard_Integer Graphic3d_Array2OfVertex::ColLength ( ) const
void Graphic3d_Array2OfVertex::Destroy ( )
void Graphic3d_Array2OfVertex::Init ( const Graphic3d_Vertex V)
Standard_Integer Graphic3d_Array2OfVertex::LowerCol ( ) const
Standard_Integer Graphic3d_Array2OfVertex::LowerRow ( ) const
const Graphic3d_Vertex& Graphic3d_Array2OfVertex::operator() ( const Standard_Integer  Row,
const Standard_Integer  Col 
) const
inline
Graphic3d_Vertex& Graphic3d_Array2OfVertex::operator() ( const Standard_Integer  Row,
const Standard_Integer  Col 
)
inline
const Graphic3d_Array2OfVertex& Graphic3d_Array2OfVertex::operator= ( const Graphic3d_Array2OfVertex Other)
inline
Standard_Integer Graphic3d_Array2OfVertex::RowLength ( ) const
void Graphic3d_Array2OfVertex::SetValue ( const Standard_Integer  Row,
const Standard_Integer  Col,
const Graphic3d_Vertex Value 
)
Standard_Integer Graphic3d_Array2OfVertex::UpperCol ( ) const
Standard_Integer Graphic3d_Array2OfVertex::UpperRow ( ) const
const Graphic3d_Vertex& Graphic3d_Array2OfVertex::Value ( const Standard_Integer  Row,
const Standard_Integer  Col 
) const

The documentation for this class was generated from the following file: